Mark
ZaZ said: I tried with three different tactics and everytime I lower intensity, lower team does better. It might be because of a completely different reason, but it seems to me that weaker teams don't have the intensity to keep up with higher intensity tactics. They still do well with them, but not as well as they would with lower intensity. I wish someone else could test it to see if the hypothesis stands.

I have a few more days testing left and then might have a play with that thought. It kind of makes sense. What it might mean is that as you move through the divisions you very slowly increase the intensity. Are you talking Mentality and Tempo?
ZaZ said: Since his tactic got better results for underdog teams, I suppose I don't need to show those things from mine, right?

When I get a chance in the next few days I might go back through results to look at set pieces as well to try and see if we can get a feel for what is working.
ZaZ said: Thank you for testing! I suppose that proves weaker teams don't have the stamina to keep up with high intensity tactics. I guess higher Stamina on players would help, but it's hard to tell without testing or knowing how the new stamina system works exactly.



Remove the left AF (would be my first option) or the left VOL.


Not sure I agree with that. I think it is more that you can make a bigger impact with tactics at lower levels. With League 1 your tactic still finished 5th with an expectation of below 16th so I wouldn't say it is a bad result. Far from it, you would still be considered very successful with that result.

I would need to test more with the Leagues above to draw more conclusions I think.

FM Arena are marking low at the moment but I have had a lot of success using combinations of 3 or 4 tactics from here that seem very successful.
NoSignal said: Can u add screenshots for player instructions, team instructions and set pieces? I want to try this on switch where i cant Just pug tactic.

The Set Pieces are from ZaZ last year. I have included some but I am sure you would be able to find the rest around. A fair bit of work but I think I have what you needed.

Player








Team




SP
ZaZ said: Just added a version for underdog teams. In vacation mode with Norwich, it can consistently take them to Euro Cup (around 10 points per season more than normal Red and 20 goal difference better). @Mark, let me know if you can try this one in the lower leagues. =)

Very impressive below L1 level with 3 wins and a 2nd from 4 divisions. Only 5th in L1. But overall should get you through to playing professional and then still competitive until you make the big leagues.

NoSignal said: Can u add screenshots for player instructions, team instructions and set pieces? I want to try this on switch where i cant Just pug tactic.

Will do, when I get a break in my testing. Should be in the next 2 hours
This tactic just hit the front in my testing. I am now running this with success in lower leagues

ZaZ said: Just added a version for underdog teams. In vacation mode with Norwich, it can consistently take them to Euro Cup (around 10 points per season more than normal Red and 20 goal difference better). @Mark, let me know if you can try this one in the lower leagues. =)

I have bumped it up the queue - running now. Should be available in an hour and a quarter depending where I am up to with my bread making.
This tactic has just gone to the top of my testing with 3 wins a 2nd and a 4th

I have tested 6 tactics today since the release. Selected tactics based on a combination of Eric's testing and my Beta testing. Ran the tactic in 5 divisions with sides that were all 33/1 with the bookmakers and rated between 16 and 20 with the media. L1 Shrewsbury, L2 Carlisle, VNL Halifax, VNN Southport and VNS Hungerford.

Here are the results.



You will notice that Electro and Arrowhead had less games. Electro Manager was sacked by Shrewsbury after 37 League games and Arrowhead Manager was sacked after just 14 games by Hungerford. This probably meant they faired better than they would have given their under performing team didn't play out the season. Next to test is ZaZ Red 1.0 and then the remainder of the tactics of interest.

As always my interest is lower league sides so there are columns for Non League PPM and Rank. The main column of interest should be PPM. I do find it interesting in my tests to date that no one formation is dominating so far with this release.

Hope this helps someone.
Looks like the match engine might be marginally different. The Beta final was listed as ME 22.1 and it is now ME 22.2
I haven't tested at League 2. Try it until you have a few losses. Use Electro and 442RMD in the other slots and then try them. All three are very good tactics
Going back and analyzing I think Dragons Den is best for very bad sides, then Electra takes over. In English Leagues Dragons Dens best below Vanarama National League. Which means my testing doesnt work above that level. Thinking back that is what started me testing in FM21. I only play lower league Sides.
Thanks @Eric. That is disappointing but I guess we are testing different things. Thanks mate. Definitely went well with the lower league sides.
@Eric is there any chance you can test this. Does really well in my tests. Thanks
I adapted the TFF Cerber with lessons learned from the FM22 Beta to produce this tactic. Seems to test pretty well winning 2 of the 3 leagues I tested with side ranked to finish in the relegation zone. Testing would indicate it is good with underdog and lower league teams.



It tested well but not great with me. I holiday test with 3 very lowly ranked sides in Vanarama National, North and South. Electro is still well clear. All the numbers are averages between the 3 comps.

ZaZ said: I have two versions of Red 0.4 (also known as "All Mid" ), one with and another without mark tighter. I'm not sure which one is better (I believe 0.4b), so I appreciate if anyone can test and give me some second opinion. Player stats are from best XI, since team was picked by assistant manager.

P.S.: I got the idea to use IWB-At from @momentaryblink. Red 0.3 also used two Vol-At, but performance was lower because of IWB-Su. When I saw his Arrowhead, I just changed my IWB to At and results got better.

Red 0.4, without using tighter marking:




Red 0.4b, using tighter marking:




You have moved away from using Target Forwards. I will give your tactics a try in the next few days. I do like a couple of formations in the new game and one is yours. the 4-2-2-2 wide I think works well. The other is combinations of Electro, a 4-2-3-1 or some derivatives of it like 4-1-3-1-1 or 4-1-2-1-1. I think the defensive back 4 are pretty set, Inverted WB or WB Support or Attack with 2 DCs BPD Defend. So I think there has been plenty of progress through the Beta period so far. Time will tell if these hold but I suspect they will. There really hasn't been a major flaw unearthed that would make them change the match engine yet like a corner or throw in routine that happened the last few years.
I have had a bit of a look at @Eric results to try and see if there are any patterns. I have excluded the tactics where he hasn't tested for a full season. I have also started testing them in my lower league tests. Here are the results from @Eric Tests.

I have focused on the teams that have either made 2 points per game or had a goal difference of over one goal per game.



I hope this helps someone