ZaZ
Hopefully an improvement, as I have lots of hope for this formation.
Chocorelo19 said: @ZaZ thank you for your amazing tactic! Looking forward from the original creator to make it better!

Thanks, but no need to make this bigger than it is. I am sure super korean didn't mean to do anything unfair and will fix it promptly.

As I said in Farnecas thread, I am using Blue myself when playing, but I decided to explore other directions to give more options to players and see what else works. when next ME is released, I will explore further the options that look more promising, including Blue. No need to dig too deep in a single direction when everything might change in a couple of weeks.
Zippo said: @super korean, hi.

When your tactic is based on someone else's tactic you should always mention that and give credit to that person otherwise it looks like plagiarism and that's not cool at all.

Please, edit the opening post and add proper credits.

Thank you.


It has only two changes from Blue 0.4, which was not tested here but was shared around. I don't mind anyone editing a tactic, but credits are nice.
ZaZ - Blue 0.4.fmf
Downloaded : 311 times
Uploaded : Nov 17, 2021
Calvino said: Just been trying a similar formation in my second season as Werder. Do you use any player instructions?

Yes, there are player instructions to all positions, like dribble more often, shoot less, take more risks, mark tighter, tackle harder and run into channels.
Target Person said: The problem imo is the very passive AI (with high possession in their defensive half) which 'forces' us to use very attacking mentality which leads to more shots and more corners and obviously more goals. Goals from corners are just a part of the issue and while the proportion might be same as FM 21 the higher number of corners together with the effective near post routine often leads to centre-back scoring 20+ goals in a season. Things gets even worse against teams with very low reputation (see my CB's destroying our regional/state championship in Brazil). It's currently hard to develop other effective tactical approaches much different from these, which is why I'm not enjoying current ME.



Maybe corners are stronger, I was just talking about what I felt while playing.

Anyway, we have some tactics with positive or balanced mentality with good score. I hope they make teams concede less goals next patch, because I really dislike condeding 2 goals per match on average.
Metal said: Very true though my idea was I wanted the midfield just to pump balls to the front three without dribbling but that seems counterproductive. But on't you notice the players dribble less in the highlights than compared with fm21?

I was in the middle of working on a tweak for my 4-3-3 but there is no need now, yours is the best one just battered City in CL and your corners are ridiculously op


I didn't pay attention if they dribble less often, but I would say they get disarmed way less than before (and dribbling was already strong in FM21). That's probably the reason why teams are leaking more goals.

Thanks for testing my tactic, feel free to tweak it as you wish!
I would just like to add that an attribute with no difference on performance doesn't mean it's irrelevant, it means it's actually bad and should be avoided. For example, having high Finishing or Decisions means your player would have lower of other attributes (for the same CA), specially when considering those are amongst the most expensive attributes. In other words, any attribute with low influence in performance should be minimized instead of ignored.
Metal said: I had the same idea for my formation but obviously your instructions proved to be superior

https://fm-arena.com/tactic/1733-4-2-1-3-heavy-metal-domilition/


True, it's very similar. I would start removing that Dribble Less if I were you. The new animation system seems to make dribbling even stronger than last year, I've seen players winning 1v1 with extreme ease.
Belmorn said: Yeah i was kinda surprised as well that my tactic getting less than 20 goals in a whole PL season got battered in the tests.
Defenitely needs tuning imo

@zaz as others mentioned corners strong , yet you don’t seem to pick play for set pieces ?


It seems to have very similar results with or without, so I prefer not to use it.
Added a version with DLP moved to SS in case someone wanna try. Results don't seem to be too different for strong team, so it's an option if you have a good AM instead of a DM.



Target Person said: To be clear it wasn't a knock on tacticians here, you guys are doing a tremendous job working with what match engine gives you. Unfortunately ME and AI behaviour look very unbalanced at the moment so very attacking + high number of corners seems to be the most effective approach right now. Hopefully a big ME update will come at some point, though honestly I don't expect it to happen...

I don't think corners are so absurd as people say. Before we had 100 goals a season with 20-25 goals from corner, now we have 140 with 30-35 goals from corner. The proportion seems about the same to me, it's just that teams are scoring more. I might be wrong, but it's just my feeling.
avonseller said: Good tactic, played all games. Media prediction 12th and I didn't really have good enough depth for IFs.

Thank you for testing!

P.S.: Just added a version of Yellow with three Advenced Forwards, since it worked well in Orange.



DJJENSEN said: Would you use winger as attackers right and left?

Would retrain them to the position you lack the most, be it WB, DM or ST.
Thanks! It still has lots of potential to improve, since I didn't try any optimization on that shape yet. Hopefully it can reach 6.0+, either by me or someone's else tweak.
MiZuki said: oooooohhhhhh new 5.8

Thanks!
Farinhoto said: Já reparei que é tuga, o que simplifica muito a conversa pk o meu inglês...

Tenho uma serie de perguntas que fazia gosto que me respondesse em relação a sua tática.

-- Estou no Newcastle 1ª época e tenho tentado aplicar a sua tática mas noto que é bastante inconsistente. (foto 1). Alguma dica??

-- Quando tens alguém expulso como  ajustas a tática??

-- A informação que tu colocas-te no que respeita aos jogos em casa, fora ou jogo difícil, é mesmo indispensável ser usado ou podemos ir sempre em ATACAR, faz alguma diferença??

Obrigado pela partilha da tática e boa continuação.


You can use private messages to talk in foreign language.
Just trying some new shapes to see if it works well. Orange is a 4-3-3 with three strikers and no wingers, with focus on scoring lots of goals.





Orange SS is the same as Orange, but with DLP moved to SS. Results are in this comment here. Since it's just a small variation with very similar results, @Zippo can leave it in the bottom of the priority list to be tested, or even ignore it. I uploaded it more to give options than to be tested.

Orange 2CM is a suggestion of MrGreen, moving both Vol to CM and SS to DLP. Results are here.

Light Orange SS is a tactic to save energy and avoid cards. It's worse than Orange SS, so it should only be used when you have a comfortable lead, like at least two or three goals.
It didn't update here yet.
Tejash said: @ NeOnHD92 can you please explain how to select if we are underdog or a hard game as it sometimes becomes tricky so as to which mentality to use.

Hover over a couple of players from your opponent and see how the compare to yours. If they are better, then you are underdog.
fmalex said: Hello perfect tactic for AS ROMA THX you

Thanks for testing it!