Steelwood said: So I think it's time to draw a close on this tactic since I can only take a 4-2-3-1 so far and there are lots of formations that perform better in testing. So, here is Woodball FINAL.
It is based on @Delicious tactics but still includes my idea of no player instructions to see how it would do. The only player roles that have been changed are the two volantes because I've seen it do well in tactics at the top of the table.
Watford got 97 points as well as Birmingham also getting 97 points. However, Birmingham lost in the playoff final. So why am I bigging up this tactic so much if it is doing worse than my previous attempts.
The simple answer is because it's not. With Watford it equals my personal best at expected points from the simplified version uploaded previously. With Birmingham it beats the tally from that tactic by two.
This will probably be the last edition of Woodball that I upload. Expand
You still have Get stuck in, so it will help even w/o tackle PIs
What the difference between 'roaming mess', 'even more roaming mess' and 'roaming mess mez'?
Can you share any result?
Tnx. Expand
it's above, I'm just f..d up post as couldn't upload screenshots somehow "even more" is for teh lulz only with swapping DM to Regista main version is with CMsup, mez - with mezzalas obviously
Main change is at the tactic's name itself - I just gave roam to almost every position except GK, BPD and DM (in "even more" version DM -> Regista, so he roams too) It's exact opposite approach from what I use with my "cross" tactics: flanks set to shoot less and cross less + work ball into box TI
Central trio is more on supporting role, without forward runs, so less option as 2nd wave, but more stable with Liverpool Spoiler
with Brentford Spoiler
option with 2nd wave aka mezzalas with Liverpool Spoiler
for someone he knows who NOT THIS STERIL version sadly, it can't be 3 Volantes at once, so at least you'll get 2 of them xD it wouldn't be me if i didn't try to sterilize tho, so AM goes to CMat, still it's more then attacking role
it's not that hard, u ONLY need 3 good CBs and at least 1 decent for rotation xD WBs are crucial, but everyone can cross the ball in this ME really, just not everyone can def properly
Aight, going back to real testing and not finding if something is just cosmetics or not
2 versions of balanced 3412 1: pretty base 2: when we're comfortably winning just to stop WBs from going byline and prevent unnecessary risk
added hold position for DMs to not reverting them in def mode but still be a little cautious with their movement as we already have 5 men upfront going through center as we're on strong side here due to player count but still with overlaps for help from WBs distribution just by rolling out to CBs as there were many longthrows to flanks where WBs were already under pressure getting the ball removed Tackle harder PI from AFs as this really no need to, as they mainly intercept balls and not killing opposing defs anyway
PS. it's AM and not SS just because my AMs at main save are slow turtles and would be awful SS. Could be easily swapped. Don't swap WBs to CWBs as you already have many players at central zones, and CWBs tend to move in half flanks often, so u just lose width which sometimes is crucial to stretch defense.
all players tackle hard, IFs to stay narrow, WBs to stay wide, BPD dribble more
SPs can't be described without a shitload of screenshots tho
It is based on @Delicious tactics but still includes my idea of no player instructions to see how it would do. The only player roles that have been changed are the two volantes because I've seen it do well in tactics at the top of the table.
Watford got 97 points as well as Birmingham also getting 97 points. However, Birmingham lost in the playoff final. So why am I bigging up this tactic so much if it is doing worse than my previous attempts.
The simple answer is because it's not. With Watford it equals my personal best at expected points from the simplified version uploaded previously. With Birmingham it beats the tally from that tactic by two.
This will probably be the last edition of Woodball that I upload.
You still have Get stuck in, so it will help even w/o tackle PIs
it's like all CM roles are underperforming
even CM itself which should add a lot of pressing, with mezzalas still being main choice
Now I wanna really flat, not meta with double DMs, and with MR/L IFs aka Wide Playmakers
VOLsup to MEZatt
WBatt to CWBsup
IWatt to WPsup
standard width
removed play out of D
added underlaps
and v2.1 with support and attack being swapped between WPs and Mez
hint: it been mentioned at tactics name at arena
What the difference between 'roaming mess', 'even more roaming mess' and 'roaming mess mez'?
Can you share any result?
Tnx.
it's above, I'm just f..d up post as couldn't upload screenshots somehow
"even more" is for teh lulz only with swapping DM to Regista
main version is with CMsup, mez - with mezzalas obviously
Main change is at the tactic's name itself - I just gave roam to almost every position except GK, BPD and DM (in "even more" version DM -> Regista, so he roams too)
It's exact opposite approach from what I use with my "cross" tactics: flanks set to shoot less and cross less + work ball into box TI
Central trio is more on supporting role, without forward runs, so less option as 2nd wave, but more stable
with Liverpool
Spoiler
with Brentford
Spoiler
option with 2nd wave aka mezzalas
with Liverpool
Spoiler
with Brentford
Spoiler
sadly, it can't be 3 Volantes at once, so at least you'll get 2 of them xD
it wouldn't be me if i didn't try to sterilize tho, so AM goes to CMat, still it's more then attacking role
its kinda hard to find suitable players for WCB role, so I just gave up on it
tried them too
it's not that hard, u ONLY need 3 good CBs and at least 1 decent for rotation xD
WBs are crucial, but everyone can cross the ball in this ME really, just not everyone can def properly
Pool run with main
sub WBs with 19 and 17 assists
2 versions of balanced 3412
1: pretty base
2: when we're comfortably winning just to stop WBs from going byline and prevent unnecessary risk
added hold position for DMs to not reverting them in def mode but still be a little cautious with their movement as we already have 5 men upfront
going through center as we're on strong side here due to player count but still with overlaps for help from WBs
distribution just by rolling out to CBs as there were many longthrows to flanks where WBs were already under pressure getting the ball
removed Tackle harder PI from AFs as this really no need to, as they mainly intercept balls and not killing opposing defs anyway
PS. it's AM and not SS just because my AMs at main save are slow turtles and would be awful SS. Could be easily swapped.
Don't swap WBs to CWBs as you already have many players at central zones, and CWBs tend to move in half flanks often, so u just lose width which sometimes is crucial to stretch defense.
yeah, but my queue for test this solely things is already not that fast
57 GA xD
as you asked