Falbravv
Totally agree, never seen such spam on this forum, only for one little change, FM ARENA is a tactic testing place, but some changes can be easily test by author.

Good suggestion as always
He is back HE IS BACKKKKKKKKKKKKKK
One of this guy with shit video about shitty tactics which they present like they broke the game.

If they use a nice tactic, it's obviously someone else work...

I hate this
Interesting how this try can be so high in comparison of standard tactics
Crazy how it underperform :shock:
crizeKOS said: Here it goes

Not impressed on that side :blush:
MaceyP said: This latest tweak i am seeing that destoryed PSG is this twk 4 or 3 😂

kjarus tweak
kjarus said:

I made some slight twists but mainly with your ideas and its absolute beast, and definitely better than 4222 that's been the meta:

- On offense you are occupying channels with 7 players instead of 6 - nightmare for defense.
- On defense you are tracking back with 7 players instead of 6.
- Defensive wingers absolute key to the tactic - on offense they pinch back the opposition fullback and open up channels, while on defense provide immediate support to your DM.
- A lot of verticality due to inverted wing backs allowing strikers/shadow striker position higher up the pitch.

Probably will need to fine tune the TI's and PI's but congrats on laying a very strong foundation.




With your tweaks, first match of the season

Some others matchs are delicious, you need to create a thread to test tweaks by fm A
Congrats :shock: :thup: :thup:
ZaZ said: Water 2.0 is up.

Struggle to have good results with this 2.0, hope it's just on my side :blush:
Ronaldo De Lima said: please test for me: change 3 attributes: anticipation + workrate + det with lowest, and push pace and acc with highest.

Acc and Pace are already done
When you're in 2031 every tactic is powerful :getlost: :blink:
Very interesting to see that all of top tactics are not in the same way with the .1 ME
When you see the impact of Acc and PAC, how choose something else than Quickness ? For me it's automatic too
Enok said: for player over 25 what kind of individual team training should i use or it doesnt change?

If the player is at his peak it changes nothing, if you made a good work in his young career all the work will be done at 21-22
saycarramrod said: Seems pretty wild with 4 defenders and 2 DMs that Marking does effectively nothing.

Because the most important is to be fast 👍
Or maybe there isn't any impact on results, with any instructions :angel:
Poacher said: I find in FM you really can't change attributes of players, the training is kidna useless BUT you can buy players that have overpowered attributes.

ok agree
Poacher said: no doubts, if you know how to Min/Max the attributes then you can achieve an incredible result in FM

But i'm not sure we can do what we want about this. I think there is a potential for all players, if they reach CA? they reach some attributes, but can we really change attributes ?
ZaZ said: That would basically multiply the attributes to test by at least 7 or 8 (GK, DC, WB, DM, CM, AM, W and ST). And that's ignoring roles. I mean, not impossible, but still not something to be expected, unless there are no more tactics to test.

It's only a way of thinking, i'm not asking anymore about what this forum done, it's already a nice and very important work.

But i love try to find more that what we have already done.