ZaZ
Antal said: does learning new positions on the field and skills by a player consume CA?

Each position has different weights for each attribute. When calculating the CA of a player, the game considers the highest CA weight from all positions, adjusted by the proficiency in those positions. That means they don not consume CA, but they make your attributes more costly, which results in higher CA for lower attributes.


juliius said: For most positions yes. Think wingers learning opposite side might be the only exception, not sure about fullbacks learning the opposite side. The others i'm pretty sure uses up CA

Positions from opposite side have the same weights, so you can safely train players in those positions without affecting CA.
Testing if CHM moving forward more often benefits a very attacking tactic. This version does move forward, while Autumn 2.21 does.



Testing if drop off and central defender pressing less often improves the defense of a very attacking tactic.



isfrost said: Hey ZaZ, I really like your tactics, this one is very attacking and uses a high tempo, which works great. I was wondering if you have a variation of this tactic that’s more defence-focused or easier on the players once you’re winning (like 3-0)? Something that keeps a similar style but is stronger at defending and has a good ratio of GA rather than pushing lots of goals. Thanks!

Light version when you have a comfortable lead: Ease Off Tackle for all players, Stay On Feet, reduce one step in Trigger Press and Tempo, set mentality to Positive, and change IFs to IWs. The goal of this version is to avoid injuries and cards, at the cost of performance.

For a defensive version, simply set mentality to Positive and IFs to IWs.
Stickmata said: With the autumm v2.11 tactic you sent before, I became the champion by far with 109 points and 149 goals with the leicester city team. However, with the same tactic, the Southamton team could only be 17. Team strengths are very close to each other. Could you please try the tactics with different teams?

FM Arena tries the tactic three times, with five different teams.
Testing the impact of setting BCB to Trigger Less Often in isolation, without Drop Off More. This instruction makes sense since the BCB often defends counter attacks alone, so holding the line until other defenders arrive is a very good idea.



Testing the impact of drop off more in isolation, without setting BCB to trigger less often.



I noticed one of the AWBs was set to Shoot More Often by mistake, so I am fixing it. I am also testing CHMs Making More Runs again. I tested in the previous patch and it didn't give good results, but I have to check if it has influence in the good results of the current top tactic.



Good job!
A tactic that uses every single position, so any player can be useful. It can be mirrored if you want to use flank players of the opposite side.



The goal of this tactic is to use all positions (except CF), so any player in the market can be used. I am still trying a version of this using a striker too, but results were pretty unimpressive so far.



I have changed my Rebalance training to use 1x Physical instead of 1x Resistance (80 => 51). The reason is to give a boost to Jumping Reach and Agility. The schedule was updated in the first post.
Ellever said: Any of these work on FM24 or is the EF 4-2-2-4 still the best FM24 one?

It doesn't work because FM24 didn't in/out possession settings.
Antal said: What if a team has two equal teams of players who play alternately? How should the schedule be organized?
If a rest day is scheduled after a game, then the players who haven't played won't get any training time, even though they have plenty of energy.


Cannot be helped. Luckily the most effective training schedules have only a few sessions, so plenty of time to add rest during the week.
https://fm-arena.com/thread/13712-tentatively-new-training-schedule-renderings-based-on-attribute-test-results-welcome-to-propose-more-combination/page-1/
Rakkoen said: This really the only training u use? Why attacking 4 times, and not defending or a general psychical, or even Quickness it self?

It is attacking 6 times, and it is based on the tables from the post below.
https://fm-arena.com/thread/13508-training-is-fake-it-just-assigns-attributes-not-grows-attributes-results-based-on-a-large-number-of-tests/
Chris said: What do you want to tell me with that? I did it in last patch, but now im focusing on 4231 with BBM and because of the limit 2 tactics I cant upload everything (had one 75 but cause of retests it went to 73). Also, every tactic you sent is strikerless in defense, much easier to get better results. I don't like strikerless in atk/def.

Relax, I am not trying to antagonize or create drama, I am just saying there are other people creating tactics in that style. Probably half of the tactics submitted every day do not follow the strikerless formula, so it is unfair to say no one is trying different formations.
Chris said: I agree with you on everything but I am really trying to make work other tactics like 4231 or 433, I made two +76 433 and 4231 which, doing it alone while everyone is 5-2-3 SS perma, is an achievement.

https://fm-arena.com/table/fm26-hall-of-fame/?pos_data=%7B_2_-_2_._3_-_2_._5_-_2_._6_-_2_._23_-_2_%7D&mirror=2&asym=2#options
wjechal123 said: I understand 100% that they want to max it out however in case of  tactic like yours ZaZ - Autumn 2.11 or just 5-2-3 there is already 150+ versions of it and thats for me is starnge because i feel like its already drained to the every last change and i would be surprised if there will be something new with this tactic( until next engine change).

The same can be said about those other formations. People have tried different formations over and over again, and they stop trying because they realize it does not perform well in this version. It is not like people abandoned strikers because they love AM or SS, they just tried strikers in every way possible, and they simply suck.
wjechal123 said: There is no 442 4231 433 because they dont work - I see the same issue that because im trying to create tactics that no one did and when someone big do that (like zaz or gerrard) - then everybody tries change one thing and hope that it will boost score by a dozen. I understand maxing the tactic but 5-2-3 with ss is practiclly every day tested as if there was something new this time -  its annoying. Also i feel like even on fm24 page ofc there was 4-2-4 absued but there were more unique tactics that worked. Also engine its not helping for example: tactics with strikers or unique roles .

People naturally give priority to test their best tactics, and that makes harder to test other things with the limited slots. However, there is a whole table for Plug and Play tactics with strikers, and another one for Hall of Fame in several unique formations. The issue is not the lack of different tactics, it is just that people want to play with strikers or two defenders while having the same performance as the most effective tactic.
Antal said: Is it necessary to develop a training base and find good coaches? Does this affect the quality of training?

It is not necessary to follow my training schedule, I just posted what I use. You can probably get better information about that here: https://fm-arena.com/thread/13508-training-is-fake-it-just-assigns-attributes-not-grows-attributes-results-based-on-a-large-number-of-tests/page-18/


DeviAngel said: When you get a red card?

SS gets sacked first, then wingers if you get a second red. Feel free to give individual instructions to Ease Off Tackles to players with yellow cards, or sub them out at half time.