keithb
If you did pre order you could and SHOULD get a refund. They shouldn't be keeping your money for months and possibly a year.
animatron said: Turkish League should be 25

Ok no dispensation for players under 21/19/18? Can you use B and youth teams as well?
animatron said: Most leagues have 25 players max for registration,

Considering you have a backup on each position, would you say remaining 3 should be winger,fullback and striker? I find those 3 roles to be most injury prone because of their roles/workload


What leagues are you playing in? Germany and France is 99? Younger players don't need to be registered in some countries, Spain has b and u19 teams which allow extra players for first team games.
I use a similar schedule. I don't have as many physical, which is probably a mistake and don't use match practice and physical on the same day. It's basically physical, defence and attack every day with two march practices a week and 3x rest the day after a game. It's your schedule from 22 or 23 with the rest that yourself and max came up with.

I also only play on Wednesday and Saturday so I can set training at the start of every season, change it once the European draw is done and then for extra games in cups and Europe. Also stops my assistant ruining my training every week. As you can't stop them doing that
koray1321 said: which attributes should we go for players example for pressing forward support which attributes would be best

If he is in your game lol at Leon Grgic. Ignore his technicals and probably most of his mentals. He can hit 18-19 for acceleration, jumping reach, pace and strength in some saves and he's a great back up, if not starter for a lot of mid teams, and will consistently hit his numbers. But if could have anyone at the start of the save it would be Samu from Atletico/Porto IF he has high pa and starting attributes as I believe he is variable.
Antal said: is this knap? I didn't know where he disappeared to, and he changed his nickname 2 years ago)

It sure is.
Alexandru said: thank you kind man

Super kind. Grimlock pretty much posts these instruction requests singlehandedly. He was one of my favourite transformers and they are one of the best people in this forum.
hunterfm said: My players are always injured from the akutac 4-2-3-1 and I think that's why the young guys are not really developing well.

I would suggest making all your games played on wednesday and Saturday and then having 3x rest sessions only on Thursday and Sunday. And also setup auto test for no pitch or gym work unless full green. And when players are excellent condition but still tired again rest them for one day. You don't need to do the latter when playing one game a week but when two it's definitely the best thing to do.
kvasir said: So, you'd choose Lucca over someone faster but with poor jumping reach?

I tried this strategy for a couple of seasons and noticed that my AF scored more goals when he had high jumping reach. I used Emegha, who had 16/17 pace and acceleration and 18 jumping reach. However, I realized that he rarely scored from open-play high crosses; most of his goals came from set-pieces because he was the main aerial threat.

After that, I stopped obsessively seeking strikers with high jumping reach because they are rare after 10-15 years into the save, and those that do appear often have low speed. However, having at least one striker who can jump and score 4-5 goals from random high crosses can be smart, but not as crucial as you suggest. You might as well get a center-back with high jumping reach who will score the 20 goals from set-pieces that my kangaroo striker would have otherwise.


Headers attempted and won and stats I feel improve your results all over the pitch. They also improve average rating, but that's just because the game is shit.

Arena have ran tests to show that jumping reach doesn't matter for a striker, so against what I'm saying, but also ran the test with dribbling, acceleration, jumping reach and pace set to 20 and all other attributes 7. The conclusion should be that jumping reach is important, but possibly not sure where or only for centre backs? But it's so high in the table that surely it must be useful in other positions as well? I feel strikers with high acceleration, jumping reach and pace are very good. Leon Grgic is one
This entire conversation is based upon you saying "Tactic uses low crosses, jumping reach doesn't really matter as the crosses are ground". Now you're using semantics to say you didn't really say that? Or I'm not sure what you're saying tbh.

As we all know one season has RNG? We also know low crosses are just better in the match engine.

Other attributes have also changed in your tests. Again I thought jumping reach was widely regarded as op up front. But it seems not.

Have a good weekend
Your 2+2 analysis doesnt stack up though. The game doesn't exactly do what it should? In many respects; attributes we all know, roles are a joke and even instructions aren't an exact science. Again look under general stats at headers constested and won and headed goals. Samu does indeed have great physicals and they are king as we know. But jumping reach is so, so, so, so OP for a striker in FM24 and 23. Cant remember 22. Yes absolutely a striker with low, 5 in your example, can and will still tear it up. But in this system, low crosses or not, the AF will be so much better if he has high jumping reach. Sesko and even Lucca being slower are incredible.

If you're ruling that out based on low crosses I would really have a re-think and test it out. I genuinely thought this was what everyone knew now.
CBP87 said: I have a striker with 5 jumping and he wins headers, he has also scored 16 goals in 13 games

My nan won a header once. If you look under general stats your man with 5 jumping reach wont be contesting and winning headers compared to someone with 15+. And your second point isn't relevant either. I never said they cant be any good. But given the choice Id always go with Haaland, or even Samu if he has high ca/pa, over Mbappe. You said it doesnt really matter which is wrong. Jumping reach is seen at its best at DC and SC. If you play two SC's with high jumping reach the match engine literally breaks.

Anyway no chance you'll change your stance so have a good weekend. This reminds me of a conversation when most people told me it wasn't that important at DC as well.
CBP87 said: Tactic uses low crosses, jumping reach doesn't really matter as the crosses are ground level, pace and acceleration is a must. With pass into space being utilised I would say off the ball and anticipation would be beneficial. With PF, you want pace and acceleration too but chuck in stamina, work rate and aggression

All my strikers with high jumping reach say very different. Win a lot of headers and score a lot of headed goals. Absurd to say doesnt really matter. Its ridiculously OP.
manu said: What would a good PF be? I'm running with chelsea. I was thinking of playing Nkunku there but maybe it's worth going for someone like Julian who I think you fit better. Has anyone tested this tactic with another club other than Man City?

Just fast primarily. For the AF you want someone with good jumping reach.

For Chelsea you could play Nkunk as PF and Broja as AF. But you'd want to upgrade both tbh. Jackson and Washington aren't upto it. You could buy Moffi
I will try to answer question 1. Jumping reach is very important for centre backs and some strikers like Lucca, Moffi, Sesko or Samu. You definitely shouldn't ignore that. Dribbling is also strong for certain positions

When you say lower than 17 for pace it needs to be more detailed. But for a top side I would want every player to have 15/15 speed, except sometimes DM if overall his physicals are all 14+ and jumping reach is high along with stamina, anticipation and concentration.

Most of your other questions have been answered on this website.
Yarema said: So I've watched the EBFM video. Kind of interesting data on double intensity. But when I try it in my own save the fitness level of my players is just that tiny bit worse that they don't fully recover in time for next match in 2 matches per week scenario. Anyone else tried the same?

What was the data regarding double intensity? Or is it in one of his recent videos? I've not watched this series
Toinou75 said: Which player do you recommand you to use at CF ?

If you look at Moffi he is great there. He has great overall physicals and that's what you're looking for. Especially speed and jumping reach.
A friend was moaning that certain saves were impossible, even with downloaded tactics. So I accepted the challenges, reinstalled the game briefly, and did the quadruple with Atletico, won the league with Chelsea and then after that won everything and went unbeaten with Atletico getting 108 points lol. Used this in most games and used your three at the back one DM tactic when needing goals.
arminsan said: Hello.Thank you for your great tactic.I have few questions if someone can answer? What is most important attributes for DL and DR on this tactic? Witch set pieces to use and training schedule to use? Becouse my players go fatigue fast. Thank you again!

Pace, acceleration and stamina.
bwig said: i read somewhere, that the height doesnt even play any significant role, but heading as an attribute

It doesn't. It's jumping reach you want, though they are normally linked. Heading I wouldn't worry about or work rate - see Haaland.