Changelog: FB: trying to emulate the IWB behavior. DM: without holding position Passing engine a bit different on standard to check if we can make it more impactefull or not.
Set pieces for now are the one i used till now, but i will run even the new one i am trying to make.
This is a 4222 Narrow, Brazilian style working on it since some time and since seem on this M.E. they've boosted finally AM (zone) it might work a bit better. From the result we will decide if we go Sambo or Jiu Jitsu.
Hazyjane said: Can somebody post Player Instructions for an Xbox player. Like the look of this one Expand
Wait a bit i will remake 3atb tactics soon enough. Btw put tackle harder to all, dribble more to all the defenders and stay wider to DCL DCR and you are fine
OneEye said: Well so far this one is better post update than pre update, and it was amazing pre update. Seen a lot of people saying corners are much worse now, but they are fine for me. This is IOS version, but I believe ME is same. Expand
About the nerf on corners is fine, problem is it feel offset now the game, they boosted some roles nerfed others, they said they boosted defenders they are worst like release M.E. ; And need to wait for smart boys to release good training schedule again, since at the moment players can't even survive 65 minutes :o
Yarema said: Honestly mine is still scoring, probably same or even more than before. Capitalising on every mistake the defenders make.
The type of goals he scores have changed, more low to midheight crosses that end with a successful shot on target, more scrappy balls inside the area that he can pounce on, deflections etc.
CMs tend to get in better positions now and are more effective. Their build up play also looks better.
Overall still an exciting as effective tactic to use, but I would like it a bit closer to some other formations. Perhaps with some tweaks it can get there. Expand
Changelog :
DM into DLP checking if the role get any boost or not
4132 (diamond) or 442 (diamond)
Reworking 4132 Extreme Diamond Undervolt II
Changelog:
FB: trying to emulate the IWB behavior.
DM: without holding position
Passing engine a bit different on standard to check if we can make it more impactefull or not.
Set pieces for now are the one i used till now, but i will run even the new one i am trying to make.
Normal(the one was working before patch) engine for passing.
Testing out a new engine for passing.
Seem a bit sterile from the vacation.
IWB instead of WBs ;
Vols on attack
P.S.
I am testing different set pieces trying to optimize them (so don't trust my experiments head on)
Changelog:
DM =^ Vols
This is a 4222 Narrow, Brazilian style working on it since some time and since seem on this M.E. they've boosted finally AM (zone) it might work a bit better. From the result we will decide if we go Sambo or Jiu Jitsu.
Remake it then 🦃
Wait a bit i will remake 3atb tactics soon enough. Btw put tackle harder to all, dribble more to all the defenders and stay wider to DCL DCR and you are fine
About the nerf on corners is fine, problem is it feel offset now the game, they boosted some roles nerfed others, they said they boosted defenders they are worst like release M.E. ; And need to wait for smart boys to release good training schedule again, since at the moment players can't even survive 65 minutes :o
DLP is life, i am testing it and it seem really good +.+ i might go cry somewhere
He already using them
Gonna make it work it again, maybe now it works in a different way :P
3atb got slangged again,seem SI doesn't like it or maybe it will be different again :P
Or now since the defenders got better you need actually more attackers, idk yet gonna check it later
The type of goals he scores have changed, more low to midheight crosses that end with a successful shot on target, more scrappy balls inside the area that he can pounce on, deflections etc.
CMs tend to get in better positions now and are more effective. Their build up play also looks better.
Overall still an exciting as effective tactic to use, but I would like it a bit closer to some other formations. Perhaps with some tweaks it can get there.
Need to translate that patch first to be honest.