Have you tried optimizing the roles trained? Sometimes I need to train players to a new position, and it is possible to pick roles that focus on the desirable attributes since they are only used to define attributes trained.
Personally, my training schedule is: - 2x Physical + Match Practice (for two matches a week) - 2x Physical + 2x Match Practice + Attack + Defend + Set Pieces (one match in the week) - Quickness focus - Everyone trains roles with good highlighted attributes for their position
I don't know exactly how that compares to the ones in the list. Probably worse pace and acceleration potential, but I usually prefer to profit more on sales to be able to afford more high quality fast young players, allowing me to reach 18-20 pace and acceleration anyway. I add set pieces because I believe (and that might be just my fantasy) that players score more from set pieces when they train that session (again, I didn't test this, it is just my observation, which might be very wrong).
Anyway, I would like to know if someone can test if Set Pieces actually have any influence in goals from set pieces (using some quality set piece routine, obviously). I would also like to suggest, if possible, to post pictures of the expected resulting player with each routine, starting from a fast young player (like 12 pace and acceleration at the age of 16, or 14 of each at 18, which is pretty realistic). I think it would be good because, sometimes, having a player with 19 in pace and acceleration and good values in other attributes can be better than a speedster with 20 pace and acceleration and 1 in the rest, making many of the training schedules judged "inferior" become viable instead.
Same as 1.55, but with IFs playing wide, because playing narrower didn't work well with Whipped Crosses. This test uses Low Crosses, and is a reference point to compare with the version with Whipped Crosses (giving a last chance to that team instruction).
In real life football, players usually receive passes with the opposite foot of where the ball comes from, using their body to protect against opponents. That means if you are in the left side and get a pass from the right side, you get the ball on your good foot, which is usually in a better position for a dribble or pass. However, FM does not have that realism, so it makes much less of a difference in the game.
treath said: Zaz, i'm playing with 1.46 version but i made these tweaks myself, i guess this version will get better results.
Besides i still sticking with low crosses, but i add take more risks OCBs, Shoot Less for wingbacks, i add too sit narrower for inside forward and i really do not know if it is a coincidence or not but after i add Hold up the ball instruction for Shadow Striker my team bang more and a lot of goals.
Shadow striker itself score more and give more assists, there is a game he made 3 assists and score 2 goals, that not happen never before this instruction. Maybe after your currents tests you should add this.
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In defence there is a difference in Argus for my team made sense, that is set off the step up more instruction and make balanced...at least watching the games it seems i suffer less from long balss and killing passes. Expand
Thanks! I will try some of those tomorrow and see how it goes.
Giving a new chance to Whipping Crosses. For this version, I also added take more risks to OCBs, since they have more options for passes from the back than other positions, and shoot less often to wingbacks, since they have the lowest accuracy because they mostly shot from outside of area. Those instructions have been successfully tested in Argus, and they make sense.
max 737 said: There is something major wrong with this FM26, I get knocked out of Carabao cup first round at home 1-2. I have 14 shots on target and score only 1 goal and they have only 2 shots on target and they score both the two goals. And this happens repeatedly. This is absolutely unrealistic for me. And this never happens on my side but always with the opponent's. How is this possible? Because of this no tactic works properly. I may have to stop playing this game Expand
FM has always been like that. There is no way to fix it other than deep prayer.
treath said: ZaZ, watching games i found the performance of my shadow striker very bad, does not participate well, score some goals but....
Did you test other roles in the AMC position like Atackind Mid or Channel Midfield?? The SS really outperformed all other roles? (i read somewhere that the channel forward is the best if you play with striker) Expand
I tested other roles, and SS seems to be the best right now. AM is close, but the others did not perform very well. I can investigate the role again after my current batch of tests.
Chris said: Are we really testing new tactics or it's just the same tactic? Every tactic I see posted it's almost the same formation with similar if not the same points. For example, rank#1 from zaz has more than 30 tested variatons. At this point it's really worth keep wasting time on testing again and again the same formation? Also, we can say we found what is broken (no striker, 3 def atk, 5def def) so why not focus now on different formations or trying to get good points on striker formations? I love to test tactics and make random formations but man, this is starting to be so boring. Ofc it's my personal opinion and im not trying to sound rude. Thank you all for the time u dedicate to create and test tactics, gg Expand
Many people are trying different formations, you can see at least a dozen in the first page of the tactic testing log. You are just focusing on the tactics on the top of the table, which are similar because that is what works in this version. People trying to improve the meta will use others as inspiration, or try to tweak their tactics, but that does not stop others from trying what they want.
Personally, my training schedule is:
- 2x Physical + Match Practice (for two matches a week)
- 2x Physical + 2x Match Practice + Attack + Defend + Set Pieces (one match in the week)
- Quickness focus
- Everyone trains roles with good highlighted attributes for their position
I don't know exactly how that compares to the ones in the list. Probably worse pace and acceleration potential, but I usually prefer to profit more on sales to be able to afford more high quality fast young players, allowing me to reach 18-20 pace and acceleration anyway. I add set pieces because I believe (and that might be just my fantasy) that players score more from set pieces when they train that session (again, I didn't test this, it is just my observation, which might be very wrong).
Anyway, I would like to know if someone can test if Set Pieces actually have any influence in goals from set pieces (using some quality set piece routine, obviously). I would also like to suggest, if possible, to post pictures of the expected resulting player with each routine, starting from a fast young player (like 12 pace and acceleration at the age of 16, or 14 of each at 18, which is pretty realistic). I think it would be good because, sometimes, having a player with 19 in pace and acceleration and good values in other attributes can be better than a speedster with 20 pace and acceleration and 1 in the rest, making many of the training schedules judged "inferior" become viable instead.
But i will stick with it in my save, i like it watching the games.
Thanks ZaZ
You are welcome, and thanks for the suggestions.
Yes, I just use the same for the entire year, and add friendlies when there is no match.
Same + AWB: Shoot Less Often + OCB: Take More Risks + IF: Stay Narrower
It doesn't make much of a difference in my opinion (didn't test it), but I usually put in the same side as foot.
https://fm-arena.com/thread/13508-training-is-fake-it-just-assigns-attributes-not-grows-attributes-results-based-on-a-large-number-of-tests/page-12/
Besides i still sticking with low crosses, but i add take more risks OCBs, Shoot Less for wingbacks, i add too sit narrower for inside forward and i really do not know if it is a coincidence or not but after i add Hold up the ball instruction for Shadow Striker my team bang more and a lot of goals.
Shadow striker itself score more and give more assists, there is a game he made 3 assists and score 2 goals, that not happen never before this instruction. Maybe after your currents tests you should add this.
-----
In defence there is a difference in Argus for my team made sense, that is set off the step up more instruction and make balanced...at least watching the games it seems i suffer less from long balss and killing passes.
Thanks! I will try some of those tomorrow and see how it goes.
FM has always been like that. There is no way to fix it other than deep prayer.
Sad for the loss, but thanks for testing!
Did you test other roles in the AMC position like Atackind Mid or Channel Midfield?? The SS really outperformed all other roles?
(i read somewhere that the channel forward is the best if you play with striker)
I tested other roles, and SS seems to be the best right now. AM is close, but the others did not perform very well. I can investigate the role again after my current batch of tests.
Many people are trying different formations, you can see at least a dozen in the first page of the tactic testing log. You are just focusing on the tactics on the top of the table, which are similar because that is what works in this version. People trying to improve the meta will use others as inspiration, or try to tweak their tactics, but that does not stop others from trying what they want.