ta2199 said: Do you have some tips for play from semi-pro football club ? I'm struggling with 2nd season because my football team so poor and have quite bad player Expand
You have less training and worse training facilities, so focus on training that gives match benefits (Attacking Movements and Defensive Movements), cohesion and happiness (Match Practice and Team Bonding). On attributes, you want high Determination and Natural Fitness (free attributes that suit the play style), as well as Work Rate and Bravery (to make sure they commit), and Teamwork (collective over individual). Since the players are awful, you need to make sure they are willing to sweat and follow the tactics.
Other than that, if a player has bad personality, showing negative body language often during matches, then it's better to let them go and hire someone else. Since you don't have good scouting range (often staff knowledge only), you must scout manually. That means going to each team in the upper division (one level above) and offering trials to everyone in the position you want to hire, for 4 weeks. Once you reveal the stats, let go of the dead wood on trial and continue offering trials until you find someone useful. There is no much difference between loans and transfers, since you can barely profit from transfers anyway. If you cannot find players in the upper division, search in your own division.
Another way to search player is going to scout centre, search player, then marking the option "unsure" for transfer and loan. Offer 4 week trials to everyone in the list, 30 at a time, letting go of the useless when revealed.
Keep your team happy at all times, complimenting when they win and complimenting good trainings, any good match (8.0+) and good form (7.0+). Warn them when they are in a bad form (6.2-). Every in a while, after a big score, tell them to not let it get to their heads, to avoid complacency. Also, if your team underperformed, let them know you are unhappy (just not too often). This will keep the players focused, because bad players easily go into a bad spiral with their weak mentalities.
Finally, I always use the encourage shout when not winning, and praise when winning. All others usually give bad feedback. Also, keep the players fresh since the tactic has high demand, to avoid injuries. Since the players are bad, there is no much difference between who plays, so having a rested player is often better because of the physical aspect.
There are lots of other small things, but I guess they are common to all clubs, not just semi-pros.
P.S.: I usually play with teams with income of ~50k euros per year, and my rule is to never spend more than my income. Some teams have higher income and can be more aggressive, using more scouts to get better players.
ta2199 said: I think you should listed the things you changes. Just like Magician did so the admin can considered to took a new test or not Also don't mind about it too much. People still used it and got great result and bring joy to people. That's the thing you really want, not the score on the table. Expand
Thank you. Sometimes I just want to know if the changes are really effective or just my confirmation bias, so I know what is worth exploring and what should be dropped. For example, I want to know if from next patch I will start optimizing from Blue 1.0 or 2.0, or even Red 2.0. Without any tests, I can only assume that Blue 2.0 and Red 2.0 are better, but without 100% certainty.
kireby said: I have a little tweak (if it could be called a tweak at all) - set attacking mentality while playing vs teams weaker than you. It allows to converse xG to real goals (because i had FM'ed games with 3+xG and 0-0) Expand
It would be too similar to Red 2.0, which is essentially Blue 2.0 with attacking mentality and overlap. I use it against opponents vulnerable in the flanks.
@Zippo, what are the requirements to have this final version of Blue tested? Is there a minimum number of people approving it or it needs it's own topic?
healmuth said: Actually you are incorrect. RNG doesn't mean it can be all over the place necesarrily and it certainly ISNT the case with FM. Yes of course there is a level of RNG but FMA's testing combats a significant amount of RNG already. Second, usually whenever RNG appears in a game, there's a spread. Loot chances or certain item categories, injuries etc. with FM. It isn't completely random but set within certain confines. So please, spare me condescending explanations you'd give to a 5 year old that doesn't know math or anything about how gameplay systems in games are crafted.
If you look at all 3 tests, twice it scores within 2 goals of each other, in the first test, it scores 30 goals less? That doesn't happen really. I test a shit ton myself so I'm in somewhat of a position to say this with a little more certainty. It looks like someone potentially forgot to freeze players or something of the like. Expand
It is probably just an outlier, which is why in statistics people prefer median than average. That doesn't mean the RNG is broken, it means either the variance is high or the population was too small and you were unlucky enough to get an outlier among them.
Maybe I will. I wanted them to test Blue 2.0 and Red 2.0 here, though, since they are my final versions for this patch and I wanted to know if they are really better or not. I guess they just don't match the requirements for new tests, since they are just a final polish.
Mark said: @ZaZ I have started with St Albans predicted 16th Vanarama South. Halfway through the season with ZaZ Blue 2.0 and on top with 17-2-1 record. Really havent been able to get players I want for the roles in Zaz Blue. Thinking of changing maybe 3 of the positional roles to better to suit the squad but keeping structure and leaving positional instructions as close as I can. What do you think? And loving your tactics by the way. Expand
Good thing it's working well for you. About positions, I usually ignore the opinion of Assistant manager that players are not good as IWB or DW. I think it's more of a visual thing, because as long as they can play the position, they usually do the role well. If you want more conventional roles, you can always try Red 2.0, which has a similar performance and uses WB and W instead of IWB and DW.
If you really want to change roles, then be careful. Some changes make no difference at all, like changing DW for W or DLP for DM, while others can actually make your team perform worse, because they change how the game flows and how your team defends.
dv10 said: Hi, nice tactic, do you changes anything according to situation in match ? or before match according to opponent ? Expand
I usually usually switch from Blue 2.0 to Red 2.0 if opponent is vulnerable through the flanks. Other than that, I always train Attacking Movement, Defensive Movement and Teamwork, since they also help your team play better during the next match. If I really need a result, I also run Set Piece Delivery, Attacking Corner and Attacking Free Kicks. Other than that, I also add some trainings for happiness, like Match Practice and Team Bonding, and some Recovery to avoid injuries.
I don't do much else, but you probably can make some optimizations with opponent instructions, which I usually just ignore.
kireby said: Yes, thank you, we already almost the best in Russia in all areas. What about your save? Or you don't play that much? Expand
Started with the worst team in Sweden, predicted last in the lowest division and worst facilities, including a 500 people stadium. Got promoted to the elite and finally became professional. I thought I would need to stay two years in the second division, but managed to get promoted in the playoffs. Now I want to win the Allsvenskan (first division) before moving to the lowest division of Brazil.
Just remember to upgrade your youth facilities, increase youth coaching and get a good head of youth development, to make sure your youth players are the best. That plus hiring the promising youth from other teams is what makes a team become a force in development, as well as top training facilities and coaching staff.
kireby said: My results for last season. I think we became a force in Russia, even dominant i would say. Now, my goal is to become a force in Europe. I wonder if we ever could win UCL. Next season i have to prepare my squad for new players incoming, so i must say goodbye to Sessegnon, Demjanov, Zainutdinov and Rosier. I would like to sell Ndongo and Riquelme also but they don't want to left us.
I also expect Matvey Safonov help us next season. He is a prospective goalkeeper IRL (i hope he'll be signed this summer) and now he is adult and experienced goalkeeper in FM. We bought him at winter but he got injured for 4 months and we left with 19 y.o. keeper. Expand
Is that the team you support? Since I never heard of Baltika, I assume it's from a lower division. It's really satisfying to become an elite team coming from below.
kireby said: Haha, i think he manages them his whole life
First of all, i'm sorry, if i reply so much here, but i hope that i help some people here. I haven't seen so equal stats before, Dinamo is a powerful team in Russia 7 years later
Look at this Cup Final match.. what a penalty shootout we had Expand
It's fine, it's nice to see you becoming a force in Russia despite having weak players and low budget. Too bad tactics alone isn't enough to win against Liverpool, Barcelona and Bayern Munich yet.
kireby said: I have another shocking holiday test (at least for me). Elche - 20th pred. took 4th place. There was a big losing streak during March-April (7 matches lost including Real, Barca and Valencia). Expand
If Atlético finished behind Elche in real life, we would finally see Simeone losing his job.
kireby said: I had an offensive draw vs Brondby which didn't allow me to made in Round of 16 in UCL Won Porto and Brondby and 2 draws with Chelsea and Brondby. Also, 1 lost match vs Rostov left me without invincible status in first half of the season and again, they had 0.5 xG while we had 1.4 xG so it's a bit of FM in that match. Forgot to mention, we 7th pred.
It's interesting to see how team will play without Riquelme because he's a beast in my save. I signed him free from Atletico B, this summer many EPL clubs wanted to sign him and were ready to pay 15 millions for him, but he rejected them all Expand
Can't be helped. Your team has a budget 100 times smaller than most teams from UCL and you are developing youth, which takes time. To be honest, can't imagine even the best russian team succeeding in a group with Chelsea and Porto. Keep improving and it will come.
Not up to me. They will only test if people assert them this is an improvement over Blue, else they will think it's too similar to test. I think they should allow testing new versions of good tactics, even if they limited to once a week or less, so we can try small optimizations.
You have less training and worse training facilities, so focus on training that gives match benefits (Attacking Movements and Defensive Movements), cohesion and happiness (Match Practice and Team Bonding). On attributes, you want high Determination and Natural Fitness (free attributes that suit the play style), as well as Work Rate and Bravery (to make sure they commit), and Teamwork (collective over individual). Since the players are awful, you need to make sure they are willing to sweat and follow the tactics.
Other than that, if a player has bad personality, showing negative body language often during matches, then it's better to let them go and hire someone else. Since you don't have good scouting range (often staff knowledge only), you must scout manually. That means going to each team in the upper division (one level above) and offering trials to everyone in the position you want to hire, for 4 weeks. Once you reveal the stats, let go of the dead wood on trial and continue offering trials until you find someone useful. There is no much difference between loans and transfers, since you can barely profit from transfers anyway. If you cannot find players in the upper division, search in your own division.
Another way to search player is going to scout centre, search player, then marking the option "unsure" for transfer and loan. Offer 4 week trials to everyone in the list, 30 at a time, letting go of the useless when revealed.
Keep your team happy at all times, complimenting when they win and complimenting good trainings, any good match (8.0+) and good form (7.0+). Warn them when they are in a bad form (6.2-). Every in a while, after a big score, tell them to not let it get to their heads, to avoid complacency. Also, if your team underperformed, let them know you are unhappy (just not too often). This will keep the players focused, because bad players easily go into a bad spiral with their weak mentalities.
Finally, I always use the encourage shout when not winning, and praise when winning. All others usually give bad feedback. Also, keep the players fresh since the tactic has high demand, to avoid injuries. Since the players are bad, there is no much difference between who plays, so having a rested player is often better because of the physical aspect.
There are lots of other small things, but I guess they are common to all clubs, not just semi-pros.
P.S.: I usually play with teams with income of ~50k euros per year, and my rule is to never spend more than my income. Some teams have higher income and can be more aggressive, using more scouts to get better players.
Also don't mind about it too much. People still used it and got great result and bring joy to people. That's the thing you really want, not the score on the table.
Thank you. Sometimes I just want to know if the changes are really effective or just my confirmation bias, so I know what is worth exploring and what should be dropped. For example, I want to know if from next patch I will start optimizing from Blue 1.0 or 2.0, or even Red 2.0. Without any tests, I can only assume that Blue 2.0 and Red 2.0 are better, but without 100% certainty.
It would be too similar to Red 2.0, which is essentially Blue 2.0 with attacking mentality and overlap. I use it against opponents vulnerable in the flanks.
I want to try how Steven Gerrard's life is
Also just have an intense save with Stutgart
Having tested both 1.0 and 2.0, which do you prefer?
Anyway, nice crown with Stuttgart. Not easy to win in Germany without the top teams. It's a very unfair League, very similar to Spain.
If you look at all 3 tests, twice it scores within 2 goals of each other, in the first test, it scores 30 goals less? That doesn't happen really. I test a shit ton myself so I'm in somewhat of a position to say this with a little more certainty. It looks like someone potentially forgot to freeze players or something of the like.
It is probably just an outlier, which is why in statistics people prefer median than average. That doesn't mean the RNG is broken, it means either the variance is high or the population was too small and you were unlucky enough to get an outlier among them.
Why don't you test this tactic on FM base?
Maybe I will. I wanted them to test Blue 2.0 and Red 2.0 here, though, since they are my final versions for this patch and I wanted to know if they are really better or not. I guess they just don't match the requirements for new tests, since they are just a final polish.
Good thing it's working well for you. About positions, I usually ignore the opinion of Assistant manager that players are not good as IWB or DW. I think it's more of a visual thing, because as long as they can play the position, they usually do the role well. If you want more conventional roles, you can always try Red 2.0, which has a similar performance and uses WB and W instead of IWB and DW.
If you really want to change roles, then be careful. Some changes make no difference at all, like changing DW for W or DLP for DM, while others can actually make your team perform worse, because they change how the game flows and how your team defends.
ta2199 said: 7 Penalty in a match !
Stop bribing the referees.
I usually usually switch from Blue 2.0 to Red 2.0 if opponent is vulnerable through the flanks. Other than that, I always train Attacking Movement, Defensive Movement and Teamwork, since they also help your team play better during the next match. If I really need a result, I also run Set Piece Delivery, Attacking Corner and Attacking Free Kicks. Other than that, I also add some trainings for happiness, like Match Practice and Team Bonding, and some Recovery to avoid injuries.
I don't do much else, but you probably can make some optimizations with opponent instructions, which I usually just ignore.
This is the best player in my team. He has been with me since the lowest division, but now he won't renew because my team is not good enough.
Started with the worst team in Sweden, predicted last in the lowest division and worst facilities, including a 500 people stadium. Got promoted to the elite and finally became professional. I thought I would need to stay two years in the second division, but managed to get promoted in the playoffs. Now I want to win the Allsvenskan (first division) before moving to the lowest division of Brazil.
Next season i have to prepare my squad for new players incoming, so i must say goodbye to Sessegnon, Demjanov, Zainutdinov and Rosier. I would like to sell Ndongo and Riquelme also but they don't want to left us.
I also expect Matvey Safonov help us next season. He is a prospective goalkeeper IRL (i hope he'll be signed this summer) and now he is adult and experienced goalkeeper in FM. We bought him at winter but he got injured for 4 months and we left with 19 y.o. keeper.
Is that the team you support? Since I never heard of Baltika, I assume it's from a lower division. It's really satisfying to become an elite team coming from below.
First of all, i'm sorry, if i reply so much here, but i hope that i help some people here.
I haven't seen so equal stats before, Dinamo is a powerful team in Russia 7 years later
Look at this Cup Final match.. what a penalty shootout we had
It's fine, it's nice to see you becoming a force in Russia despite having weak players and low budget. Too bad tactics alone isn't enough to win against Liverpool, Barcelona and Bayern Munich yet.
Elche - 20th pred. took 4th place. There was a big losing streak during March-April (7 matches lost including Real, Barca and Valencia).
If Atlético finished behind Elche in real life, we would finally see Simeone losing his job.
I tried. Never got sacked so fast.
Won Porto and Brondby and 2 draws with Chelsea and Brondby.
Also, 1 lost match vs Rostov left me without invincible status in first half of the season and again, they had 0.5 xG while we had 1.4 xG so it's a bit of FM in that match.
Forgot to mention, we 7th pred.
It's interesting to see how team will play without Riquelme because he's a beast in my save. I signed him free from Atletico B, this summer many EPL clubs wanted to sign him and were ready to pay 15 millions for him, but he rejected them all
Can't be helped. Your team has a budget 100 times smaller than most teams from UCL and you are developing youth, which takes time. To be honest, can't imagine even the best russian team succeeding in a group with Chelsea and Porto. Keep improving and it will come.
And once again, @ZaZ, well done, thanks!
Thank you for the tests! Let me know how your UCL unfolds.
OpticFawn said: Hopefully!!
You should get this tested, thanks a lot.
Not up to me. They will only test if people assert them this is an improvement over Blue, else they will think it's too similar to test. I think they should allow testing new versions of good tactics, even if they limited to once a week or less, so we can try small optimizations.