Zippo
@Wangchang, hi.

Please, add a screenshot of the tactic.

Thank you.
Sane said: Maybe still testing the offside trap? Logically, it should work well with pressure.

Max EBFM has already tested it and found it was doing nothing, I tend to believe in his result. :)
dax229 said: How long of these testing are left? I just wanna see some tactics test (

We'll test one more ( counter-press ) and back to tactic testing
Base Tactic:
Team Instructions: Overlap Left & Right
Player Instructions: None







The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
ta2199 said: Does shoot less often get tested soon ?
As far as I know the only thing 'Work Ball Into Box' does is enabling 'Shot Less Often' PI for every position and 'Work Ball Into Box' has been tested already so I really don't see the point in testing 'Shot Less Often' separately.
Base Tactic:
Team Instructions: Dribble Less
Player Instructions: Dribble Less ( for eligible roles )







The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
Base Tactic:
Team Instructions: None
Player Instructions: Dribble More (excluding CDs & GK)




Comment:
- In the test AF, AM, FB and both DMs had 'Dribble More' PI enabled
- IF, W and CWB had 'Dribble More' PI enabled by default and it can't be disabled.
- Both CDs and GK had the default PIs.


The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
Base Tactic:
Team Instructions: Work Ball Into Box
Player Instructions: None







The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
Sane said: @Zippo, maybe you should at least alternate between a test of tactics and a test of instructions.

No need to worry, we'll back to tactic testing soon.

Sane said: For example, the Attacking mentality performed better than Positive, perhaps because it automatically increases tempo and pressure.

What do you think about this?


From time to time on the official game forum SI representatives explain how the mentality works and what it does. It isn't only about Tempo and Pressing, it's also about many different things like "off the movement" during the defensive and attacking phases, decisions making and much more.

Of course, our tactical instructions testing isn't perfect because it doesn't testing synergy between instructions but still we believe it's a great help in creating tactics and it's worth doing.
I've added 2 additional combinations to the 1st post.

It looks like the one above has the best result.

Base Tactic:
Team Instructions: None
Player Instructions: None




Each tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
Base Tactic:
Team Instructions: Counter
Player Instructions: None






The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
Base Tactic:
Team Instructions: Pass Into Space
Player Instructions: None








The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
tom100000000000 said: ON/OFF? Isn’t this three options? Where you can also have both unselected?

Or maybe take fewer risks going to be a separate post


'Take Fewer Risks' is a separate PI and it requires testing separately.

tom100000000000 said: Where you can also have both unselected?
When they both unselected it's the "OFF" result.
Base Tactic:
Team Instructions: None
Player Instructions: Take More Risks





The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
Base Tactic:
Team Instructions: None
Player Instructions: Mark Tighter





The tactical instruction was tested for 2,880 matches and then the result was translated into a standard season of 38 matches:
crizeKOS said: Is much shorter with hightest tempo cmming out?
I've added the missing result.

At some point later we'll add a few more combinations.
@Tejash, I've removed some of your posts.

Please, refrain from making off topic comments. This thread is about Vujevic's tactics.

Thank you.
ntr master said: why u guys didnt upload new upload of tactic?
Hi,

Our testing server's been busy with testing tactical instructions, when we're done with them then we'll continue testing tactics as usual.

Cheers.

https://fm-arena.com/board/10-tactical-instructions-testing/
ZaZ said: I know it's hard to test all the options, but I have found in my experiments that 25% and 75% of some instructions are usually better than the middle or extremes. It happened in defensive line, and also in passing directness, even if it was very close that it might just be statistical noise. Anyway, I think it would be nice to test those middle grounds, but I understand if it's not possible.

You're right there's always a chance of 75% value is being better than 100% for some tactical instructions and if there's a strong sign that it might be the case then we'll also test 75% and 25% value.

For example, if we take the defensive line then its 0%, 50% and 100% values produce almost identical results so there's almost no chance of 25% and 75% values deliver anything different. Also, if we take the tempo then its 50% and 100% values produce almost identical result so there's almost no chance of 75% value delivers anything different.