TommyToxic
Zippo said: Here's one more test.

This time the 11 attributes will be increased only by just "+1" point instead "+2" as it was done in the previous test:

The most important attributes from our test - ( https://fm-arena.com/table/18-attribute-testing/ )

- Acceleration
- Agility
- Balance
- Pace
- Strength
- Stamina
- Anticipation
- Concentration
- Work Rate
- Finishing
- Dribbling



433 toast rack






Structured Attack ( 4-2-3-1 Tweak )



As you can see the result has increased immensely from 50 to 70 points, no way, such increase can't be achieved by tweaking the current best 15-20 tactics.

So our tactic testing clearly demonstrates if your tactic is already good(not perfect), but for some reason you want to perfect it, then you can spend hundred hours on testing trying thousand different tactical setups and for your efforts you'll be rewarded with about 2-3% ( 2-3 points ) boost to the result.

Or you can increase 11 of 29 the most important attributes of your players just only by "1" point and you'll be rewarded with +40% ( 20 points ) boost to your result.

Or you can increase 11 of 29 the most important attributes of your player by "2" point and you'll be rewarded with +60% ( 30 points ) boost to your result.


I guess, now it should be obvious what is more important your tactic or the attributes of your players. Many people wrongly think that there's no difference when a player has "16" or "17" Acceleration but there's a huge difference in the performance between "16" and "17" Acceleration. Of course, that isn't true for every attribute and if you want to find out which attributes make the most different then you can check this table - https://fm-arena.com/table/18-attribute-testing/


Do you think you will ever do the attribute testing for individual positions?
very good for a flat 442
WB stay narrow -> stay wider
Mezz (a) -> (s)
IW (s) -> (a)
hochangkim said: EPL LaLiga Bundesliga progress has been completed Please write a test review!

you need to read this:

https://fm-arena.com/thread/2733-how-to-get-your-tactic-tested/
1
Made tweaks to one of @Delicious many 442 Jiu Jitsu tactics. Not sure how it will work in testing, but WPM worked very well in an online save and holiday test.

WPM (a) in left midfield - Get further forward
Overlapp on the left
Underlapp on the right
Delicious said: Focus flanks+underlaps

Underlaps work on volante?
Only change was moving the striker?
DawidFM said: this test only shows that it is not worth throwing tactics on this site. this tactic was created as a copy-paste with two roles changed to convince yourself of the credibility of this site. the original tactic is in 1st place(@chef  and this one loses 15 points to it. Weird but this is my last tactic that i uploaded on this website. there's no point in spending time creating and testing tactics that are monsters in the game but have some weird results here on the forum.

Tbf you don't need an amazing tactic to get 95 points with Man City. What other teams did you test with?
Lapidus said: I guess the easiest and simplest way to find out it is watching few matches in 3D :)

I have watched a good part in 2D and can't see that it triggers very often or at all. Tactics with WCBs tend to have WBs, and the WBs never wait for the WCB to underlapp or overlapp, despite not being on attacking mentality. They WCBs still come more forward than a normal CB, but are rarely used to play One-Twos.
Have anyone done any testing or have valuable experience to how underlapping and overlapping on WCBs work? Their role description says the following:



What decides if they want to underlapp or overlapp, since the description says they can do both, and how frequent?
What a name lol
Droid said: Just to be clear here, if you read this - https://fm-arena.com/thread/2733-how-to-get-your-tactic-tested/

then you learn that the decision about whether to test a tactic or not is based on the tactic representation which must consist of a description and screenshots to backup your tactic.

When you put "." or "description" or "oohhh there's nothing to say" as the description then it looks quite disrespectful and in this case don't be surprised to see your tactics being ignored.

Of course, it's up to you to decide what to do... I'm just saying...


Point taken.
Droid said: If follow your logic then there's also no point in testing a tactic until it offers something very different from whats already here.

If you don't believe your tactic brings anything new and you don't believe it's capable of moving the progress forward then what's the point in offering it for the testing? :blink:


You are not following my logic. I'm writing about reasons for writing a description, you are writing about reasons for testing. The two are different obviously, as small changes can have an impact on the results. I respect the rules so I've added what I wrote earlier to the description as you requested. Having tactics tested is a great service so I don't mean to be disrespectful.
Droid said: Then please put that in the description.

Or if there's nothing special in your tactic then what is the point in testing it? :)


Because tbf most of the tactics posted here are just the same tactic with a few tweaks so it just seems superfluous to write anything unless you create something very different from whats already here.
Droid said: I don't find any? :)

Not much to say, more or less the same instructions as everyone else has, just with attacking mentality double AP and WCB
3322 formation with double AP, double WCB and attacking mentality. Otherwise standard
Damn, surprised that made such a difference
Rrred said: When we upload a strikerless tactic with DWs, IWBs and variations of 3x SS, 3x AM and everything in between (SS,AM,SS etc.) to be tested, which players are selected for the "front 3" roles? The faster (15) or the slower (13) suitable players?

Wide players (15), striker (15), AM (13)
BulldozerJokic said: @TommyToxic Your tactic scored 55 points and +7 goal difference with just one player being 15/15 for pace/acceleration, I think it means something :D

Thanks, it workes well for me when I test it on holiday, but I don't think tactics with multiple AMs are gonna skyrocket if their attributes change. It might have a slight positive impact. The DM/CM/AM is still a solid player even if it's more well rounded than AMs people use in normal saves.