@Zippo, I think there is another attribute which determine player growth instead all the above and this is Determination. If you can make more tests including Determination and then another tests to see which of the three attributes(Professionalism, Ambition and Determination) have more impact to each other.
Another idea with this crucial tests is to find the peak age of each position for player growth so we can know when a player cant grow more and it starts to downgrade his attributes due to age. I know maybe this will not be so accurate to find the peak age of each position for different players but we maybe find a general peak age +/-1.
Mark said: That link is for the general rating not the positional rating. Expand
Its working actually for positional rating also. I mean if i have a player with score 20 in winger and another player who has score 19 in winger position i can see which one is better.
For example player A has 80% positional rating in AMR with 20 position score and player B has 85% positional rating in AMR with 19 position score. With your formula i mention above we can determine who is the better right?
Mark said: It is not quite that simple. I looked at the percentage impact in the FM Arena Attributes testing table for Playing Position Rating both in this year's and last year's games. It worked out to be very close to 2.5% per point or 1/40th. Then I needed to calculate what Genie Scout uses for a reduction, which is quite a minor adjustment. I took a download of around 1000 wingers and looked at the differences in ratings against their positional ratings out of 20. Moving from 1/40th to 1/46th was the nearest to the adjustment.
Hope this helps Expand
So if i use ykykyk balanced ratings in excel spreadsheet and do the calculations on my own, which is the exact number to use for different positions? Including weak foot attribute because in Genie Scout we cant set foot weights for any position and its something that i asked Eugene to add it and he told me that will add it later, maybe in the next game version.
I put 48 for every position but i saw your full formula here and you use different number each time. Please clarify this a little bit further. Thank you!
Mark said: So the calculation for AML is the GS rating of 47.22% * (1-(20-16)/46). 20-16 = 4. 4/46 = 0.087. 1-0.913 = 0.913. 47.22% * 0.913 = 43.11%. Expand I have a question about your formula. Why you use 46 and not 48?
If I understand correctly, number 46 is the total attributes included within the formula. Is that correct?
This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year. Expand Can we have the updated table about positions abilities and penaltys? FM21 had 6.5% in Accomplished and in FM22 has 8.5%?
ZaZ said: Preferred Foot
Difference is minimal even for wing backs or wingers.
Expand So for wingers we use the best side of the position familiarity of the player without care about his preferred foot?
Mark said: Cant say I have ever worried about the General Rating. It takes too long to retrain people from scratch. It could just be minor errors in the balancing I did that throws that up. It is not exact as you cannot use partial percentages and attribute weightings are limited to whole numbers and cant go above 100. So there are major limitations on getting it exact. I rely more on the Positional Ratings. At least there they have some existing ability that can be built upon. I doubt the attributes are identical but in my game Moriba would be best as a central midfielder, MC, DM, AMC and maybe left winger. I wouldn't try outside of that. He could fill in as a right winger but I would do that sparingly. Expand
So if i have a player lets say who has natural position as AMC and his positional rating is 85% and in General Rating, which is like the positional rating without the position familiarity included, has 95% in lets say CB you still stick with the real natural position and not try to retrain him in other position to get the best of him?
Btw im a player of FM since the first game and i use GS from 2013. I speak with many guys creating tactics, training schedules and in general FM essentials and i want to create a new program like GS because i think Eugene dont update it anymore. He just update the program to read the new patch of the game and fix some bugs. There is a lot potential in his program but i think he doesnt care anymore, i dont know the reasons. If anyone can help me with this i will be glad to start this project. My biggest problem is that i dont know how to create a program to read the encrypted save game of the game.
Mark said: You can adjust the weightings for positions to offset this. I tried around a dozen different saves and averaged it. It is not perfect, so you can adjust as you see fit Expand
I will ask you if you can try and average it as it is in the game. I mean lets say "Ilaix Moriba" Has natural position as AMC but his attributes in GS says that it will be better in RB by far and with many more players like Haaland from striker to AMC etc.
Mark said: The weighting eg 109% for FS is the balancing aspect that allows you to compare players across positions. Otherwise all the top players would be from one position. You can strip the weightings out if you want and just make all positions 100%. I would suggest you save that rating with a different name in case you don't like the results. Expand
Indeed but i think there is a problem with weightings because in my save there is no one player who the best position in "General Rating" is FS or TS. The most player are better in FB, WB or W.
Check this thread for your answer. Expand I already read this thread but i ask you to recommend the best one for more accurate results on finding players suit on your tactics.
So after all these updates on your tactics and different combinations of it, which is the best rating file for Genie Scout to use? I need mostly the AW versions.
Another idea with this crucial tests is to find the peak age of each position for player growth so we can know when a player cant grow more and it starts to downgrade his attributes due to age. I know maybe this will not be so accurate to find the peak age of each position for different players but we maybe find a general peak age +/-1.
Well done 👏
So for every position we use the same number?
Its working actually for positional rating also. I mean if i have a player with score 20 in winger and another player who has score 19 in winger position i can see which one is better.
For example player A has 80% positional rating in AMR with 20 position score and player B has 85% positional rating in AMR with 19 position score. With your formula i mention above we can determine who is the better right?
Hope this helps
So if i use ykykyk balanced ratings in excel spreadsheet and do the calculations on my own, which is the exact number to use for different positions? Including weak foot attribute because in Genie Scout we cant set foot weights for any position and its something that i asked Eugene to add it and he told me that will add it later, maybe in the next game version.
I put 48 for every position but i saw your full formula here and you use different number each time. Please clarify this a little bit further. Thank you!
I have a question about your formula. Why you use 46 and not 48?
If I understand correctly, number 46 is the total attributes included within the formula. Is that correct?
This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.
Can we have the updated table about positions abilities and penaltys? FM21 had 6.5% in Accomplished and in FM22 has 8.5%?
So for wingers we use the best side of the position familiarity of the player without care about his preferred foot?
So if i have a player lets say who has natural position as AMC and his positional rating is 85% and in General Rating, which is like the positional rating without the position familiarity included, has 95% in lets say CB you still stick with the real natural position and not try to retrain him in other position to get the best of him?
Btw im a player of FM since the first game and i use GS from 2013. I speak with many guys creating tactics, training schedules and in general FM essentials and i want to create a new program like GS because i think Eugene dont update it anymore. He just update the program to read the new patch of the game and fix some bugs. There is a lot potential in his program but i think he doesnt care anymore, i dont know the reasons. If anyone can help me with this i will be glad to start this project. My biggest problem is that i dont know how to create a program to read the encrypted save game of the game.
Thank you!
I will ask you if you can try and average it as it is in the game. I mean lets say "Ilaix Moriba" Has natural position as AMC but his attributes in GS says that it will be better in RB by far and with many more players like Haaland from striker to AMC etc.
Indeed but i think there is a problem with weightings because in my save there is no one player who the best position in "General Rating" is FS or TS. The most player are better in FB, WB or W.
Check this thread for your answer.
I already read this thread but i ask you to recommend the best one for more accurate results on finding players suit on your tactics.
So after all these updates on your tactics and different combinations of it, which is the best rating file for Genie Scout to use? I need mostly the AW versions.