Ochre Reindeer said: Quick question a smile. Usually when using an AMa people use take more risks, hold up ball move into channels tackle harder or the same instructions but dribble more instead of hold up ball. What's the difference and when to use each? Expand
"Hold Up Ball" means receiving the ball, shielding it, observing teammates' runs, and deciding the next move – intentionally slowing down the tempo. This instruction is closely tied to a player's Strength attribute,this is also the reason why, when selecting wingers for online leagues, we prioritize the strength attribute alongside pace and acceleration.
I believe "Hold Up Ball" and "Dribble More" are largely contradictory instructions, even though roles like IF and IW can technically have both. It's similar to how a DLF can have both "Hold Position" and "Move Into Channels" – I suspect this is an oversight by SI.
In summary:
I don't recommend using "Hold Up Ball" for an AMC. Good playmakers are technical players who usually have low Strength.
It’s also pointless in this position: when the ball reaches the AMC via short passes, your strikers/wingers should already be positioned.
However, the Trequartista role suits "Hold Up Ball" well – I confirmed this in testing. Though its extremely low pressing intensity makes it generally not ideal.
Ochre Reindeer said: Why don't you just post it? I don't know the wb neither the forwards PI Expand
Sorry, because I've noticed you've been asking this question under many tactics posts, I figured you must be researching tactics. Because of that, I didn't want to mislead you. The FM24 match engine hasn't been updated for nearly two years, so it's basically been figured out. Copying the Player Instructions (PIs) from currently popular tactics is perfectly fine. Also, due to the randomness of test results, it's impossible to say definitively which specific minor tweaks (like these PIs) would be marginally better.
"Hold Up Ball" means receiving the ball, shielding it, observing teammates' runs, and deciding the next move – intentionally slowing down the tempo. This instruction is closely tied to a player's Strength attribute,this is also the reason why, when selecting wingers for online leagues, we prioritize the strength attribute alongside pace and acceleration.
I believe "Hold Up Ball" and "Dribble More" are largely contradictory instructions, even though roles like IF and IW can technically have both. It's similar to how a DLF can have both "Hold Position" and "Move Into Channels" – I suspect this is an oversight by SI.
In summary:
I don't recommend using "Hold Up Ball" for an AMC. Good playmakers are technical players who usually have low Strength.
It’s also pointless in this position: when the ball reaches the AMC via short passes, your strikers/wingers should already be positioned.
However, the Trequartista role suits "Hold Up Ball" well – I confirmed this in testing. Though its extremely low pressing intensity makes it generally not ideal.
Simplify fullbacks' PIs.
PFA+IFS.
Sorry, because I've noticed you've been asking this question under many tactics posts, I figured you must be researching tactics. Because of that, I didn't want to mislead you. The FM24 match engine hasn't been updated for nearly two years, so it's basically been figured out. Copying the Player Instructions (PIs) from currently popular tactics is perfectly fine. Also, due to the randomness of test results, it's impossible to say definitively which specific minor tweaks (like these PIs) would be marginally better.
Popular PIs are largely identical; you can directly copy the settings from other tactics with basically no difference in effectiveness.