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you are absolutely right about high line, I am positive if we change this tactic from low line to high line, it will increase the score by 2 to 3 points. Let me try to get a 424 with a high line.
awesome! 3 ATB FTW!
Steelwood said: So what this says is basically nothing has changed in terms of meta. This is essentially what this tactic would have got last year without the set-pieces

I agree but I feel like 3 ATB is more powerful in FM24, not sure if it's a beta thing or not. What's your take? I know 433 sucks :D
Delicious said: Most likely i will do something different and more optimizated. Like a Super League

Awesome! Can't wait!
@Delicious : I know you must be busy with life and FM 24, but is there plan to do something similar for FM 24 early on or is that something that will happen after all the patches are out like in FM 23.
I joined FM Arena after the FM 23 launch, do we start the tactic testing on beta release or generally we wait for full game launch?
Removed all PI. Original tactic creator @Delicious
Removed most of the PI. Original tactic creator @Delicious
This tactic is a tweak of https://fm-arena.com/thread/6293-41023-eternal-mystery-city/ by@A Smile

Objective was to create a tactic with very less Team instructions and player instructions as I felt like that's holding my team back once we have very intelligent players (High decision). So I removed all the instructions that dictates them to play a certain way like play down the flanks, underlap or overlap left or right etc. and removed most of the PI like cross less often, dribble more from inverted wingers and wingbacks.

All credits go to @A Smile
This tactic is a tweak of 424 Structura VII by @Delicious .

I wanted to create a tactic with very less Team instructions as I felt like that's holding my team back once we have very intelligent players (High decision). So I removed all the instructions that dictates them to play a certain way like play down the flanks, underlap or overlap left or right etc.

All credits go to @Delicious
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Gpassosbh said: What tweaks you guys do when you face better sides?

Hi @Gpassosbh : Apologies for the delay in responding. In my opinion, this tactic performs well against stronger opponents. However, I've observed that when facing evenly matched opponents, it tends to result in numerous draws. In such instances, I recommend adjusting the team's mentality to "Positive" and reducing it after scoring a goal.
I started playing FM 23 in November 2022, and this community has been a big help in helping me understand the game and how to create successful tactics. I agree with @Lapidus that FM-Arena is more about learning and understanding the game than ranking contributors or tactics. However, if we want to expand the forum's purpose (although I don't think it's necessary), I have a suggestion on how to do it.

Instead of giving one badge for high-scoring tactics, we could have different badges for different types of contributions. For example:

A "Tactician Badge" for people who come up with their own tactics.
A "Tweaker Badge" for those who make small changes to tactics and get good results.
A "Tester Badge" for people who thoroughly test and give feedback on tactics.
An "Innovator Badge" for those who introduce new tactical ideas.

This way, we can recognize contributors with different levels of effort and expertise in a fair way.
This tactic is a tweak of https://fm-arena.com/thread/6041-4141-lost-ark/ by @A Smile

Changed made:

IF -> IW
BWM -> DM
WB -> IWB

Added Low Crosses
This tactic is a tweak of https://fm-arena.com/thread/5812-4231-paradox-engine/ by @Delicious

Switched the IW (R) to AM (SU) for easy player recruitment as a lot of AF play either on IW (L) or AM position.

Swapped the Vol (A) and DM position to avoid overlaps and AM (SU) is asked to stay wide instead of move into channel.
This tactic is heavily inspired by @opq following tactic https://fm-arena.com/thread/5572-433-niit/.

The base tactic and the corner routine used are from https://fm-arena.com/thread/5765-424-bombyte-tweak/ created by @Delicious

The tweaks I made from v1 (https://fm-arena.com/thread/6138-433-dm-bombyte-tweak/) are

DM (De) -> DM (S)
IWB (S) -> WB (S)
This tactic is heavily inspired by @opq following tactic https://fm-arena.com/thread/5572-433-niit/.

The base tactic and the corner routine used are from https://fm-arena.com/thread/5765-424-bombyte-tweak/ created by @Delicious

The tweaks I made are

Moved the IW (S) -> MEZ (A)
Vol (A) -> AF (A)
Vol (A) - DM (De)

Added Tackle Harder on all the above new roles.
To add to @Lapidus responses, you can use his advice to recruit best players and my tip to pick the best XI for a given match.
If your assistant manager possesses a high value in tactical knowledge and Judging player ability, their team selection advice will be reliable 95% of the time. However, during Cup matches, I prefer to manually select the best XI option, as the assistant manager may prioritize player rotation over optimal choice
dzek said: I have noticed that too but IF also use opposite foot so you speak about Wingers.

Ya true but when they cut specially into the box I didn’t find that big of a difference in game on which one is their strong foot. But these are no biggies.