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Delicious said: I did hit the jackpot! Btw i wasn't complain was just like the first time i did noticed with the new test league a 3 point different.

Haha, sucks to be in the 1.4% :(
Again, credits goes to @Blau for creating this awesome 4132 tactic. This is one of my personal fav, because a lot of wonderkids seems to play AM or Striker positions.

Original tactic: https://fm-arena.com/thread/5570-razor-4132-v1/

Tweaks:

Wingers -> Inverted Wingers and changed some PI
IWB -> Added additional PI like take more risk and dribble more.
@Evilange : here you go!
sorry for not being clear, I meant I removed the additional PI "Dribble more" found in the 442 tactic.
This tactic is a tweak of 442 Bombyte by @Delicious

Switched the 442 to 424 for easy player recruitment. Removed dribble more and take more risk instruction from the IW. The IW, Vol and IWB combination seems to be doing wonders in this ME. I checked the 30 odd 424 tactics in this forum and I found only 424CPP that was kind of similar to this tactic but it's not the same.

As always, credits goes to the original creators of this tactic @Blau and @Delicious

FM23 Spaghetti League - 424 Bombyte tweak:

Delicious said: Well, i don't know how much is the different between both results, but i don't think is that much :P

I was expecting the score to go down :D
damn, low D line worked :D
@Delicious : if you think its not gonna make a big difference, i am good with it. since majority of the tactics use high D line, i never paid much attention to it untill @OneEye pointed it out. Again, like you said dont want to spam too much to check such a small change, will just go with my gut feeling.
@OneEye : do you want to submit this tactic with just stand d line to check the score. I couldn't find it already tested for this specific tactic, if you can't I can do a holiday run and submit it for testing
@Zippo : please test this one for the latest patch
nice one! 52 pts with 4132 is very good! i like 4132 because after a couple of season into a save, it feels like majority of the wonderkids are AM or ST. Can be brought for a max of $ 30 million USD and sold for like 100-200 million. This formation is very easy to make loads of cash :D
Delicious said: I will start to make videos in order to help Console/tablet players:



Just a suggestion for future, it would be interesting to make a video on player recruitment process, including the setup you use (such as filters and views) etc.
Delicious said: For some reason it happen to me as well, no matter the hidden etc.

I couldn't agree more. I have a rule of not purchasing players above the age of 21, so I encounter this situation frequently. Despite my best efforts, sometimes it just happens. I've verified that they have a minimum of 15 professionalism, 10 ambition and determination, and a delta of more than 20 between CA and PA. But it does happen 10-20% of the time. wcyd.
thanks!
dumb question, do you need the in-game editor to use FMRTE or FMRTE standalone is fine to edit stuff?
Lapidus said: To ad some context.

The guy who did that ( he mentioned that ) was inspired by fm-arena attribute testing that was done for the first time back in 2021 - https://fm-arena.com/table/9-attribute-testing/ so actually there's nothing new in what we've been discussing here because it was already brought to light few years ago by fm-arena. :)


@Lapidus : Like @Gracolas pointed out the testing in the Reddit article was extreme, similar to my request. I am new to the game (dec 2022) and fm-arena is hands down the best on content and tactics quality. Was able to learn a lot reviewing all the previous post.
Mark said: Winning the EPL with 1 CA Squad link here

@Mark : I don’t know how you find these articles but it was super helpful. Thanks!
Purity said: I don't think this is going to work, I would bet on 0 win, for me pace and acc aren't doing everything, you still need anticipation, concentration, work rate, balance and agility.

I hope I am wrong too because if it worked there is no point in the recruitment process / analysis.  In a single season sim (38 matches), the RNG can be as high as 30-40 points as highlighted by other posts in this forum, so the result on a few games is not sufficient to extrapolate and make an inference. Thats why if @Zippo had a opportunity, I was requesting for a sim (4000 matches).
TommyToxic said: https://community.sigames.com/forums/topic/575222-pace-is-king-how-to-get-cl-football-with-all-players-100-115-ca/

Damn, the time I have wasted analyzing and buying players. @Zippo : if it’s possible, please run a sim with just acceleration and pace at 20 for everyone and jumping reach at 20 only for defenders and every other attribute at 1. That will highlight how broken football manager is.
man I love your redux tactic, I still don't understand why it didn't score above 60. you can also add redux to easy to find player tactics.