WesleySantiago said: @ZaZ What would you say is the order of importance of the positions? The most important positions in the tactic? Can you give me an order so I can decide which position to choose the best player for first? Expand
It is hard to quantify, because I would rather go for balance instead of focusing too much in a single position. That means I would prioritize positions with less performant players (often the slower ones). If the team is well balanced, then I would prioritize the main goal scorers first, like wingers and shadow striker. After that, I would go for wingbacks and central midfielders, and finally defenders and goalkeeper.
ggrpereira said: Hi! I’m trying to better understand what kind of players suit each position in this tactic.
Could you briefly describe the ideal profiles per role (key attributes, traits, physical/mental focus)? I’ve seen the filters, but I’d like a clearer idea of what to look for when evaluating players.
Thanks! Expand
The attributes for most positions is the same, with some small differences here or there. For example, central defenders benefit more from jumping than dribbling, while flank players benefit more from dribbling than jumping reach. Central defenders also benefit much less from stamina than flank players, but I feel like they benefit much more from anticipation. No matter what, all of them benefit greatly from pace and acceleration, so those should always be the primary focus.
Keep in mind that is just my perception, but it is very hard to test the impact of attributes in different positions, since each player is only responsible for a small part of the team performance.
Chatin said: Hello @ZaZ Since there are 4 workouts, how should I use them? 1 per week or whichever one I like best? Expand
There are two workouts, each of them with versions for 1 and 2 matches in the week. My recommendation is to use Growth 3 times per month, and Rebalance 1 time per month (so, 3:1).
machao007 said: Hi, zaz . i have aquestion about full rest day. If ther is a travel take one slot on full rest day then rest will only has 2slot+1travel is it count as full rest day? or i have to set the next day with rest x3 to activate full rest day? Expand
No, it only counts as rest if all three sessions are rest, and travel disrupts that. The solution is to move training for the travel day, and rest in the day after.
Faker said: is there any reason why your tactics all have work ball into the box and not balance? Expand
People tested many things, many times, especially early when FM26 was just released. It just happens that tactics with Work Ball Into the Box have better performance than those without it. After people identify that one instruction is usually better, they stop testing the alternative. It does not mean you cannot have good results or even a better tactic with Balanced or more shooting, it is just that people tried many times and it didn't work.
Jantje046 said: Can you show player instruction for on console Expand
Player Instructions All: Tackle Harder DM: Pass Shorter, Trigger Press More Often BCB: Pass Shorter, Trigger Press Less Often WB: Sit Narrower, Cross From Byline, Shoot Less Often, Trigger Press More Often IF: Stay Wider
extazx2 said: Hi ! For the youth training, you put the rebalance 1 match every week, or you let the youth coach handle the training, and put 1 rebalance every month ? Expand
jersve said: Ive got so much problem winning the tougher away games in PL. Though im am a top team. Trying all the recommended tweaks but nothing ever helps vs City and Liverpool away.. Expand
Some matches are supposed to be simply harder. If you could easily win against City and Liverpool away, or other top teams of the game, then there would not be much to do in the game.
deegenom said: I am more interested into opposite, "keeping result" after leading against much better opponent and stuff like that because this tactic is very good against similar opponents but it is challenging when facing stronger opponent and you want to keep current result. Expand
OpticFawn said: @ZaZ how do I use the filters, you said one is to remove bad players and one is to find elite players, are we supposed to use them together, or increase certain attributes like only pace & accel for the min filter or all lmk Expand
The problem of filters is that a very good player can be filtered out. For example, the elite filter can remove a player with very high attributes, but only 9 in Work Rate. The basic filter would keep that player, but would also show a big number of worse players. In the end, it is all about "fishing" for the right players.
duxa92 said: Zaz, thanks for reply. Do you use individual role traing for GKs or left it blank as for outfield players? Expand
Personally I use individual role training for all positions. GK trains for goalkeeper, flank players training for opposite side, and MC training for AMC (and vice versa). That allows me to focus on four positions other than goalkeeper, making much easier to manage the squad.
deegenom said: So is there any way to get more variations of this specific tactic for different situations? Like for example if you are playing against way stronger opponent and you want to be careful and happy with 1-0 or even 0-0 and not playing very attacking? Or eventually if you want to close down the game after scoring goal and leading lets say 1-0 against way stronger opponent etc? Expand
I tried to make some variants that concede less goals, but did not have much success. If you are desperate to score, on the other hand, then you can simply change mentality to Very Attacking.
It is hard to quantify, because I would rather go for balance instead of focusing too much in a single position. That means I would prioritize positions with less performant players (often the slower ones). If the team is well balanced, then I would prioritize the main goal scorers first, like wingers and shadow striker. After that, I would go for wingbacks and central midfielders, and finally defenders and goalkeeper.
ggrpereira said: Hi! I’m trying to better understand what kind of players suit each position in this tactic.
Could you briefly describe the ideal profiles per role (key attributes, traits, physical/mental focus)? I’ve seen the filters, but I’d like a clearer idea of what to look for when evaluating players.
Thanks!
The attributes for most positions is the same, with some small differences here or there. For example, central defenders benefit more from jumping than dribbling, while flank players benefit more from dribbling than jumping reach. Central defenders also benefit much less from stamina than flank players, but I feel like they benefit much more from anticipation. No matter what, all of them benefit greatly from pace and acceleration, so those should always be the primary focus.
Keep in mind that is just my perception, but it is very hard to test the impact of attributes in different positions, since each player is only responsible for a small part of the team performance.
There are two workouts, each of them with versions for 1 and 2 matches in the week. My recommendation is to use Growth 3 times per month, and Rebalance 1 time per month (so, 3:1).
SS is the one to sacrifice.
No, it only counts as rest if all three sessions are rest, and travel disrupts that. The solution is to move training for the travel day, and rest in the day after.
People tested many things, many times, especially early when FM26 was just released. It just happens that tactics with Work Ball Into the Box have better performance than those without it. After people identify that one instruction is usually better, they stop testing the alternative. It does not mean you cannot have good results or even a better tactic with Balanced or more shooting, it is just that people tried many times and it didn't work.
Is this correct cos the positions dont have OCB or AWB?
You are right. I fixed. =)
Player Instructions
All: Tackle Harder
DM: Pass Shorter, Trigger Press More Often
BCB: Pass Shorter, Trigger Press Less Often
WB: Sit Narrower, Cross From Byline, Shoot Less Often, Trigger Press More Often
IF: Stay Wider
GKs have much less influence than other players, but I often look mostly for Agility and Reflexes.
Yes, you can. They barely touched training in FM26.
For the youth training, you put the rebalance 1 match every week, or you let the youth coach handle the training, and put 1 rebalance every month ?
I put every week.
Some matches are supposed to be simply harder. If you could easily win against City and Liverpool away, or other top teams of the game, then there would not be much to do in the game.
Mark test the effect of Very Defensive mentality, and it seems to be useful at conceding less goals, at the cost of heavily reducing your chances to score.
https://fm-arena.com/thread/17317-mdw-343-standard-vdef/
The problem of filters is that a very good player can be filtered out. For example, the elite filter can remove a player with very high attributes, but only 9 in Work Rate. The basic filter would keep that player, but would also show a big number of worse players. In the end, it is all about "fishing" for the right players.
duxa92 said: Zaz, thanks for reply. Do you use individual role traing for GKs or left it blank as for outfield players?
Personally I use individual role training for all positions. GK trains for goalkeeper, flank players training for opposite side, and MC training for AMC (and vice versa). That allows me to focus on four positions other than goalkeeper, making much easier to manage the squad.
deegenom said: So is there any way to get more variations of this specific tactic for different situations? Like for example if you are playing against way stronger opponent and you want to be careful and happy with 1-0 or even 0-0 and not playing very attacking? Or eventually if you want to close down the game after scoring goal and leading lets say 1-0 against way stronger opponent etc?
I tried to make some variants that concede less goals, but did not have much success. If you are desperate to score, on the other hand, then you can simply change mentality to Very Attacking.