Skin is Mustermann Iconic you can google and find it in FMScout and other places too, but it has no attributes so there is divided into 4 categories and there is no attribute atlernative to this skin
detroitrex said: has anybody tried a brighton-style 4231 setup w/ 2 narrow IF(a)s, a CF(s) and some kind of AM? Seems like IF right now miiiiiiiiight be good enough to pull it off. Expand
In real life Brighton doesn't play with IF(A), they are very wide even in final third let alone in build up but it cannot be replicated in FM they are wide but sometimes narrow which is not possible fm wise, test it should be strong i mean every 4231 in this year is strong
Started testing the IWB with 433 based on this https://fm-arena.com/thread/8223-blau-433-v1/ Changed some PI and DM support instead of Bwm d, results look bad because i am using an editor data file created by me with editor in which i make AI managers in league to play meta stuff, high tempo, high press, tackling, attacking mentality etc which makes the game much harder
Solaris said: That's why I always wonder when I see people ask "is 15 Acceleration enough for a player?"
15 Acceleration might be enough if your opponents have 10 Acceleration but what if your opponents have 20 Acceleration? So would be 15 Acceleration enough in this case?
People must understand that your players might be great but you still lose if your opponent have greater players. Expand
There is when meta tactics comes into play they make the game easier cause you outplay them in tactics, AI tactics are a meme most play with wing play so 10-20 rated here and ofc easy to win with Torino first season, if AI played meta overachieving would be absolutely impossible because you will face 5-10 teams in the league who play attacking high tempo attacking roles and high press but hey the game is also for the non meta players who with an AI who is smarter in tactcis would suffer alot.
Skin is Mustermann Iconic you can google and find it in FMScout and other places too, but it has no attributes so there is divided into 4 categories and there is no attribute atlernative to this skin
The tactic's name isn't ok.
Thanks.
Hi, yes my mistake corrected it.
In real life Brighton doesn't play with IF(A), they are very wide even in final third let alone in build up but it cannot be replicated in FM they are wide but sometimes narrow which is not possible fm wise, test it should be strong i mean every 4231 in this year is strong
Changed some PI and DM support instead of Bwm d, results look bad because i am using an editor data file created by me with editor in which i make AI managers in league to play meta stuff, high tempo, high press, tackling, attacking mentality etc which makes the game much harder
15 Acceleration might be enough if your opponents have 10 Acceleration but what if your opponents have 20 Acceleration? So would be 15 Acceleration enough in this case?
People must understand that your players might be great but you still lose if your opponent have greater players.
There is when meta tactics comes into play they make the game easier cause you outplay them in tactics, AI tactics are a meme most play with wing play so 10-20 rated here and ofc easy to win with Torino first season, if AI played meta overachieving would be absolutely impossible because you will face 5-10 teams in the league who play attacking high tempo attacking roles and high press but hey the game is also for the non meta players who with an AI who is smarter in tactcis would suffer alot.