Gianaa9
PF(S) -> PF(D)
PF(S) -> TF(S)
PF(S) -> PF(D)
Removed HoldPosition from left DM(S)
Added GetFurtherForward on left DM(S)
Left IF(S) -> IF(A)
Left AF(A) -> PF(S)
Right PF(S) -> PF(D)
Can't wait for the result, I think that playing through the middle could be the key e.e
W moved from LM to AML
Balanced -> Attacking
Removed RoamFromPosition from PF(S)
Added HoldPosition on DM(S)
Added RoamFromPosition on IF(A)
More Direct Passing -> Shorter Passing
Left IF(A) -> IF(S)
Right Vol(A) -> Vol(S)
More Direct Passing -> Slightly More Direct Passing
Very Attacking -> Attacking
Slightly Direct Passing -> Much Direct Passing
Stiched to Very Attacking, DM(A) -> Vol(A), removed Dribble More from BPDs
Trying slightly more direct passes with 3 atb shape
Removed Focus Play on both Flanks
Removed Focus Play on both Flanks
Trying 3 atb Vanolism logic with 424 Classic attack phylosophy
shape modified taking inspiration by 433N AF CF AF from @Delicious ' video
Trying 352 shape with different TI from usual meta
Added MarkSpecificPosition on AF ( Mark DCL )
Trying Gasp4 but with FB and WP