Solaris
Holy Cow! :woot:

In my first season with Villarreal I won the league title and UEFA Cup








Zippo said: As you can see there's a lot of players in the top clubs that have the meta attributes at 17-20 level so when you play in the top leagues and even if you manage to bring in your club players that have the meta attributes at 17-18 level then still you won't be dominate the league because there're many clubs that also have a lot of player with maximized meta attributes.

That's why I always wonder when I see people ask "is 15 Acceleration enough for a player?"

15 Acceleration might be enough if your opponents have 10 Acceleration but what if your opponents have 20 Acceleration? So would be 15 Acceleration enough in this case?

People must understand that your players might be great but you still lose if your opponent have greater players.
Fungi Bal said: wow this is surprising. apparently + to Teamwork slightly hurt the team.

Nope, it doesn't hurt the team.

Probably, it just does nothing and it got a lower score due to 1-2 points RNG that happens even when you test tactics for 2400 matches.
Wow! 4231 and 56 pts! Nice! :thup:
Also, the start rating for the roles is rubbish. I really don't understand why it's in the game. I never pay attention to it.
Tsubasa said: Superb tactic!

106 points and +142 G.D. with Liverpool :cool:


Yup, this tactic is amazing.

I easily won EPL with Newcastle.

Good job. :thup:



This tactic works great with Napoli. :thup:

I won all trophies at my 1st season with them.



This is a very good tactic

I won everything with Bayern






UCL Final vs Man City
I can confirm this is a very solid tactic.

It got my Atletico Madrid the title. :cool:



kjordafen said: Hi! Awesome work!

Have there been any tested with height of players? What difference height makes in certain positions?

I have been avoiding goalkeepers under 185 cm for example, and focused on CB over 190 cm. But would be interesting to see the actual difference height makes in game. Also for other positions such as strikers and DMs would be interesting to see if height is something we should value or look after.

If anyone have experience with that or previous test would be interesting to hear!


"Height" was tested back in FM22 - https://fm-arena.com/tactic/1787-height-attribute-has-been-decreased-by-10-cm-across-all-the-positions/

Doesn't look it like it could be a key attribute.
@Delicious, this tactic is just a god for those people who like to play 4231 with 1 striker and AM.

Well done! :thup:
roro51 said: I get a red card almost every game, what should I do?

https://fm-arena.com/thread/1906-get-stuck-in-ti-vs-tackle-harder-pi/
@Yarema, hunt for good homegrown players on the transfer market.

Look at the EPL, good English homegrown players cost a fortune, all top clubs fight for them.

Top clubs can afford buying good homegrown players and that why they have advantage over small clubs.

Also, buy young players ( 18 year old ) who have a great potential and who are good enough to play for you, at least in some matches and after 2-3 they will get "Homegrown" status.

Getting enough good "Homegrown" players is a seriously problem for small clubs but when you become a top club then you really have enough money just buy the best homegrown players.
@Floppyaams

I'll quote Zippo

Zippo said: Just a heads-up, the instructions were tested separately, which means, for example, the "Much Lower D-Line" instruction was showing positive signs ( it still might be the RNG ) and the "Drop Off More" instruction also was showing positive signs ( it also might be the RNG ) BUT both instructions added might produce a negative effect.

The synergy between instruction hasn't been tested but there might be some and it must be taken into consideration.
Cherknam said: Are those 7 attributes the most important for all positions? For instance, surely 'Jumping Reach' is more important to a CB than 'Dribbling', although I'm probably wrong.

Of course, you need to apply some common sense.

Obviously, for the central defenders it makes sense looking for 'Jumping Reach' or 'Strength' instead of 'Dribbling'.
Lights123 said: Do you guys go for area of the pitch when using ratings or specific roles? For example, if I only play with Segundo Volante should I specifically look for that or just DM in general.

Another example is full back - full back support vs full back - wing back support, I've noticed the ratings in genie scout can vary quite a lot for those 2 even though they are quite similar so picking just a fullback vs a specialized full back - wing back can have different requirements. Mainly wondering if the ratings (I've been using Mark ykykyk) are just hyper specific or more general


Look at this test - https://fm-arena.com/thread/3293-what-it-takes-to-dominate-epl-with-bournemouth/

7 highly ranked attributes ( Acceleration, Agility, Pace, Anticipating, Concentration, Work Rate and Dribbling ) from this table - https://fm-arena.com/table/18-attribute-testing/ were slowly increasing by 1 point and when the CA reached only 150 the team started winning EPL over Man City and Liverpool, which have 160-180CA players.

As you can see the role/duty rating is cosmetic bullshit.
@Adix "23.2" is just the patch number, there's no connection with the database.
Adix said: I've tried that.. still same thing..

I've tried to reinstall game, not helping.


There's only 1 database at the moment.

"Football Manager 2023" is what you need.
Untick the custom databases and press "Ok" then try again
That's crazy... literally, 5 TIs were removed and it didn't make any significant difference :shock: