ZaZ
Sane said: @ZaZ you promised to release an update to your tactics very soon, how are you? Can't wait anymore)

I didn't promise anything, but I will be releasing something before the weekend.
Mark said: @ZaZ I would be happy to test. I have set up an environment that appears to be relative stable. All injury proneness and dirtiness set to 1 for all players, consistency and important matches set to 20, all injuries and bans removed prior to starting, morale and fitness etc set to 20, most contracts frozen as all players have 10 year contracts. I have only loaded the game for English Leagues but a couple of European players have come in for major teams. I have run most of the top tactics and the results are very close to proportionally to here. I have the lowest ranked side in each of the 7 English comps ie 314 matches per run, EPL thru VNS. The Training Rest has been set as per your advice, and the tests run on Holiday with must use tactics. The tests run for about 90 minutes but you get 314 match results for the run. I am just running the second Corsair one at the moment.



Please let me know if you want to be my next guinea pig.


I might send after this battery of tests.
Sane said: The current tactic may be updated to version 2.0 to test the results, plz?

I mean, there isn't much to be anxious about this tactic, it will probably be around the same as the top of the table, maybe lower. I would rather have you guys using the best tactic from the table.

I need to keep checking because I'm trying to get something different enough to motivate people to keep testing and tweaking. Right now, the top is kind of stuck between two or three tactics, and the tweaks in between, and I would like to give new options (which is why I'm going for a single DM instead of two).
Falbravv said: Zaz, any news on your progress ? (saw on twitter a nice screenshot :angel: :angel: )

Since so many good tactics are popping up, I'm not in such a hurry, so I'm taking my time to identify what works and what doesn't.
Markreed84 said: Saw some people complaint the training gets too many injuries. I also found this to be the case, especially with older players.

What I found is that if you add any individual training at all then the player has a high training workload.

My solution to this was either don't use individual training, or, change the rest intensities to how they are in the image attached. This keeps workload at medium even if you add lots of individual training.


You can set it to no pitch or training when under excellent, so they only train when their condition is at the best.
Chocorelo19 said: I really don't know what more to say. The other tactic that you claim that I've copied is not even the same formation. This is ridiculous and I won't debate anymore.

It's fine. This area was created not only for accusation, but also for people to check and see if it's really a copy or not. Let other users compare the tactics and say their opinions. I might just be wrong.
Chocorelo19 said: After you took all the colours from the rainbow this year you started taking all the elements. I don't understand what are you trying to gain by doing this post. It's just sad....

I'm not trying to gain anything. I even complimented the tactic in the comments and said it was a good one, mixing the best of FM-Arena and FM-Base. I just don't understand why you are saying you built it from the ground.
The tactic Corsair IF clearly took this one as base, but the author claims he did it from scratch.
TheAmazingHindle.fmf
Downloaded : 157 times
Uploaded : Nov 19, 2022
Falbravv said: :blink:

It's a mix from the best tactic from here and the best from FM-Base. Good result. =)
I finally identified what was causing my tactics to perform badly. Now I finally started moving forward again. Going to take a few days to post a new tactic, but results are promising.
dax229 said: How long of these testing are left? I just wanna see some tactics test (

There will be new match engine in a couple of weeks, then all tests will need to be remade.
saycarramrod said: @ZaZ Have you tried what is effectively this formation but moving both strikers to SS? So basically this in strikerless. I tried it (playing, not simming) for a season and thought it was actually pretty fantastic. DMs were maybe a different role though (DM-Support, possibly).

Didn't have much luck with strikerless yet.
Chatin said: which is better? fire o water?

There is a table with ranks.
https://fm-arena.com/table/17-patch-23-1-0/

Sane said: @ZaZ please share your current best tactics, while fm-arena is not testing

I'm working on a tactic while also testing with the things that FM-Arena tested.
keithb said: @ZaZ can I ask how you test tactics? I have a good pc and like trying to build tactics, not very well, but am trying to learn from bits and pieces I pick up - mainly from you and kanp. But when running tests I notice all my players need a rest and cant help but feel this makes testing........ inconsistent? No worries if you'd rather not disclose this, thanks for all the tactics and your help .

I just do normal holiday seasons with different teams.
Solaris said: there are some instructions that actually make difference: mentalities, passing directness, tempo, pressing, counter and some other

but there's still a lot of instructions that seem do very little or nothing


Or that would only show results when paired with other instructions (which is unfreasible to test).
crizeKOS said: Ah, I'm sorry, u r right. I hope someone tweak Fire coz it scored tons of goals despite being defensive fragile.

I'm working in a new version of Wind, which means the shape is 4123, but any good thing from there might also work on Fire. However, I'm also keeping an eye on the results from FM-Arena for instructions.
NandaldiaN said: the tests are in 3000 games, and there are hardly any changes, in some cases the difference is 3-4 goals in 3000 games... it is negligible

3k matches is like 75 seasons. We are talking about 3 points of difference in each of those 75 seasons, in average, which is pretty significant. The difference in goals was 6, which is also pretty high. Obviously, some of it can still e statistical noise, but considering this is the most robust test to date, we can assume the results to be evidence that counter is better than not using counter.

Keep in mind that he is not testing synergy, so this might not be truth when you assemble a tactic together, because some instructions might conflict with each other.
I know it's hard to test all the options, but I have found in my experiments that 25% and 75% of some instructions are usually better than the middle or extremes. It happened in defensive line, and also in passing directness, even if it was very close that it might just be statistical noise. Anyway, I think it would be nice to test those middle grounds, but I understand if it's not possible.
RonaldoWeah said: Thanks for your great job, but i still think different formations can have different effects on different mentalities. It shouldn't be same as attributes, otherwise all maths in FM become rubbish.

Yeah, but it's very hard to measure synergy between instructions.