If you don't mind me asking @Zippo what is it that you've changed to make the test league more difficult, some of these point swings are enormous. It's like you've created a whole new test league
Our dedicated algorithm determines how many matches to test a tactic and it's constantly adjusting.
It's just the scores that were considered by the algorithm as "relatively high scores" some time ago, now aren't considered as "relatively high scores" due to the increase of the top score.
Has there been a change in how many matches a tactic will be tested for? I've noticed over the last few days that tactics that have scored relatively high, have only been tested for a few thousand matches.
Below are just a few examples of tactics that have scored high but not been tested for the usual 9600 matches -
I second what @smigler has said, weirdly going more attacking against bigger teams seems to work, however just be mindful that you can still lose games regardless of mentality. I've said it before and I'll say it again. Any tactic can work if you have the right players, concentrate on acceleration and pace. Adama Traore CA wise isn't the best, probably even under average, but yet due to his pace he is very OP
Changes- VOL duty changed to support Right IF duty changed to attack Get further forward added to VOL Removed hold up ball from IF Added sit narrower to IF
dzek said: @CBP87 can you make another one with “Be More Expressive”? The reason behind this is because many positions have “Roam From Position” PI enabled.
I can try mate, but it won't be uploaded until tomorrow as I have used my 2 tactic slots for today, unless @Zippo or @Droid will allow me to submit it as a test as it was requested by someone else
A Smile said: Thanks for your praise, SI will not change the current race engine, we will have to work on the engine that is almost studied. I think we're aiming for 70 now, so let's work together. Expand
I agree, hopefully as a community we can get there
Changes-
Removed narrow width
Removed step up more
Changes-
Removed underlap
Removed pass into space
Removed get stuck in
Removed invite crosses
Inspired by the PIs of 424 Mi SU7
Changes-
Removed be more disciplined
Added pass it shorter to LB
Our dedicated algorithm determines how many matches to test a tactic and it's constantly adjusting.
It's just the scores that were considered by the algorithm as "relatively high scores" some time ago, now aren't considered as "relatively high scores" due to the increase of the top score.
I hope that helps.
Cheers.
Cheers mate, appreciate the response
Has there been a change in how many matches a tactic will be tested for? I've noticed over the last few days that tactics that have scored relatively high, have only been tested for a few thousand matches.
Below are just a few examples of tactics that have scored high but not been tested for the usual 9600 matches -
https://fm-arena.com/thread/11046-424-classic-x-mi-v1-4/
https://fm-arena.com/thread/11038-424-mi-su7-wb-tweak/
https://fm-arena.com/thread/11020-424-classic-v44/
Thanks
Changes-
Added hold up ball and roam from position to right IF
Removed invite crosses
Changes-
VOL duty changed to support
Right IF duty changed to attack
Get further forward added to VOL
Removed hold up ball from IF
Added sit narrower to IF
Changes-
Removed be more disciplined
Removed sit narrower from IF
Added hold up ball to IF
Changes-
Left DM to S Vol attack
Move into channels added to Vol
Added hold up ball and roam from position to right IF
https://fm-arena.com/find-comment/34607/
Some tests I made:
Be More Discipline ( OFF ) | Be More Expressive ( OFF ) - 60,5 points
Be More Discipline ( ON ) | Be More Expressive ( OFF ) - 55,2 points
Be More Discipline ( OFF ) | Be More Expressive ( ON ) - 62,8 points
I can try mate, but it won't be uploaded until tomorrow as I have used my 2 tactic slots for today, unless @Zippo or @Droid will allow me to submit it as a test as it was requested by someone else
Changes-
Removed be more disciplined
credit to @A Smile
Changes-
Added be more disciplined
following recent trend trying Katana with regista and PI changes to the right side of the pitch
Changes-
Spoiler Players Role:
left DM - Defensive Midfielder (support) -> Deep Lying Playmaker (support)
right DM - Defensive Midfielder (support) -> Regista (support)
Players Instructions:
RB - removed Take More Risks, More Direct Passes
RW - removed Hold Up Ball, Roam From Postition
Good luck mate
I agree, hopefully as a community we can get there
Changes-
Left DM to Vol attack