Delicious
433 Structura  IV

IWs isteand of IFs
433 Structura  III
424 Structura X


I did tested DM+RPM combo like tons of time let's see if now is avaible :))
FM23- 4231 Structura X - GamePlay

Been a while i didn't made some video-editing and OBS seem a bit against it, i might have fixed the resolution now :woot:






2nd Season with Bournemouth :D


Yes, now that Arena is testing like 1000000 of tactics i am making some video-editing stuff :woot:
WesleySantiago said: And how about the atributes of players? Pace and aceletarion? Do you have filters from each position? @Delicious

I suggest you to take a look here : https://fm-arena.com/thread/5351-should-you-follow-the-highlighted-attributes-of-the-roles/ยง

And here :

https://fm-arena.com/thread/5345-attributes-vs-tactics/
Worst Team Europe Vacation Show
Medium Teams Europe Vacation Show :


As you can see even AM Likes Lens! YELLOW/RED like the best team world o.o
Chewbacca said:

9th!
lee5010 said: Do you use cautious in away games?

Did just va bigger teams
Zippo said: Hey,

We've implemented a new algorithm for determining the number of matches to test tactics.

We find the new algorithm has an excellent balance between "testing speed" and "result accuracy".

I want to explain you in details how it works.

Every tactic should get 2 runs(800 matches) by default.

If after 2 runs a tactic hits 49 points or above, then it'll be given 1 additional run for total 3 runs(1,200 matches)

If after 3 runs(1,200 matches) a tactic hits 51 points or above and also manages to get in the Hall Of Fame or get a score that is no more than 1 point less than the score of its competitor in the Hall of Fame then it'll be given 7 additional runs for total 10 runs(10,000 matches). Please note, it might not happen instantly but don't worry, it'll happen at some point.

Here's a small example how it works. Let's imagine there's 4-2-3-1 with 53 pts in the Hall of Fame and after 3 runs(1,200 matches) your 4-2-3-1 got 52 pts, it means that your 4-2-3-1 is qualified to get 7 additional runs. As I already said, the 7 additional runs might not happen instantly but don't worry, it'll happen at some point.

Also, I want to add that some additional improvements that we made to our new tactic testing league greatly helped to reduce the RNG( almost by half) so the RNG of 3 runs(1,200 matches) on our new tactic testing league is no higher than -/+ 2 points from the avg. of 10 runs(10,000 matches), which means if after 3 runs (1,200 matches) a tactic hit 2 points less than its competitor in the Hall of Fame then it already won't be able to improve the score of its competitor even if it gets 10 runs, so not running it for additional runs in this case, help us not to waste the computing power of the testing server for noting.

Cheers.


Sometimes i do watch at those changelogs like i look at a "hot" chica :


Final Season : (I did played all the games), but if i can do it, i don't understand why others can't :). I didn't anything special to be honest.
Ajax said: With lower team ?

Just doing a journey save while FM-Arena is testing all the old tactics:blush:
4231 Structura X


Removed underlaps



For Console/Tablet i will start to make mini-videos review i will make "game-play" if i do really like the results or they did very well on Arena.


dzek said: The only thing is that the game, year after year, is going downhill. If you pay attention to the official SI community, many of them are talking about the downfall of the game and I too wonder how far this can go.

Every year we have a "new" game the same as the previous year. They just upgrade its ugly graphics, introduce new unimportant(and often non-functional) features and it seems the teams working on the game have no cohesion with each other.

If we all start posting errors or omissions from something that came to our attention in-game then we should call the community FM-Buggers.


Ok, i did a mistake again and went to read : https://community.sigames.com/forums/topic/569294-official-football-manager-2023-feedback-thread/page/89/

And how SI is even supposed to listen to before i would've said "period" people now they feel like on full hemorrhoids.

You are right, but to me the problem is that: Those so called "tester" or whoever SI is working to in order to test the game are not the right people to help the game to get development on the right direction.

It's no sense that we have like 36 stats (?) and how many of them are usefull? Ah, right we already know that...


They should work on the Attributes first, since this seem to be really no-sense over and over.

And jesus, implemenent a "regen-3D pack" or whatever we wanna call it.

More i test more i do find cosmetic TI/PI.

Did someone yet understand why did they implement "trap inside/Outside"/ Stop Crosses/Invite Crosses?

It feel like they used multiple code language packs over the years and now all the mess is coming out.


How do we apply Zippo to be the Chief Executor Tester. Maybe we can do that behind his back and we come out with a big "SURPRISE".


Or at least we can elaborate a "smart petition" with logical arguments ?_?

But i don't think they even read those.
Zippo said: We can only question why SI decided to design the game this way. :blink:

Please tell me ...
4231 Structura IX

double Defenders on Cover
4231 Structura VIII

New 4231 Setup, playing around with AM's PI... Gonna test if it really is bette then SS,it was quite shocking :P

MHDL as is my favorite at the very moment.
Gracolas said: This is amazing.. with your initial tests i thought that you were right and tactics barely matter, but now with this new test it all makes sense..

I guess that the community gives higher importance to tactics because maybe in Championship Manager times Diablo tactic sorted everything :D


It's the same thing to "test" with "city" "pool" "psg" etc, but what i want to point out that in order to get this kind of scenario with lower teams you need to have better players as this test saying.

But how many time do we need in-game to do that? If you start with a 28pts tactics (maybe you will get even sacked) with a 50+ you might overachieve.

Or you can't really get better players if you are not top4 (UCL) to attract them.

I do agree that some attributes literally break the engine and some other are quite useless, but minimizing the impact of a good tactic is quite :cry:, since this happen when you are literally a monster compared to rest normal teams, i do believe only test teams were boosted,means is like you face a league with pool or city (maybe even more) or most likely PSG vs all normal teams.

But another personal thing is when i do reach that kind of level (Since the IA can't really evolve,nor they play/buy the right players or they don't let wonderkids play they will fall behind compared to you), the game literally get boring (too easy).
So imho SI should work on that aspect of the game,to get things interesting.

I mean players like Thiaw/Sutalo/Parisi/Bellanova/Scott/Arda/Lucca/Leonardo (there are really alot).
Are all wonderkids that doesn't cost alot but they will evolve in little monsters.
Thuram boys are good as well, one is a god-tier volante the other is my favorite winger type.

For me there are aspects of the game that have their own "weight", imho all are important in order to overachieve.

-Training
-Tactic
-Players (the most harder to achieve)

But now you know how to scout good players (which attributes you have to looking for)

And yes the community still believe that tactics play a major role then isn't in reality, i've always said play whatever you do like to see on the pitch more then what is the "top" tactic.

But i am quite sure, someone will ask again :

Best tactic??!1
Best Top/Mid??!1
Best underdog??!1111




Play POSSESSION!
GloriousSealion said: I've just finished the first season with Lazio using your lovely tactic.

Lazio Roma, media prediction: 6th.

Serie A: winner (2 points diff, Inter lost their last game against Lecce lol). 28W 5D 5L
Europa League: winner (against Inter)
Coppa Italia: winner (against AC Milan)

Immobile banged 31 goals (19 in Serie A, 11 in Europa)
Luis Alberto 31 assists, 13 goals
SMS 17 goals, 6 assists
Zaccagni 13 goals, 7 assists
Buongiorno (center back), 14 goals


If you call it Lazio Roma, the laziali will come after you :P.

Call it just Lazio