This tactic is a transition of the 4231 Pre/Post Meta Bibble/Haaland,i will implement next the Reliable Set Pieces and other test more with different (Backs)= WB/IWB/CWB and Wings =IW/W(about normal winger it feel like it got giga nerfed this year)but it might be more juice around here since it score alot, but it getting tons of goals as well.
Fullbacks test went very well with it, gotta tune it a bit more, not sure tho if going w/o pressing is the best way yet. That's the base, gonna first trying to find the best combo roles and after going to check with the meta roles as well.
Since many people asked me about training,at the very moment i am not sure 100% but i know that those one are the best. We need those data from you that actually playing the game! I will start career session when test session will be so long that i have to wait a 1 week queque :P.
#1 Vacation Tested with City : 2nd place 91 points/ UCL (6-1 to paris),CS,FA won Spoiler
#2 Vacation Tested with City : 1st place 103 points/ UCL (2-1 to pool) Spoiler
4132 Poirer V Spoiler
Changelog:
-Added Reliable set pieces, i will check those results, but i am pretty sure at least on corner score it's gonna lose like min 4 goals to max 10, didn't surpass once (at least on vacation) more then 16 goals on EPL. Rest of those pieces seem really reliable.
-Added some meta role, no underlap because i didn't test it yet to be honest. -Trying to find an alternative to Fullback so CWB seem give that a bit of solidity (let's see) -IW instead of IF on (SU)
(i was focused more on other roles to implement but for now went on big fail,that's something that gave interesting results)
4132 Poirer X
Changelog:
Spoiler
That's for yolo,what really changed are the IW istructions totaly the same from Useless_4-4-2.
Set pieces were remade,i found that on many many tactics are really weird or it's a visual bug, or they really don't matter as i do believe. Let's see if it score decent,if it does will try to make more changes on it or just gonna try to make FB version a bit stable :P
4132 Poirer XI
Changelog:
Spoiler
IF on (SU) it's just to understand if it can give a bit more of stabilization
4132 Poirer XII
Changelog:
Spoiler
GK on DEF
Added run to defence Stuck-in Focus play down (I AM SURE OF IT SOMETHING IS HIDDEN!)
If the test goes a bit well toworrow is gonna be "backstestfest" to make our loved machine-server always full load!
4132 Poirer XIII Spoiler
So,boyz the machine still ask for mercy,but i've said that! Nothing will stay hidden after The Assembler is going through it!
Added Overlap/counter-press.
Now trying WB/IF combo on (SU)
4132 Poirer XIV
Spoiler
Since the test gave ambigue results,i am even testing IF attack version...
Imho even 5 runs could be enough for first impact (1600) and if some tactics are "suspicious" of big bias rng could be simple tested later when the queque ain't that long. At least even the tactians can understand with resonable timing if what they doing is totaly wrong or totaly good.
I will post here the variation of, 4231 pre/post meta bible in here, (positive and balanced version since seem they are working better especially balanced), most likely i will just make runs with Bournemouth/City to run vacationtest
4231 Islam (Balanced) Spoiler
Here,i've just tried to use DLP = Focus play down "left or right", and some tweaks on BDP,the test was 50 (no clue if it could be restored...), so basically even if it might work for a vacation we do understand that in a long term run it's no showing the true power or even decreasing perfomance overall.
Tested with Bournemouth : 3rd 78 points
4231 Islam v2 (Positive) Spoiler
Changes is the mentality from Balance to Positive and few tweaks on set pieces.
Tested with Bournemouth: 4th place 74 points
4231 Islam v3 (Balanced) Spoiler
-Set pieces changes from Set pieces guide and tuned in more on the "rulesmeta".
-Want to be sure that Stuck-in is doing worst then good... because sometimes my personal test go sky-rocket and other times i get like 10+ goals more conceded.
-The ball distrubition, wanna see if don't focusing flank can be better or not.
Tested with City : 1st place 99 points
4231 Islam v4 Spoiler
-Mentality changes to Positive -Same reason above about Stuck-in to check the impact on positive mentality -Ball Distribution,i am unsure between roll out, long but with midfield range or focusing the flanks.(Before i woul say 100% focusing the flanks but we facing a wave of changes imho)
Tested with City : City 1st place 97 points
4231 Simple Positive Headache
It just trying to find, the difference between positive and attacking. Spoiler
Since everything is going to nuts at the moment in my brain .-.
4231 Simple Positive Headache v2
Changelog:
Spoiler
Ok,so normal positive 4231 it's giving 51! now we know that stuck-in and focus down is giving something but since we are really masochist we gonna add in it MORE,otherwise where is the fun?
Added: Stuck-in ; Focus down; Overlap; Run to defence and even counter-press! Old-meta into New-Meta! A mix!
4231 Alhamdulillah
Ok boys,we breaktrough 55! Now is the time to see if we can juice more from positive or not! The lot of you didn't even understand what's going on, but that's not the matter! It's Test-time!
Changelog:
Spoiler
-Remove overlap(just wanna be sure) -Counterpress as well that's about min and max
The defensive line will stay "lowered", i am sure that's not even matter but we gonna face it later, i just putted it for easterEGG.
4231 The Hardy Boyz
Changelog:
Spoiler
It's a tweak of 4231 Alhamdulillah just changed the mentality to Balanced
4231 Whisper in the Wind
Changelog:
SpoilerTweak of 4231 simple positive HeadacheV2 mentality moved to Balanced.
PROCHAZKA III
SpoilerChangelog:
Just trying to fix out double volante on 4231. (for the smart asses that believe i am following someone or something about volantes here you can see was one of my first attempt, i just let them on bench because i went trough the bible).
This is licious meta + IWB+IF combo and underlaps. On this kind of version there are a bit of eastereggs around.
PROCHAZKA IV
Changelog:
Spoiler
IF into IW(attack)
PROCHAZKA
Changelog:
Spoiler
IF+WB combo
4231 ZKA Break Dance
Changelog:
Spoiler
Vol on (A) IF on (SU)
4231 Lapdance
Changelog:
Spoiler
Vol on (a) AM on (su) If (a) WB (su)
Basically want to see if we can keep the stability with 3 (su) players instead of 4 since there is one less striker.
4231 Io vengo dalla Luna
Changelog:
Spoiler
-Passing directness from shorter to standard -Final Third = Mixed
Spoiler Unlucky those runs were a bit fm'ed, alot of injuries etc but that's it!
4141 Khabib Spoiler
Changelog:
Tweaked a bit and checked some more roles:
4141 FYD PBM WD P Spoiler
Changelog:
More tweak about the metarulesless development and those DLP,that sometimes make you dream and the other time the worst nightmare.
Tested with Bournemouth: 3rd place 76 points
4141 Khabib v5 Spoiler
Changelog:
So,i basically wanted to find a foundation to were to start to apply tweaks,the tactic will works better on next (at least i do hope it), i won't transition yet to 4-2-4 or the main topic 4-4-2, i rather go on 343 or stuff like that and i feel now that i have a bit of data,i can make something better,i've already got the set pieces version,but i want to make more test to present a better version that this. Basically, i've putted those backs on support because it needed a bit of supportive points,even if we do like everything on attack,sometimes we have to accept the fact that we can't... maybe gonna present few more tactics to get tested but with more datasolidity this time.
4141 Khabib 13-0 Spoiler
Changelog:
-Set pieces reworked from Reliable Set Pieces -WB into IWB (this is an attempt to follow the meta) -IW to IF but on (SU) -IWB on (SU)
BadA said: Sure. What do you like? What don't you like? What still needs improving? Can you tell that the specific changes outlined in the patch notes were implemented? Or maybe you've noticed no change at all. Expand
They fixed the defence,now you are not anymore a welcomeduty team. This season at least we have some more roles that are working but as you see there are tons of them that are not even taken in cosideration and that's is like what are they even there? (because there are tactic that work only if you play them and not plug and play).
But it feel like they should give some focus on those "without love" roles. Maybe i am wrong because i didn't test them yet like i am doing for the Wing roles and wingbacks.
Pass completation was boosted or fixed before you wouldn't reach like 80%.
But still feel to me like it's a fm22.5 more then a new version.
That's another shape that i've always loved, stopped to working about that like 20(more or less) days ago, but i've seen that it's somehow working around and decided to back on it and do more test on it.
Sp's are from ZBM aka Zombie Billy Mays, gonna implement them with more on meta as well to check if those can be improved!
@Ajax depends if you wanna play it or test it! CWBH137 is focused on the striker, if you want a overall good one then the "pre" or "post". Lemme know your results with it
This tactic is a transition of the 4231 Pre/Post Meta Bibble/Haaland,i will implement next the Reliable Set Pieces and other test more with different (Backs)= WB/IWB/CWB and Wings =IW/W(about normal winger it feel like it got giga nerfed this year)but it might be more juice around here since it score alot, but it getting tons of goals as well.
Fullbacks test went very well with it, gotta tune it a bit more, not sure tho if going w/o pressing is the best way yet. That's the base, gonna first trying to find the best combo roles and after going to check with the meta roles as well.
Since many people asked me about training,at the very moment i am not sure 100% but i know that those one are the best.
We need those data from you that actually playing the game! I will start career session when test session will be so long that i have to wait a 1 week queque :P.
#1 Vacation
Tested with City : 2nd place 91 points/ UCL (6-1 to paris),CS,FA won
Spoiler
#2 Vacation
Tested with City : 1st place 103 points/ UCL (2-1 to pool)
Spoiler
4132 Poirer V
Spoiler Changelog:
-Added Reliable set pieces, i will check those results, but i am pretty sure at least on corner score it's gonna lose like min 4 goals to max 10, didn't surpass once (at least on vacation) more then 16 goals on EPL. Rest of those pieces seem really reliable.
-Added some meta role, no underlap because i didn't test it yet to be honest.
-Trying to find an alternative to Fullback so CWB seem give that a bit of solidity (let's see)
-IW instead of IF on (SU)
(i was focused more on other roles to implement but for now went on big fail,that's something that gave interesting results)
4132 Poirer X
Changelog:
Spoiler That's for yolo,what really changed are the IW istructions totaly the same from Useless_4-4-2.
Set pieces were remade,i found that on many many tactics are really weird or it's a visual bug, or they really don't matter as i do believe.
Let's see if it score decent,if it does will try to make more changes on it or just gonna try to make FB version a bit stable :P
4132 Poirer XI
Changelog:
Spoiler IF on (SU) it's just to understand if it can give a bit more of stabilization
4132 Poirer XII
Changelog:
Spoiler GK on DEF
Added run to defence
Stuck-in
Focus play down (I AM SURE OF IT SOMETHING IS HIDDEN!)
If the test goes a bit well toworrow is gonna be "backstestfest" to make our loved machine-server always full load!
4132 Poirer XIII
Spoiler So,boyz the machine still ask for mercy,but i've said that! Nothing will stay hidden after The Assembler is going through it!
Added Overlap/counter-press.
Now trying WB/IF combo on (SU)
4132 Poirer XIV
Spoiler Since the test gave ambigue results,i am even testing IF attack version...
Changelog:
IF on (A)
4132 Poirer XV
Changelog:
Spoiler CWB replace the WB.
4132 Poirer XVI
Changelog:
Spoiler CWB/IF on (SU)
Ofc are my 5cent
4231 Islam Champ
Changes:
-Set pieces
-Rules (forgot cbs with dribble more)
-Roll it out, that can be long pass really soon or focus flanks
I guess i will make those changes toworrow,now i am more focused on 4141 and 4132 and there is space for 4231N version as well!
Vacation test :
Spoiler
4231 Islam (Balanced)
Spoiler Here,i've just tried to use DLP = Focus play down "left or right", and some tweaks on BDP,the test was 50 (no clue if it could be restored...), so basically even if it might work for a vacation we do understand that in a long term run it's no showing the true power or even decreasing perfomance overall.
Tested with Bournemouth : 3rd 78 points
4231 Islam v2 (Positive)
Spoiler Changes is the mentality from Balance to Positive and few tweaks on set pieces.
Tested with Bournemouth: 4th place 74 points
4231 Islam v3 (Balanced)
Spoiler -Set pieces changes from Set pieces guide and tuned in more on the "rulesmeta".
-Want to be sure that Stuck-in is doing worst then good... because sometimes my personal test go sky-rocket and other times i get like 10+ goals more conceded.
-The ball distrubition, wanna see if don't focusing flank can be better or not.
Tested with City : 1st place 99 points
4231 Islam v4
Spoiler -Mentality changes to Positive
-Same reason above about Stuck-in to check the impact on positive mentality
-Ball Distribution,i am unsure between roll out, long but with midfield range or focusing the flanks.(Before i woul say 100% focusing the flanks but we facing a wave of changes imho)
Tested with City : City 1st place 97 points
4231 Simple Positive Headache
It just trying to find, the difference between positive and attacking.
Spoiler Since everything is going to nuts at the moment in my brain .-.
4231 Simple Positive Headache v2
Changelog:
Spoiler
Ok,so normal positive 4231 it's giving 51! now we know that stuck-in and focus down is giving something but since we are really masochist we gonna add in it MORE,otherwise where is the fun?
Added: Stuck-in ; Focus down; Overlap; Run to defence and even counter-press! Old-meta into New-Meta! A mix!
4231 Alhamdulillah
Ok boys,we breaktrough 55! Now is the time to see if we can juice more from positive or not!
The lot of you didn't even understand what's going on, but that's not the matter! It's Test-time!
Changelog:
Spoiler -Remove overlap(just wanna be sure)
-Counterpress as well that's about min and max
The defensive line will stay "lowered", i am sure that's not even matter but we gonna face it later, i just putted it for easterEGG.
4231 The Hardy Boyz
Changelog:
Spoiler It's a tweak of 4231 Alhamdulillah just changed the mentality to Balanced
4231 Whisper in the Wind
Changelog:
Spoiler Tweak of 4231 simple positive HeadacheV2 mentality moved to Balanced.
PROCHAZKA III
Spoiler Changelog:
Just trying to fix out double volante on 4231. (for the smart asses that believe i am following someone or something about volantes here you can see was one of my first attempt, i just let them on bench because i went trough the bible).
This is licious meta + IWB+IF combo and underlaps. On this kind of version there are a bit of eastereggs around.
PROCHAZKA IV
Changelog:
Spoiler IF into IW(attack)
PROCHAZKA
Changelog:
Spoiler IF+WB combo
4231 ZKA Break Dance
Changelog:
Spoiler Vol on (A) IF on (SU)
4231 Lapdance
Changelog:
Spoiler Vol on (a)
AM on (su)
If (a)
WB (su)
Basically want to see if we can keep the stability with 3 (su) players instead of 4 since there is one less striker.
4231 Io vengo dalla Luna
Changelog:
Spoiler -Passing directness from shorter to standard
-Final Third = Mixed
4231 PROCHAZKA X
Changelog:
Spoiler -Removed stuck-in
+adjusted set pieces
+standard pass dirictness
+Mix Crosses
+Easter-Egg
that's it
Here you go :
For players just put Tackle harder.
Love you.
That's the Attacking version :
Changelog:
Spoiler
Unlucky those runs were a bit fm'ed, alot of injuries etc but that's it!
4141 Khabib
Spoiler Changelog:
Tweaked a bit and checked some more roles:
4141 FYD PBM WD P
Spoiler Changelog:
More tweak about the metarulesless development and those DLP,that sometimes make you dream and the other time the worst nightmare.
Tested with Bournemouth: 3rd place 76 points
4141 Khabib v5
Spoiler Changelog:
So,i basically wanted to find a foundation to were to start to apply tweaks,the tactic will works better on next (at least i do hope it), i won't transition yet to 4-2-4 or the main topic 4-4-2, i rather go on 343 or stuff like that and i feel now that i have a bit of data,i can make something better,i've already got the set pieces version,but i want to make more test to present a better version that this. Basically, i've putted those backs on support because it needed a bit of supportive points,even if we do like everything on attack,sometimes we have to accept the fact that we can't... maybe gonna present few more tactics to get tested but with more datasolidity this time.
4141 Khabib 13-0
Spoiler Changelog:
-Set pieces reworked from Reliable Set Pieces
-WB into IWB (this is an attempt to follow the meta)
-IW to IF but on (SU)
-IWB on (SU)
4141 Khabib 14-0 - https://fm-arena.com/find-comment/17143/
4141 Hardy - https://fm-arena.com/find-comment/17318/
4141 Alhamdulillah - https://fm-arena.com/find-comment/17474/
4141 Chainsaw - https://fm-arena.com/find-comment/17614/
They fixed the defence,now you are not anymore a welcomeduty team. This season at least we have some more roles that are working but as you see there are tons of them that are not even taken in cosideration and that's is like what are they even there? (because there are tactic that work only if you play them and not plug and play).
But it feel like they should give some focus on those "without love" roles. Maybe i am wrong because i didn't test them yet like i am doing for the Wing roles and wingbacks.
Pass completation was boosted or fixed before you wouldn't reach like 80%.
But still feel to me like it's a fm22.5 more then a new version.
That's another shape that i've always loved, stopped to working about that like 20(more or less) days ago, but i've seen that it's somehow working around and decided to back on it and do more test on it.
Sp's are from ZBM aka Zombie Billy Mays, gonna implement them with more on meta as well to check if those can be improved!
Which number do you think you should look for in your system? speed and the other general numbers?
Pace and acceleration imho are broken, rest is just a generic way to see if a player fit it or not
We never know, the flow might change!
All games 3d match.
Glad is working! Imma try to make some "meta tweak" as well soon just to see how we can juice more perfomance out of it
4231Post Meta Bibble v3
That's the IWB version.
Spoiler
4231Post Meta Bibble v2
Yo, made the CWB version and going for the IWB one! And maybe later gonna release something strange
Spoiler