Zippo
ta2199 said: Hi, just wonder can you test the affect of jadeness to performance ? @Zippo

Hi,

As far as I know "Jadedness" is a quite simple thing. A high "Jadedness" decreases the rate at which players restore their conditions, it also might be that a high "Jadedness" increases the rate at which players lose their conditions during matches but I'm not sure about that. Unfortunately, it isn't that simple to test it.
ZaZ said: I suppose that would be better. Thanks!

Done.

But unfortunately, it looks like some attachments have been removed from the OP. :(
ZaZ said: Tried to organize better here with frequently asked questions. Next patch I want to move the DLP version here (even if not tested) just to keep everything in one place.

If you want I can merge the threads for you.
KOniGun said: Sure ! Great tactic
Finish 2 / Predict 7

Andy Delort, finished top scorer in the championship, before mbappe.


Thanks.

Please, update the opening post and upload a screenshot that shows the tactic with TIs.
@KOniGun, hi.

Please, post your own results with the tactic.

Thank you.
ZaZ said: Do this instead of RPM on next patch, please.

Sure, on the next patch we'll test it instead of the RPM version.

Btw, we've gathered enough data to conclude that some other changes like Wingers(S) -> Defensive Wingers(S) or Box To Box (S) -> Central Midfielders (S) make a smaller difference than the RNG even after 6 runs ( 912 matches ).

Even the difference between Vol(A) and RMP(S) is hardly can be caught on 6 runs ( 912 matches ).
@cptdoggo, hi.

If you want anything from this thread was considered for the testing then please, format the thread like this - https://fm-arena.com/find-comment/9585/

Thank you.
@cptdoggo, hi.

If you want anything from this thread was considered for the testing then please, format the thread like this - https://fm-arena.com/find-comment/9585/

Thank you.
ZaZ said: Basically, DLP instead of RPM, but I wanted to create a thread with more information to prepare for next patches. It might not be tested for 22.2, but it could get a test on 22.3 instead of Blue DM. In my tests, this one is better.

If DLP instead of RPM is the only difference then there's no point in testing it because the RNG is bigger than that change even after 6 runs.
@Vujevic, hi.

Please, add a screenshot of the tactic.

Thank you.
Thiago said: FYI, TFF is the
That's not true. I know who are the founders.

Please, don't spread misleading information.

Thank you.
Mark said: @Zippo are you testing all tactics over the 6 tests or just the leading tactic?

For now all tactics rated 5.1 or higher should get 6 runs ( 912 matches ) but at some point in the future all tactics rated 4.8 or higher should get 6 runs ( 912 matches ) too.
@MakeSuRE, hi.

Please, upload the screenshots as attachments.

Thank you.
Tejash said: @Zippo  is the new testing table for patch 2.0 as per the new database *

The patch 22.2.0 results on the new database.
CBP87 said: Yeah no worries mate, so if I may use Mongoose as an example, it uses very attacking mentality with standard passing and standard width but with the ME update, these options are no longer available for very attacking mentality and have defaulted to slightly shorter passing and fairly narrow width meaning its a different tactic so to speak

Ok, I see...

Hmmm... it might be that it was a visual bug and under the hood it always worked as "slightly shorter passing" and "fairly narrow".

Anyway, based on our experience I can say that 1 notch difference in the passing and width settings make so small difference that it hardly can be seen after 6 tests ( 912 matches ).
CBP87 said: How will you get around the difference the update has made to the TIs for very attacking mentalities?

Could you elaborate a little bit on that? I don't get it.
CBP87 said: @Zippo with these ME updates especially to the very attacking TIs, will you be looking to retest the tactics you've already done?

At first we'll retest the top rated tactics from the previous patch as we always do
iwin89god said: @Zippo can you test it? this tactic has very beautiful and fluid gameplay and good results

Hi,

The queue for testing is quite big at the moment so I would not expected to get tested soon. There's still a lot of tactics that need to be retested on the new database.