@Zippo : TLDR: Please include all hidden attributes to the test
The new attribute testing is more informative than the previous version. I believe that most players in the test league typically had attributes ranging between 13 and 15, marking them as top-tier players. Increasing the attributes by +5 elevated them to super elite status. However, now we are increasing the attribute from 8 to 20, which includes most players that folks would recruit.
I appreciate all the hard work that has gone into this. My only request is to test all hidden attributes, not just Consistency. I understand that depending on how the test league is set up, certain hidden attributes like "Important Matches" might not be properly tested. However, testing whatever possible will greatly enhance our understanding of game mechanics and improve player recruitment strategies.
thanks for the awesome work! just a suggestion, we know that finding attributes at value 20 is unlikely in the game. So if possible, please check the behavior at value = 15.
@A Smile : there is a mismatch between screenshot and the tactic tested. The tactic tested is for right flank play but the screenshot is for left flank play
I know this is the case based on consistency and important matches hidden attribute but I didn’t know that morale had an impact on that because I have seen unhappy player getting more than 7 match rating. So never made that correlation
BUT Match Plans might not work when you Holidaying or using other way to play matches.
Match Plans were designed to work with Instant Result and they work correctly with it.
Thanks for confirming that!
The new attribute testing is more informative than the previous version. I believe that most players in the test league typically had attributes ranging between 13 and 15, marking them as top-tier players. Increasing the attributes by +5 elevated them to super elite status. However, now we are increasing the attribute from 8 to 20, which includes most players that folks would recruit.
I appreciate all the hard work that has gone into this. My only request is to test all hidden attributes, not just Consistency. I understand that depending on how the test league is set up, certain hidden attributes like "Important Matches" might not be properly tested. However, testing whatever possible will greatly enhance our understanding of game mechanics and improve player recruitment strategies.
I am surprised that removing run at defence had this minimal impact
Changed CMA -> CMS
BWMD -> DMS
Removed Flank play
Removed Overlap
Moved the DLP -> CM
Literally won everything, if not for the 10 points deduction.
Didn't see this formation in FM-Arena, I believe it's a good one with no DM's.