Middleweight165
cadoni said: All of that plays a role. Like preferred formation of HoYD which has 433 DM Wide, you will often players in ST, AMLR, DM etc positions, not AMC or ML for example (will be rare).

In terms of recruitment and the quality of player in the intake?
Is there any tested mechanism in the game about commercial revenue? Ive never bothered with tours and affiliates because Ive felt it doesnt have any real effect
cadoni said: HoYD requires:

- Attacking
- Defending
- Fitness
- Mental
- Technical
- Tactical
- Working with Youngsters
- Determination
- Motivating
- People Management
- JPA
- JPP
- JSA
- Negotiating
- Tactical Knowledge

If you fill those attributes with 20; you will get a CA 200.

It's not only JPA, JPP, Working with Youngsters (which have 4.0 in weighting), but other attributes as well. As everything in the game, attributes plays in combination. To make it more easy understandable: ST with 20 in Finishing, does not mean will score 200 goals. Other combination is essential. Same apply for staff.


But we were talking specifically about recruitment. Its no doubt all these attributes are important in different tasks required by the HOYD but we are trying to pinpoint which one has an effect on the quality of your intake
CBP87 said: Them 3 attributes are classed as key attributes in game and all the sites I've been on are saying these attributes are needed for a good hoyd. As there is a consistency with these attributes appearing on all these different sites, I would say that they are key to having a good hoyd

They're classed as important attirbutes in the game, but I think thats due to how they are used in the game once the youth players are in the 'building' but we are speaking specifically about the recruitment part.

If you use the HoYD to give you reports on your youth players then a higher JPA-JPP is essential but I dont, but in the recruitment stage I dont believe those two stats have any effect.

WWY attribute, i believe is a coaching stat so if you use your HOYD as a coach its important but in the recruitment process again I dont think it has any effect
CBP87 said: Just seen this on reddit...



but I still can't find anything solid about how reputation play's a part


I dont think thats true. JPP JPA are reporting stats and WWY is a coaching stat from what I've read. i dont believe any of these effect the players coming through the door
ZaZ said: I might be wrong, but I'm quite sure the player can only "control" initial CA and PA of youth players.

Position and personality as well no?
CBP87 said: Nor do I mate, think I got my wires crossed with reputation and personality

I still think its not clear whether reputation has an effect. Ive seen multiple sources claim both ways and Ive never seen official source comment either way. I ignore but I could be wrong
CBP87 said: https://community.sigames.com/forums/topic/525900-which-head-of-youth-development-is-better/

found this where a couple of mods have commented


Correct me if Im wrong, but I dont see any reference to HoYD reputation
CBP87 said: In fact I might be getting reputation and personality mixed up

don't trust a word I say haha


Ha ok, I don't know what to believe now :)
CBP87 said: Reputation plays a part, the better the reputation the more likely you'll get an excellent intake. Ill try and find the chat on the SI forum which confirmed it. The other things you've listed there are important too especially personality

Thanks, id appreciate that because like I said Ive not seen anything conclusive but doesn't mean its not out there
CBP87 said: I'm not sure the head of youth development (hoyd) coaching attributes will impact youth intake, I know reputation and formation are important, well formation is important as its best to get a good hoyd whose preferred formation is similar to yours so that he brings in youth players for them roles (hopefully) but I've not read anything that suggests coaching attributes impacts the attributes of players in the intake.

I like your thinking though


I am not sure HoYD reputation has an effect. I've heard conflicting info. Personality is the most important element.

I always struggle with formation because of the uniqueness of the tactics shared here, so i just try to tick as many positional boxes as possible

This is my intake checklist from the research I've done:
Nation Rating and Game Importance defines quality/quantity in the country
Highest Youth recruitment brings best talent in country
Club repuation sperates same recruitment level
Youth facilities and junior coaching decide CA and PA
HOYD = position and personality
As we know pace and acceleration are the most important attributes in players. Is it possible to bias those stats in youth intake? Would hiring a HoYD whose coaching style is fitness (which as far as I can tell just means he has a high fitness attribute) have any effect? Is there another way?
ZaZ said: Don't trust me blindly, lots of people here have way more knowledge about the game than me.

Anyway, a guy from China made a study about the importance of attributes to Blue 3.0 DM using machine learning, and his findings are in the first post of Blue thread, under "Important Attributes". I'm not saying it's a definitive thing, but I prefer to trust some robust test like that or FM-Arena's than just following my personal feelings.


Interesting. So the results of that indicate Agility is more important if I am reading it right? Do the results of that correlate with the tests done on this site regarding attributes? Im assuming this is more specific to position and then specific to position in your tactic
ZaZ said: Agility and reflexes.

How have you come to that conclusion? Im ready to trust you blindly after the tactics youve created :) Just interested in the why

GK1 - Reflexes-18/Agility-13
GK2 - Reflexes-15/Agility-16

Which one are you signing?
How do you guys choose GKs? Which attributes do you look for? If you could see CA would that be the deciding factor?
ZaZ said: Sorry, I don't know what ATB means (probably another language?). Can you post the link, please?

3 at the back, the 3 x CB tactics. There has been a few posted recently. I have used yours and some tweaks of the original ones posted. 3-1-6-0 and Queen Sacrifice
@ZaZ What is your opinion on the 3ATB tactics that have been posted recently on the site?
ZaZ said: I actually change tempo to neutral, but in the file I added there it's Extremely High Tempo. Other than that, it's what you said, with no change in player instructions.

Change the tempo to neutral in Blue or Light Blue?
@ZaZ Are these your only changes from Blue 3.0 to Light Blue 3.0
- Cautious mentality
- High Tempo from Extremely High Tempo in possession
- Time waste in possession
- Slow pace down and stay on feet In Transition

Were there any changes to player instructions?
Metal said: Yeah I had an incredible season with this tactic.

My favourite definitely. It's so defensively solid yet so deadly in attack, perfect balance

Now just looking forward to FM22 even though there doesn't look like there's much changes but looking forward to messing around with new tactics and the new wide centre back role to see how that comes into play.


Better than your Wavez 3-1-6 tweak? Thats what I am currently using