Tsubasa said: You can but it really doesn't work. I mean I've watched matches and different positions take the SP instead of the position picked to do that.
So, definitely, the thing doesn't work as it should. Expand
yup, holidayed a couple of games, and AMR took left corners even with AML being set to take them
p.s. and on top of that I can't now switch taker for throw-ins not like I wanna, but still it's strange can move corner taker to another role tho
Is it just some kind of UI glitch or we can really set exact position to take SP when we have squad chosen? And it saves for cleared squad. And with cleared squad selection I can't drop exact position to a SP taker role
Changes: actual SP routines WB (su) -> CWB (a) IF (a) -> IF (su)
TIs Removed flanks + overs for clean approach play Mixed crosses Standard D-Line Get Stuck In removed
PIs added Sit narrower to IFs (CWBs got Stay wide by passive) added tight marking to AF and two IFs added Get further forward to volantes removed "take fewer risks" from GK
next move from v6 1af to AM (a) CM to DM SV + forward runs and shoot less WB (a) just to have passive cross from byline staying at the same mentality as on sup
Sane said: @opq Hey, test plz mess v4 with 2IF-at, 2CM-at and DM-def Expand
It won't give much difference. Double CM just sucks at this ME. For instance you can even check the table of 4231 with double CMs instead of double DM, and how low score they got. And seems there's really not much difference between IW and IF. I change between them from save to save. They still score and assist a lot Same goes to WB/CWB and I use them both.
https://fm-arena.com/thread/3428-424-alhamdulillah-ii-w-o-overlaps-focus-play-get-stuck-in/
So, definitely, the thing doesn't work as it should.
yup, holidayed a couple of games, and AMR took left corners even with AML being set to take them
p.s. and on top of that I can't now switch taker for throw-ins
not like I wanna, but still it's strange
can move corner taker to another role tho
p.s. btw, it's the 1st time I see someone becoming a champion with less than 80 pts, lul
p.p.s. not the same as v12, lul
added drop off more and 1 bpd on cover
added underlaps, removed play out of d
much lower d-line xD
yup, but still MLD storm is incoming
removed flank plays, overs and get stuck
added play out of d + work ball into box
wingers to cross less, shoot less across all positions
taken Mess as base
removed unders and flank plays
added work ball into box and play out of d
pass - shorter
removed get stuck in
wide iw and narrow wb
iw on su, anchor to dlp on de
added shoot less across all positions
removed get stuck and overlaps
added work ball into box
crosses - mixed
distribute to fullbacks
IF (a) - > IW (su) with IF's PI, but w/o risk more
Vol (su) - > vol (a)
WB (su) - > FB (su) with WB's PI
Do you use any opposition instructions?
I don't use OIs since ages, but think it's ok to use at least show onto weak foot and trigger press on opposition defenders
tackle hard for all players, IFs - stay wide, WBs - stay narrow, BPD - dribble more
Changes:
actual SP routines
WB (su) -> CWB (a)
IF (a) -> IF (su)
TIs
Removed flanks + overs for clean approach play
Mixed crosses
Standard D-Line
Get Stuck In removed
PIs
added Sit narrower to IFs (CWBs got Stay wide by passive)
added tight marking to AF and two IFs
added Get further forward to volantes
removed "take fewer risks" from GK
Results:
1af to AM (a)
CM to DM
SV + forward runs and shoot less
WB (a) just to have passive cross from byline staying at the same mentality as on sup
+ Work ball into box TI
IFs to AFs
WBs to stay wide as the only players creating width now
It won't give much difference. Double CM just sucks at this ME.
For instance you can even check the table of 4231 with double CMs instead of double DM, and how low score they got.
And seems there's really not much difference between IW and IF. I change between them from save to save. They still score and assist a lot
Same goes to WB/CWB and I use them both.