Falbravv
stefanopt said: It would be interesting to test this and try and figure out the importance of CA vs Pace/Acc. So, what I mean is, we could try to have a team of players with like 150CA and one with 130CA but with X times more Pace/Acc and see which one does better. We could also do this with a higher/smaller difference in CA, so that we know what is better to recruit, if a player with 120CA and 18 pace/acc or 1 with 150CA and 14 pace/acc for example

Good idea, to test it with some improvements.

But i already have an idea, if the difference is just 10 or 20 points of CA, the team with PAC ACC +2 will win


You're welcome
Sorry guyz, but some of great tests made by the community said that this type of training is worst.

7 steps by week, and a lot of rest is the key.
Very interesting to see that formation fight with others
Lights123 said: Appreciate all your contributions in these threads Mark, wonder if I can ask a question for clarity. The way I currently have the editor setup is to have each individual position+potential as an option and I sort by those based on either 50/25 under or ykykyk balanced - an example being the below image
Here I go based off Winger - Inside Forward, sort by potential and I see Andres Dos Santos is the best rated in the game, so I go into the preview for the player and positions

Based on what you said, the fact it shows 20 for AMR is great because that matches with inside forward/winger  but if it shows 10 - that would mean he could only ever reach that potential shown on the overall player view if I specifically trained him for it?


Genie Scout take in consideration the note of each position. Mark give the advice of note position because it give an impact of the % in GS.
In fact, you can know a definitive note for a player if his position note/20 is at 20.
If it stay at 16, the % will obviously drop down because the player don't know the position at a perfection point.
Lapidus said: https://fm-arena.com/thread/2713-10-944-matches-tested-fm-rng-measured/

if you don't play with the strongest team in the league and if we take take a standard season of 38 matches then there's like 25 pts RNG so you really won't notice that 4 points difference, it will be overwhelmed with the RNG


If i can give you my opinion, it's just how you see all this results. For me in a testing league with froze elements, i think 4 points is very efficient.

I know in game you can go far away from this, but the starter pack is (for me) obviously better.

but it's just an opinion, everyone play FM as he likes :goofy:
Lapidus said: The result still can go down after it gets 5,760 matches test

I'd say a 4 points difference is nothing, just look at these tests:

https://fm-arena.com/thread/2980-game-changing-player-attributes/

https://fm-arena.com/thread/3293-what-it-takes-to-dominate-epl-with-bournemouth/

As you can see FM is more about having the best attributes than having the best tactic :)


It's exact, but if you start to develop players with the best tactic in equal conditions, so you start with 4 points in front of everyone :angel:
Wow !
In my side not really impressed, but will test it more
tomer4321 said: can someone recommend me for the best defensive tactic? I got in the champions league real madrid and arsenal in the same group and i am a small team compared to them. I dont want to be detstoryed by them... In my league im with the 4132 Extreme Diamond Undervolt II and im dominating but this is a small league and im no match to real and arsenal

You can also view the problem in the other side. With an offensive tactic, maybe you can score one more goal in front of your opponent, and win the game. For me, in FM it's a better choice. Because we don't know how defense react in some games.
Mark said: Your best bet is just to use the ykykyky ratings and pick from there. Look for 18-20 in positional rating and find someone you can afford.

If you want to look at just a few attributes choose the highest ones from the ykykyky ratings file. It is not worth looking at the ones below 50.

ykykyky ratings


Mark, in your opinion it's always a good choice to keep ykykyky ratings in FM 23 ?
I think we can say that PAce and Acceleration are some basis for all posts, and it's seems logical.

Because even if you're defender is the tallest and the better header of the championship, it means nothing if he run too slow.

All other atributes are for me some "bonus", which are cosmetics like 90% - 95% of the game.

Tests made here show us the way every year.
Who needs winger ? WHO ?

GJ
Totally agree, never seen such spam on this forum, only for one little change, FM ARENA is a tactic testing place, but some changes can be easily test by author.

Good suggestion as always
He is back HE IS BACKKKKKKKKKKKKKK
One of this guy with shit video about shitty tactics which they present like they broke the game.

If they use a nice tactic, it's obviously someone else work...

I hate this
Interesting how this try can be so high in comparison of standard tactics
Crazy how it underperform :shock:
crizeKOS said: Here it goes

Not impressed on that side :blush:
MaceyP said: This latest tweak i am seeing that destoryed PSG is this twk 4 or 3 😂

kjarus tweak