Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps Expand
Hi, thank you very much! Can i have a summary of the changes you made? And what issues you solved of the old version? Results of this one will differ so much from the older one?
I wasn't expecting much in my testing and I don't expect much from the testing here. I know the test is with City but I have to admit I was surprised that it achieved 104 pts in the league, my expectations for it were for it to hit probably hit no more than 90 pts, so the result surprised me hence why I put it on here to test Expand
Unfortunately a single season can't tell us so much, for example tactics that i win Serie A with reaching 88 points with Frosinone (weakest in the league) here were rated 61/62, others which i reached 70s with are in top table..
RNG is evil ahah, btw you had better to put it, maybe we'll be surprised and in any case we'll get more informations for sure!
Unfortunately i felt that 'TakeMoreRisk' and similar instruction are very useful, looks like without them players aren't brave enough to create chances, anyways so curious about the result, good luck!!
Bennyt1987 said: Apart from switching the GK to be defensive rather than attack on Sweeper keeper, what else have you changed here vs the old version? If some PI's, can you please screen shot on here?
Also - mid game, when you go up, do you lower the overall mentality or just stick to attacking? Expand
I’m not at home, this evening i’ll try to post PIs
I usually stick to Attacking mentality unless i’m +3 (-> Cautious) or -2 (-> Very Attacking)
So curious about what do you think of Distribute Quickly, Get Stuck In, Step Up More. I saw that often you remove it, why? Do you think they're unconvenient or what?
LEWOP said: Effective tactic but doesn't play nice football in game. Boring to watch and now I am getting cooked on football twitter. Thanks man. Expand
Just trying to improve it every time, hope to manage to merge nice football with results in next versions, i'll work onto it, thank you for the feedback!
dzek said: Let's see what Overlap Right and Run At Defence will do. Expand
Honestly I decided to test overlaps separately because of the shape: Left Back has more space in front of him in respect to the right one. And i also noticed that overlaps (especially with stay wider) increase very much Against Goals, so if overlap right isn't necessary, i'd like to remove it. By the way, if you want to consider it also a test for you Left advantage theory in the testing league, feel free, discover new game logics is always good!
Delicious said: I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well. Expand
How can you have a so rapid test run? It will be so useful e.e
letsgo9 said: I still dont get it the defensive idea, can u explain it better? Changelog not clear. Expand
So sorry, i'll try to be more clear: in this version i wanted to try fullback instead of wingbacks to be more solid, then i created other versions (still in testing queue) with PI on FBs more similar to 4231 Pirate ones, so curious if they will have some effects or not
alex said: It's interesting how a defensive tweak improves the attack but not the defence ) Expand
That's because i started from my 4231 Pirate idea, which was very effective defensively but less in scoring, i wanted the Box Levante's amount of goals, so i tried to add offensive mood of this one to the former one, btw some new version are already in testing queue, so we'll see e.e
dzek said: If you want to get more accurate results then you have to use FMRTE tool to freeze players’ attributes, conditions, morale etc. I will be more transparent and explain it when is out.
Thanks for your interest! Expand
oh thank you, is it free? and which is the difference from the Pre Game Editor? Thank you as well!
As the title says, is there anyone who wants to download my test league since I haven't been testing tactics as much as I'd like lately? My goal has always been to help the community, not necessarily to be the first and best.
If there are enough people interested I will post the link here publicly for anyone who wants to download it.
Thanks! Expand
Hi, i'm pretty interested, but i really don't know how does it work ahah, if you could explain me i would thank you so much!
Test League V2
Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps
Hi, thank you very much! Can i have a summary of the changes you made? And what issues you solved of the old version? Results of this one will differ so much from the older one?
I wasn't expecting much in my testing and I don't expect much from the testing here. I know the test is with City but I have to admit I was surprised that it achieved 104 pts in the league, my expectations for it were for it to hit probably hit no more than 90 pts, so the result surprised me hence why I put it on here to test
Unfortunately a single season can't tell us so much, for example tactics that i win Serie A with reaching 88 points with Frosinone (weakest in the league) here were rated 61/62, others which i reached 70s with are in top table..
RNG is evil ahah, btw you had better to put it, maybe we'll be surprised and in any case we'll get more informations for sure!
Also - mid game, when you go up, do you lower the overall mentality or just stick to attacking?
I’m not at home, this evening i’ll try to post PIs
I usually stick to Attacking mentality unless i’m +3 (-> Cautious) or -2 (-> Very Attacking)
Just trying to improve it every time, hope to manage to merge nice football with results in next versions, i'll work onto it, thank you for the feedback!
Honestly I decided to test overlaps separately because of the shape: Left Back has more space in front of him in respect to the right one. And i also noticed that overlaps (especially with stay wider) increase very much Against Goals, so if overlap right isn't necessary, i'd like to remove it. By the way, if you want to consider it also a test for you Left advantage theory in the testing league, feel free, discover new game logics is always good!
and everyone else who needs PIs:
And pretty curious how you built the players as well.
How can you have a so rapid test run? It will be so useful e.e
So sorry, i'll try to be more clear: in this version i wanted to try fullback instead of wingbacks to be more solid, then i created other versions (still in testing queue) with PI on FBs more similar to 4231 Pirate ones, so curious if they will have some effects or not
That's because i started from my 4231 Pirate idea, which was very effective defensively but less in scoring, i wanted the Box Levante's amount of goals, so i tried to add offensive mood of this one to the former one, btw some new version are already in testing queue, so we'll see e.e
Thanks for your interest!
oh thank you, is it free? and which is the difference from the Pre Game Editor? Thank you as well!
As the title says, is there anyone who wants to download my test league since I haven't been testing tactics as much as I'd like lately? My goal has always been to help the community, not necessarily to be the first and best.
If there are enough people interested I will post the link here publicly for anyone who wants to download it.
Thanks!
Hi, i'm pretty interested, but i really don't know how does it work ahah, if you could explain me i would thank you so much!