letsgo9 said: Nice one, pairing registas with FBs was insane. Unfortunnely we cant see any correlation with Arena benchmarking and the results you achived with City. I would have dumped this tactic in ur place, probably. Expand
It felt to me that majority of the engine contribution is made in the wings like I saw @A Smile once saying and FB is the only role with Cross More Often enabled by default. Plus it offers better defensive cover than a regular WB.
I tried other versions even with WB with Cross More Often but it didnt really offer that much.
I feel like it could also be a bit RNG but lets see!
Honestly the condition used between Attacking Mentality and Very Attacking Mentality doesnt seem that big so I would say this is viable for most teams I believe. Tactic won everything with insane stats so lets see how it does here in comparision to Attacking 4231´s.
Changelog from the v2 tactic:
Removed Focus down both Flanks (felt better to remove after testing a lot of different TI´s)
letsgo9 said: and btw Kane has done more here than most of members lately, he made the tactics result average rise up in 1 week with his ideas, gotta show some respect too Expand
I mean... I started my first comment in this post by saying "As much as I love your contirbutions".... Nobody discredits Kanes work, we should all be grateful for all the amazing members we have that put countless of hours to make things happen and for us to enjoy FM a bit more.
It doesnt mean that just because he scores high or submits a lot that he can copy paste or do whatever right? Thats not rly respect if you ask me :P
letsgo9 said: I know it seems unfair but Kane is not wrong too, there is no correlation between FM test results and FM Arena benchmarking results. We should be able to test our ideas without wasting this amount of time. Testing stuff with Liverpool/Man City/Man Utd in a season run is just stupid. Expand
But there is a correlation between the rules of the website and all members. Its a matter of respect for common rules that we all need to abide for otherwise none of your posts would get tested... One thing is you test a tactic that you tweaked for ages to make it work and another is just spamming variations of something you think it might work until you hit the jackpot. You might as well create your own test league like FM Arena and then not even bother posting or no?
Of course that after you play the game for a while you understand that most tactics that score here 45 plus points are gonna do good in the game but if nobody tested the tactics and presented results from the runs we wouldnt even be here commenting this because EVERYTHING would have been tested. Simulating a season takes time, waitng for the result also takes time so lets not excuse somebody that is admittedly bending the rules.
CSTG KANE said: Okay, then I promise that I won't do this in the future, and I'll send out my test environment, and the data from each test Expand
Thank you for understanding Kane! I speak for myself because a lot of the time I am making a run and half way I can see straight away that the tactic or the tweak was so bad that I dont even keep going you know, of course if I could post it straight away it would save me a lot of time but that´s also part of the fun you know :P
CSTG KANE said: In fact, I can play the whole season with 38 tactics XD
I admit to using the same picture to save time, but he did play with multiple tactics Expand
Of course you can use 38 tactics in one season but that is not the point of the the run is it? If every user here takes time to load a season with 1 tactic and waits for the run to end so we can post it then the same should be applied to every user with no exceptions (even if its a tweak).
This just ensures a even playing field for everyone posting otherwise anyone would post countless variations of ANY tactic in amazing record time and that is not really the goal
As much as I love your contirbutions, one part of tactic testing is posting screenshots of the run you did with the tactic because it takes time for everyone to test however if we go to every single post you make you always detail the same screenshots of a Luton run with 81 points and always the same screenshots for player statistics (Adebayo with 32 Goals and Barkley with 13 Goals for example).
Not really sure how the admins havent picked that up just yet but maybe either @Droid or @Zippo could take a closer look at this please?
Otherwise we can all post 30 variations of a tactic in 1 hour with copy paste screenshots of one successful run we did in the past.
Changelog Player Roles: FB (A) - WB (A) SS - AM (A)
Changelog PI: Both WB´s (A) have only Cross More Often and Tackle Harder The AM (A) has Hold Up Ball to mirror the IF´s PI´s plus Roam From Position, Move Into Channels and Tackle Harder
Waccoe said: Simply Magnificent even selling best players ! .We go again next season . Expand
Happy to see that run specially after selling 3 major players! V2 just got scored a bit higher and I am currently working on v3 to see if we can surpass the last score
Trimmed down most players instructions on the FBs Added Dribble More on the REG Removed Take More Risk on the AF
Was curious to try these changes, it feels like we lacked goals in the league compared to the other version but maybe that was due to some injuries etc so lets see how it does here.
Hey Kane! Rly good result with the SS plus Winger combo, do you think adding a Volante on the IF side would benefit the tactic? It seems to me that when testing whenever there is a IF and a VOL the attack is quite smooth and more reliable but not sure what you think about it?
Interessting result as I believe I asked all IFs to Hold Up the Ball and all the front players to Roam From Position, will check other variations as soon as I finish running another test on another shape
Slightly More Direct Passing - Shorter Passing Removed both Overlap options
Changelog Player Roles:
WB (A) - FB (A)
Changelog PIs:
Trimmed down the AMC PI´s to only include Move Into Channels, Tackle Harder and Cross More Often Removed all Stay Wider and Sit Narrower instructions from the wing players
Trying to improve the latest score which was already above 60 points so lets see if this is the key :P
It felt to me that majority of the engine contribution is made in the wings like I saw @A Smile once saying and FB is the only role with Cross More Often enabled by default. Plus it offers better defensive cover than a regular WB.
I tried other versions even with WB with Cross More Often but it didnt really offer that much.
I feel like it could also be a bit RNG but lets see!
Honestly the condition used between Attacking Mentality and Very Attacking Mentality doesnt seem that big so I would say this is viable for most teams I believe. Tactic won everything with insane stats so lets see how it does here in comparision to Attacking 4231´s.
Changelog from the v2 tactic:
Removed Focus down both Flanks (felt better to remove after testing a lot of different TI´s)
I mean... I started my first comment in this post by saying "As much as I love your contirbutions".... Nobody discredits Kanes work, we should all be grateful for all the amazing members we have that put countless of hours to make things happen and for us to enjoy FM a bit more.
It doesnt mean that just because he scores high or submits a lot that he can copy paste or do whatever right? Thats not rly respect if you ask me :P
But there is a correlation between the rules of the website and all members. Its a matter of respect for common rules that we all need to abide for otherwise none of your posts would get tested... One thing is you test a tactic that you tweaked for ages to make it work and another is just spamming variations of something you think it might work until you hit the jackpot. You might as well create your own test league like FM Arena and then not even bother posting or no?
Of course that after you play the game for a while you understand that most tactics that score here 45 plus points are gonna do good in the game but if nobody tested the tactics and presented results from the runs we wouldnt even be here commenting this because EVERYTHING would have been tested. Simulating a season takes time, waitng for the result also takes time so lets not excuse somebody that is admittedly bending the rules.
Thank you for understanding Kane! I speak for myself because a lot of the time I am making a run and half way I can see straight away that the tactic or the tweak was so bad that I dont even keep going you know, of course if I could post it straight away it would save me a lot of time but that´s also part of the fun you know :P
I admit to using the same picture to save time, but he did play with multiple tactics
Of course you can use 38 tactics in one season but that is not the point of the the run is it? If every user here takes time to load a season with 1 tactic and waits for the run to end so we can post it then the same should be applied to every user with no exceptions (even if its a tweak).
This just ensures a even playing field for everyone posting otherwise anyone would post countless variations of ANY tactic in amazing record time and that is not really the goal
Not really sure how the admins havent picked that up just yet but maybe either @Droid or @Zippo could take a closer look at this please?
Otherwise we can all post 30 variations of a tactic in 1 hour with copy paste screenshots of one successful run we did in the past.
Changelog Player Roles:
FB (A) - WB (A)
SS - AM (A)
Changelog PI:
Both WB´s (A) have only Cross More Often and Tackle Harder
The AM (A) has Hold Up Ball to mirror the IF´s PI´s plus Roam From Position, Move Into Channels and Tackle Harder
Lets see if this time we surpass the 63 points :P
Happy to see that run specially after selling 3 major players! V2 just got scored a bit higher and I am currently working on v3 to see if we can surpass the last score
Changelog TI:
Removed Overlaps on both sides
Changelog Player Roles:
WB (A) - FB (A)
PF(A) - AF
Changelog PIs:
Trimmed down most players instructions on the FBs
Added Dribble More on the REG
Removed Take More Risk on the AF
Was curious to try these changes, it feels like we lacked goals in the league compared to the other version but maybe that was due to some injuries etc so lets see how it does here.
Changelog TI:
Slightly More Direct Passing - Shorter Passing
Removed both Overlap options
Changelog Player Roles:
WB (A) - FB (A)
Changelog PIs:
Trimmed down the AMC PI´s to only include Move Into Channels, Tackle Harder and Cross More Often
Removed all Stay Wider and Sit Narrower instructions from the wing players
Trying to improve the latest score which was already above 60 points so lets see if this is the key :P
Changelog TI:
Slightly Direct Passing - Shorter Passing
Removed both Overlap options
Changelog Player Roles:
All AMCs are now SS with Roam from Position however the one on the left and on the right have Cross More Often enabled
WB (A) to FB (A) and trimmed down a lot of the PIs here
Both VOL (S) now have Dribble More, Take More Risks and Tackle Harder
Won everything with Bayern!