ZaZ
Sane said: What kind of feet should players have? All left players - left foot, all right players - right foot?

It's in the first post, right below the screenshots.


arsenal737 said: Individual training quickness is only for the AF's or for the whole squad?

Whole squad, except keeper.
arsenal737 said: This is the same which was earlier 0.5 no?

It is, I made into 1.0 because Beta is now over.
pixar said: I have used your tactic with my top class team since the beginning of this season. (red 0.5)
I played all the matches with instant result.
I got all the trophies. I had an incredible performance in the league. I played all my main players in league matches. I'm playing with a completely different 11 in the cup and in Europe.
I scored 214 goals in the league. can you believe this? 81 of these goals were scored by Haaland. (18 penalty kicks)
The team scored 58 goals from the corner. Thanks to the goals they scored from the corners, my stops came to important places in the top scorer :)
I got a serious shock in one of my 2 defeats in the league. Arsenal beat me 6-2.

In addition to the roles of my players, I quickness train all of them as an extra. (Reflex training for goalkeepers) I am sharing the training scheme I used before and during the season.


Those are some impressive results, thanks for testing! 214 goals in 38 matches is just insane, an average of 5.6 per match!


Markinho said: I used your 0.4 and 0.5 with England until 2026 and only lost one game out of 60. Harry Kane at 32 has 146 goals in 127 appearances. Best tactic on beta thank you!

Thanks for testing too! Nice to know it works well on national teams.
FmTactics said: updated ;)

Haha, that's a lot of screenshots! Not bad, though! Next time, just remember they require one screenshot of results and one of the tactic. Rest is optional.
I might be wrong, but I have a feeling they increased the effect of the new stamina system. It doesn't affect much stronger teams, but weaker teams with high intensity are really suffering right now. It might be just me, though.
I tried to make Red 2.0 in a 4231 since people have asked a lot for that shape. Results are decent in my experiments.




Changes:
- IW-At into IF-At
- Vol from At to Su
- F9 + SS instead of double AF-At
- Positive mentality
- Improved set pieces

-----

This is the tactic I came up during Beta. It's a high intensity tactic with very attacking mentality, in which every player contributes offensively. Wingbacks and wingers are both inverted, meaning the one holding the ball cuts inside while the one without it opens wide, stretching the field. It follows the philosophy of short-long-wide, where every player will always have those three options of passing when in possession, being free to choose any option they consider best.

The test below was performed with Manchester City and Norwich (fired) on holiday mode. Assistant manager took all decisions, including team selection.




There are no oposition instructions or set piece takers, and foot of wingers is not relevant (inverted might be better, but difference is marginal). Set pieces are made so right BPD and VOL should have the best aerial game and right striker should be the fastest.

Main attributes are probably pace, acceleration, agility and dribbling (jumping reach instead for defenders). Stamina might also be important, but I would wait for FM-Arena tests before trusting it blindly.

No special training schedule is needed, but I would recommend to focus on increasing chance of winning during current season, including attacking movements, defensive position and teamwork for next match bonuses, quickness for most important attributes, match practice and team bonding for happiness and cohesion, and recovery to prevent injuries. I always set up position training to tactic role and individual training to quickness (or GK reactions). For pre-season, I recommend to focus on quickness for most important attributes and endurance to improve condition and avoid injuries during season, with one friendly per week. Use friendlies on reserve/youth team to keep secondary squad players fit.

I will add screenshots for player instructions, team instructions and set pieces later, if tactic is promising enough.

Leave a comment below if you liked the tactic and make sure to share your results. Enjoy!
arsenal737 said: Are you sure Electro is better? I ran a test with Arsenal twice I found 0.5 much better but I ain't sure since your more experienced so your judgment would be better. And yeah I won my first trophy this year in the league up with 0.5, all credit goes to you. Many thanks indeed!

I don't know which is better, but people say Electro is better.
arsenal737 said: You mentioned that the AM took all the decisions so do you leave OI's with him too?

For the test, I just started the game, plugged in the tactic and went to holiday, marking the option to use current match tactics.
This is the top rated tactic from last year. It probably doesn't perform well this year, but I believe people want to see it tested for reference. For more information about the tactic, check this link.

The test below was performed with Manchester City and Norwich (fired) on holiday mode. Assistant manager took all decisions, including team selection.




Leave a comment below if you liked the tactic and make sure to share your results. Enjoy!
Not sure what they tweaked in new match engine, but Red is weaker for underdog team. It still performs well for average and top dog, though.
FmTactics said: thank u zaz :)

I think they also require one results page to test a tactic.
NoSignal said: I have question, i want to start new game on FM 22 Touch. Can i use this tactic there? Can someone post screen shots of instructions etc for me to set IT manual in game. On switch i cant Just download the tactic:/

Match engine is the same, as far as I've been told. That means you can copy tactics from here there, but you've got to do it manually. I'll post all details tomorrow when I make the post for 1.0. It's midnight now here, so I am going to bed.
Cav said: A friend of mine described Red as "F**king Nuts" and you as a bit of a genius.
High praise indeed.


Wow, that's a lot! Thank you so much!
To update images, you can just click in "Upload Attachments", then click insert on the small icon (it will be inserted in the cursor position).
Can you add prints of the tactic and results so we don't need to click the video, please? I mean, those things are needed for a tactic to be tested here.
BiTeL33T said: hey man i know its not the best place to ask but where can we get the testing league? fm just updated and i wanted to do some experimenting

I don't own or work here, sorry.

Cav said: @ZaZ You sorted the main game yet?:angel:

Haha, I wish I was that guru people think I am! My best tactic for now is Red 0.5, still gonna test on the new engine post-beta and see how it goes. People say the best tactic right now is Electro.

P.S.: Beta is over. Testing Red 0.5 here to see if performance is still the same, then I will upload it as Red 1.0.
just me said: good luck mate, looking forward to play with your tactic. keep up the great work

Thanks!
Red 0.5 is 0.4b with SK-At. Since the change is small, I didn't bother saying anything. It has a slightly better performance, though.

After release of the game, the best version will become 1.0, if the engine doesn't screw it up. Then the real tests will start.
momentaryblink said: I have some concerns with the Vanarama methodology.  Some tactics won't perform as well with a lower quality of players, but obviously I'm biased after seeing my Arrowhead tactic performing so poorly, lol.

The stronger the team, the less team management is needed to keep players fit and happy, because you usually also have a larger squad. Good attributes also work better with higher risk tactics, while bad attributes could benefit more of lower risk tactics. Anyway, some tactics are so good that they work for both strong and weak team, I hope we can find a few of those this year.
Cav said: Changed to 4b during September of first year, so far so good.
I'll let you know more after season 1, though we'll be out of BETA by then.


Thanks for testing. Just remember results might change when beta is over, since match engine will be updated.