Vanco said: what the hell is working actually? Expand
I don’t think this suggests it’s not working. I would see it as being a Well balanced instruction. For a default well-rounded test team both options are viable. Means in a real save you could pick based on your players or how you like to play, rather than just permanently leave an instruction set on regardless of anything else because it’s a no brainer (like higher tempo and counter have been in the past)
For this one, I always considered it to be a good instruction when you’re the better team and your players are likely to get on the end of the ball (better positioning, anticipation, off the ball, pace etc) but as the weaker team you’d want it off so you don’t lose the ball easy.
In this sim up against even teams I’m not surprised it’s close
I got tired of trying the same formations and variations and decided to have a go making a tactic constrained by some rules:
- No strikers - No attacking midfielders - Maximum of one wide midfielder/winger - Must be asymmetric
The tactic relies on conceding possession and creating chances by lots of late runs from unpredictable positions. 3 inverted wingbacks, 2 mezzalas, and a segundo volante making runs from deep and underlapping.
Won the league with City and got 7th with Norwich. City averaged 47% possession! Norwich 43%.
Testudo name comes from the roman shield formation, reflected by the team packing into their own half
4-2-3-1 now changed to 4-1-4-1 by leaving the CM on his own and having 2 shadow strikers behind the advanced forward.
Scores lots of goals, particularly if you're the underdog.
Ran a season as Man City + Norwich (prediction 1st and 20th). City won the league but only by 1 point, and conceded more goals than any of the top 8 (except Norwich). But City managed to score 125 goals!!! (3.3g per game)
Norwich got 3rd and 27/38 wins. Second highest scoring in the league after City.
I don’t think this suggests it’s not working. I would see it as being a
Well balanced instruction. For a default well-rounded test team both options are viable. Means in a real save you could pick based on your players or how you like to play, rather than just permanently leave an instruction set on regardless of anything else because it’s a no brainer (like higher tempo and counter have been in the past)
In this sim up against even teams I’m not surprised it’s close
Or maybe take fewer risks going to be a separate post
Mentality-->Attacking
'Get stuck in' added
'Tackle harder' on all outfield players
Removed distribution instructions
Aim was to avoid relagation, got 5th with holidaying
FM22 describes it as a 4-3-3-0 DM Asymmetric. I have no idea what the formation is.
132 GF, 15 GA in the league.
Perfect run in the Champions League.
This is a sequel to my earlier post:
https://fm-arena.com/thread/2515-the-testudo-strange-6-4-0-asymmetric-with-4-wingbacks-no-strikers-no-attacking-mids-and-it-works/
- No strikers
- No attacking midfielders
- Maximum of one wide midfielder/winger
- Must be asymmetric
The tactic relies on conceding possession and creating chances by lots of late runs from unpredictable positions. 3 inverted wingbacks, 2 mezzalas, and a segundo volante making runs from deep and underlapping.
Won the league with City and got 7th with Norwich. City averaged 47% possession! Norwich 43%.
Testudo name comes from the roman shield formation, reflected by the team packing into their own half
Can you post screenshots of the tactic?
Yep, updated OP now
https://fm-arena.com/thread/2445-4231-a5-7-attack-duties/
4-2-3-1 now changed to 4-1-4-1 by leaving the CM on his own and having 2 shadow strikers behind the advanced forward.
Scores lots of goals, particularly if you're the underdog.
Ran a season as Man City + Norwich (prediction 1st and 20th). City won the league but only by 1 point, and conceded more goals than any of the top 8 (except Norwich). But City managed to score 125 goals!!! (3.3g per game)
Norwich got 3rd and 27/38 wins. Second highest scoring in the league after City.
City top but only by 2 points (16w-1d-2L).
Norwich flying in 4th (11-2-6)
Seems better as underdog than with a strong team, which is surprising to me.
Teams were predicted to finish 6th + 8th out of 41 teams in the league. Finished 1st + 2nd after 80 matches, 21+15 points clear of 3rd.
Highest scoring tactic I've tried so far. Goal a game for the striker and just over 0.5 goals per game for each winger.