Filer974 said: I'm not criticizing the tactics, far from it ... It's a very good tactic. I am undefeated after 20 games with Tottenham but I find it unfortunate that the striker does not score more than that Expand
As I said in FM21 for attackers it requires having a high Acceleration, Pace, Agility, Vision and Dribbling and Harry Kane isn't great in those areas.
Filer974 said: This is not a review but I want to understand. It's a shame because it's a very good tactic Expand If your players can't use their scoring chances that this tactic generates for them so how can you blame the tactic for that?
Tsubasa said: if you don't like strikerless tactics then you can really play with strikers in FM21... they aren't much worse, it's only about 7-8% less efficient than strikerless which isn't a big deal at all. The quality of your player makes a much bigger difference. Expand
I agree with that, for example, if you take PSG and put it into some amateur league then you can easily win it even with a tactic that has 3.0 rating.
ZaZ said: It's difficult, but not impossible. I won with a team averaging around 120, in my Leamington run. Expand
Sure, it's possible but it's quite difficult, especially, if you try to do that when you aren't too far in the future from the 1st season because of you arrive with Leamington after 10-15 seasons from the 1st season then a lot might change in EPL.
Machismo said: RE- CA/PA is it most important or in say Premier league is a swift player with only CA 130-139 good enough to compete well in EPL? Expand
In EPL you have to compete with such clubs as Man City and Liverpool and here are the CAs of their players:
Man City
Liverpool
130CA-139CA is the weakest teams in the league like West Brom
As you can see the starting eleven of Man City and Liverpool are about 170CA so if you want not lose them when it comes to the quality of the players then you might want also have 170CA players in your starting eleven.
@ta2199, the fastest way to train a player a new position is to play him at the new position as often as you can and also, have him training the new position through out individual training focus.
When a player plays at a position he naturally learns it.
dakiri said: So games where you can clinch promotion or avoid relegation etc, in addition to cup/competition finals. I could be misremembering but that's always how I thought it worked. Expand
Yes, matches where you can clinch promotion or avoid relegation are also, counts as Important Matches.
ZaZ said: If you can see hidden attributes, then it's also a good idea to filter Professionalism (grow faster), Injury Proneness (less injuries), Dirtness (less red cards), Consistency and Important Matches (better overall performance). Expand
The attributes you mentioned are very important attributes too and I always look at them too and take them into consideration but some of them are a bit different beasts, I mean, for instance, Professionalism doesn't have a direct impact on the result of a match. Btw, as far as I know Important Matches attribute comes into play only in cup finals or something like that so I don't think it's a very important attribute for every team.
CBP87 said: Can I ask please what attributes you look at please for each position? Im struggling to understand the table
Sorry don't want you think I'm being lazy but I've got the following attributes to look for from the table and then I sort of filter the attributes depending on role
At first, I look at the CA of the players that are available to me and choose only from those who have the highest CA, for example, if there are 3 available players: 160CA, 150CA and 100CA then I will be choosing only from 160CA and 150CA players because obviously, 100CA is too low compared with 160CA and 150CA and I don't even need to look at the attributes to determine that. Then I check the attributes of 160CA and 150CA players and pick the one who has the most important attributes at the hight level... it's as simple as that and I want to add that most of time there are really obvius choices.
Middleweight165 said: I have been trying to read as much as I can from the site today and one thing I can't quite find clarity on is a general consensus on most important attributes for each position.
It is clear from the attributes testing that there are essential attributes that have a huge impact on performance across all positions but are there any position specific guidelines?
CBP87 said: Some roles have the PIs already preset and my question is will a TI overwrite this preset. For example, a winger on support has less urgent pressing when the TI pressing intensity is set to extremely urgent, will they winger press according to the TIs or his PIs preset? Expand
klokan said: In my opinion, on DLP-S you should use defensive-minded players like Kante, Florentino Luis, and similar while on CM-AT, you should use Attacking midfielders like Olmo, Phoden, Bruno Fernandes, Vlasic, Loftus-Cheek who tries killer balls often and gets into the opposition penalty area.
Of course, on SS positions you should use fast strikers retrained for SS positions.
Which players did you found to be very good at this positions? Expand
You think in the right direction.
But for the SS positions it isn't necessary should be strikers, I find there are a lot wingers and inside forwards that do great as SS after retraining.
what did stop you from adding it in the 1st post?
Why did you take TFF nickname? I PMed him on the official SI forum and he told me that it isn't his account.
Can admins look at this account because this guy tries to confuse people.
As I said in FM21 for attackers it requires having a high Acceleration, Pace, Agility, Vision and Dribbling and Harry Kane isn't great in those areas.
Harry Kane is far from being a good striker for FM21
In FM21 a good striker needs a high Acceleration, Pace, Agility, Vision and Dribbling. Take a look at this table - https://fm-arena.com/table/9-important-attributes/
Filer974 said: This is not a review but I want to understand. It's a shame because it's a very good tactic
If your players can't use their scoring chances that this tactic generates for them so how can you blame the tactic for that?
Some people have tired a similar formation and it did really well
4-4-2 ( 2xDMs )
I agree with that, for example, if you take PSG and put it into some amateur league then you can easily win it even with a tactic that has 3.0 rating.
Sure, it's possible but it's quite difficult, especially, if you try to do that when you aren't too far in the future from the 1st season because of you arrive with Leamington after 10-15 seasons from the 1st season then a lot might change in EPL.
I find that 130CA-139CA is too low even using top tactics, it's really hard to win EPL and you need a lot of luck to do that.
In EPL 130CA-139CA have the weakest teams that predicted to relegate like West Brom or Fulham
Prediction Table
West Brom
Fulham
In EPL you have to compete with such clubs as Man City and Liverpool and here are the CAs of their players:
Man City
Liverpool
130CA-139CA is the weakest teams in the league like West Brom
As you can see the starting eleven of Man City and Liverpool are about 170CA so if you want not lose them when it comes to the quality of the players then you might want also have 170CA players in your starting eleven.
When a player plays at a position he naturally learns it.
Yes, matches where you can clinch promotion or avoid relegation are also, counts as Important Matches.
The attributes you mentioned are very important attributes too and I always look at them too and take them into consideration but some of them are a bit different beasts, I mean, for instance, Professionalism doesn't have a direct impact on the result of a match. Btw, as far as I know Important Matches attribute comes into play only in cup finals or something like that so I don't think it's a very important attribute for every team.
Sorry don't want you think I'm being lazy but I've got the following attributes to look for from the table and then I sort of filter the attributes depending on role
Pace
Acceleration
Agility
Dribbling
Balance
Vision
Anticipation
Jumping Reach
Decisions
Passing
Positioning
At first, I look at the CA of the players that are available to me and choose only from those who have the highest CA, for example, if there are 3 available players: 160CA, 150CA and 100CA then I will be choosing only from 160CA and 150CA players because obviously, 100CA is too low compared with 160CA and 150CA and I don't even need to look at the attributes to determine that. Then I check the attributes of 160CA and 150CA players and pick the one who has the most important attributes at the hight level... it's as simple as that and I want to add that most of time there are really obvius choices.
It is clear from the attributes testing that there are essential attributes that have a huge impact on performance across all positions but are there any position specific guidelines?
User @Mark posted this table in the stickied thread https://fm-arena.com/thread/1087-the-position-rating-and-its-impact-on-the-performance/#comment-5066 but this seems somewhat contradictory to the findings of the testing on this site
Everyone has their own different testing approaches and Mark has his own approach. Why not just try it and see if it works for you.
I personally follow the fm-arena attributes table and always have a tremendous success in the game on any level.
Yes, TIs overwrite preset PIs
Some formations don't just work.
You won't get a 6.0 with this shape.
I think you can get close to 6.0 with this formation if you change the FBs to IWBs
And why does game reload the tactic when there is a red card?
I usually remove one of the shadow strikers
Of course, on SS positions you should use fast strikers retrained for SS positions.
Which players did you found to be very good at this positions?
You think in the right direction.
But for the SS positions it isn't necessary should be strikers, I find there are a lot wingers and inside forwards that do great as SS after retraining.