ZaZ
MemorizableUsername said: Not much difference, entirely up to your personal preference and player availability. Ultimately most good DMs make good DLPs.

As far as I know, FM has a concept of Playmakers and Target players, which makes those players more attractive to passes from teammates. That means a DLP will naturally receive more passes than a DM during a normal match.
crizeKOS said: @MemorizableUsername did u test it with IWB on support?

I am getting good results with IWB-Su in my current tactic. Should be worth to try.
Uploaded Fire 2.1 Legacy, which is just Blue 4.0 DW Legacy from FM22.

P.S.: I had to reupload the tactic because it had Pass Into Space instead of Low Crosses.

P.S.2: Added Blue 3.0 from FM21, and a version with AF instead of SS.
txkuiyo said: @crizeKOS isn't shorter passing with maxed out tempo the best according to the Tactical Instructions Testing results.

Out of the four 30 results, Standard&Standard has 68 AG and -30 GD which results in 38 "FOR" value; while shorter passing with maxed out tempo has 66 AG and -27 GD which results in 39 "FOR" value. Other two both have 37 "FOR" value.


The difference is too small, and falls within the margin of error of testing from FM-Arena.
Maci82 said: Sorry,but I can’t see in the table what are the attributes for any role

There are no teste for individual positions yet.
DW have always been good. Last year, DW had the same performance as W, so I decided to go with W because there are way more AML/R players than ML/R, so it was easier to find quality players.
Maci82 said: How can I see important attributes?

It's in the first post.
Mark said: Here are my tests



Not much between Earth and Fire. Wind not so good.


Thank you for testing! I couldn't make the 4123 shape work well yet, even though some other people got good results with that shape. I hope those versions are at least a good foundation to work on.
Vergstein said: Hi ZaZ love the tactics used your tactics for the full cycle last year, just wondering for the instructions and set pieces ETC will there be photos uploaded with them for Fire 2.0 or have you already and im being stupid 😂 console player if you couldn’t already tell

I didn't upload yet, I will try to post soon.

Sane said: @ZaZ,  your up tactics looks amazing, great job!

But I don't understand why light version has a higher def line and counter-press? Is it the best defense, but less good in attack?


That's from Fire 1.0. I will add the new version today.
Mark said: Which do you recommend I try first out of your 4 new tactics?

I like fire more.
Earth 2.0 is up.
Wind 3.0 is up.
Jet2 said: So basically you kept your formation from all zazs whatever and used another author's tips. (example Frisk, it's XMAS_twkd3). Nice touch by the way especially with the mentality in the balance! I think you should update your front page and give proper credit and not say that you delayed your releases because you conducted tests. You waited ... you saw... and you copied...  My opinion but I will flag it properly if you don't change it. By the way you mention a lot to ZAZ Blue. Its Phoenix tactic. Good luck with the rest "tests"

Please, report in the proper place (https://fm-arena.com/board/9-fair-play-commission/) and provide details about how my tactic is a copy of some other.

Keep in mind that several instructions were tested by this page (https://fm-arena.com/board/10-tactical-instructions-testing/), and that I am allowed to use other people's results to guide my tests, just like everyone else in the page does. If there is any tactic posted here (or anywhere else) that is too close to any of my tactics, I will gladly credit it in the first post.

About Phoenix, it's very easy to check that Blue was posted before Phoenix.
https://fm-arena.com/thread/780-zaz-blue/
https://fm-arena.com/thread/784-phoenix/
Water 3.0 up. Let me know how it performs for you!
crizeKOS said: For me this is the tactic with the most potential on the table, is a scoring machine! Keep working on that!

Thanks! I hope it is at least a good foundation for Fire 3.0 later. In both FM21 and FM22, my initial tactics weren't that great in the first patches.
Jet2 said: Hi zaz! looking forward to test it. Few days ago you said "I give up on one DM for this tactic, I just can't make it work in this patch. I am going to start testing it with two DMs instead." What makes you change your mind? The latest score I guess...

I was testing four different tactics at the same time, with four teams, because I couldn't accept that the only way was with that 424 shape. The new version of Water will be posted today or tomorrow, as well as Earth and Wind.

P.S.: I said that out of anger, but I kept testing anyway.
Fire 2.0 updated. Apologies for taking so long, but I have been testing it in real matches to get hints on how to improve the defense.
crizeKOS said: @ZaZ you should test it on fm23!

I tested it sometime ago with DLP-De and DW-Su, to try and fix the defense problem of Fire, but it didn't go very well. Maybe I will try it on Balanced like you did and see if it goes well.
Good job!
dzek said: Hi @ZaZ, try to set your WB to Support duty and change the mentality to Positive. I think this will be a more stable and more suitted. Keep up with the good work!

Thank you for the suggestion. I am now working on Fire 2.0. trying to get different shapes because the 424 has too many variants. Even just the shape with almost no instructions is enough to get 55 points here, which makes me think it is probably the best shape from this version.