02Kyrand said: Oh, I meant the first comments on this tactic is by you, where you share some tweaks. I just wondered if the tweaks were already in the comments or not.
Regarding you suggestion, KATANA would absolutely work with Arsenal, It's just I want another one too when I want to play with both Havertz (but not as striker) AND รdegaard :-)
With A 4-1-2-3 like this one I can fit both in. Expand
Ah ok, yes the tweaks mentioned in the original post are included in the download.
02Kyrand said: In regards to tactic effectiveness, would you say this is more balanced? I find Katana to be, even if it has attack mentality as default, to be quite resilient against even the biggest of opponents, although I ship in some goals, but make up for it by (usually) scoring more. Expand
You see, I'm torn with this because away from home against the big teams, Katana is still bossing it, but against the lower teams it seems to be struggling against lower teams where as the positive mentality seems to struggle away against the big teams but against lower teams is more reliable
02Kyrand said: Your KATANA 4-2-3-1 is elite , but starting save with Arsenal now, and I want to use this as it better suits the players they have.
The tweaks you have suggested, are they implemented in the downloaded tactic, or something I should change?
How is this compared to KATANA would you say? Almost as good? And If the changes you mentioned is not included in the downloadable tactic, how much does it change the tactic? For the better? Or about the same?
Sorry for all these questions! Expand
Thank you, I'm glad you enjoyed Katana.
Sorry but what changes are you referring to?
In regards to the Katana v3.1, then Katana still outscored this tactic but I do also believe that attacking has become less effective than positive and balanced. In my opinion, a 4231 would be better suited for Arsenal as you could play Rice and Partey as the DMs with Odegaard as the AM
me3kins said: been waiting for your new one mate is it just going be tested over the 2400 games or go up to 4800 Expand
Thanks mate and I'm not sure if it will be tested for 4800 matches, not quite sure on the rules regarding the criteria for a tactic to be tested for 4800 matches
alex said: Yup... I don't know how the match engine changed with this update; it's strange. Maybe it has to do with the updates the guys made to the testing method. But I see that the 4231 dropped in effectiveness, and the 424 is the new meta (until this point, at least). And also the CM's seem to perform better, I uploaded a tactic similar to this one but with 2 CMs and it scored 62.4, okay after 1200, but still... Why would SI not show any match engine tweaks...but here they are ) Expand
As you said, maybe the changes in effectiveness has changed due to the changes in testing. In my own testing though I had noticed a difference in mentalities. Katana v3.1 was always achieving over 100 points in my testing but since the update, the highest its got 95 points and I've done over 10 tests with it, not a large sample I know but its very strange how it never achieved under 100 points prior to the update and now it can't get above 95 points
alex said: hmm, didn't remember what this scored after 2400, but yeah, I was skeptic with hold up ball removed from the AM, but who knows.. I didn't have the patience to wait for the 4k on the new one ) Expand
Changes- Removed take more risks, shoot less often and stay wider from FB Removed sit narrower and hold up ball from IF Removed hold up ball, take more risks and move into channels from AM Removed take more risks from AF and added dribble more
Manidaro7 said: After the release of the latest patch what is the version to use?this one that is available for download or V3? Expand
Not sure what you mean by available to download, both are showing available to download for me. I personally prefer V3 but this did very well in the testing. Only difference being AM has dribble more in this version rather than hold up ball as it does in v3
Lasoneff said: I would like to try this tactic for my long journey saves. Do you recommend any attributes for each position? So I can improve my team Expand
I just concentrate on Pace and Acceleration mainly, but depending on the role, I also look for agility, balance, anticitipation, concentration.
For the defensive roles I add jumping reach and stength For attacking roles I add dribbling
Gianaa9 said: @CBP87 or, if iโm not wrong, you could simply ask for a retest of this one, that should be the same as the current top tactic with hold up on AM instead of Dribble More Expand
I think I have requested it mate, but retest requests have been suspended
Changes-
FBa to WBa
Removed all PIs from WB but left tackle harder
Removed move into channels on AM
Regarding you suggestion, KATANA would absolutely work with Arsenal, It's just I want another one too when I want to play with both Havertz (but not as striker) AND รdegaard :-)
With A 4-1-2-3 like this one I can fit both in.
Ah ok, yes the tweaks mentioned in the original post are included in the download.
02Kyrand said: In regards to tactic effectiveness, would you say this is more balanced? I find Katana to be, even if it has attack mentality as default, to be quite resilient against even the biggest of opponents, although I ship in some goals, but make up for it by (usually) scoring more.
You see, I'm torn with this because away from home against the big teams, Katana is still bossing it, but against the lower teams it seems to be struggling against lower teams where as the positive mentality seems to struggle away against the big teams but against lower teams is more reliable
The tweaks you have suggested, are they implemented in the downloaded tactic, or something I should change?
How is this compared to KATANA would you say? Almost as good?
And If the changes you mentioned is not included in the downloadable tactic, how much does it change the tactic? For the better? Or about the same?
Sorry for all these questions!
Thank you, I'm glad you enjoyed Katana.
Sorry but what changes are you referring to?
In regards to the Katana v3.1, then Katana still outscored this tactic but I do also believe that attacking has become less effective than positive and balanced. In my opinion, a 4231 would be better suited for Arsenal as you could play Rice and Partey as the DMs with Odegaard as the AM
Thanks mate and I'm not sure if it will be tested for 4800 matches, not quite sure on the rules regarding the criteria for a tactic to be tested for 4800 matches
Changes-
Removed all PIs from FB but left tackle harder
As you said, maybe the changes in effectiveness has changed due to the changes in testing. In my own testing though I had noticed a difference in mentalities. Katana v3.1 was always achieving over 100 points in my testing but since the update, the highest its got 95 points and I've done over 10 tests with it, not a large sample I know but its very strange how it never achieved under 100 points prior to the update and now it can't get above 95 points
The 4800 matches destroyed it, dropped 2.7 points
Changes-
Added invite crosses
Changes-
Added cross from byline to FB
Removed hold up ball from AM
Changes-
Removed all previous PIs from FB but left tackle harder
Changes-
Removed take more risks, shoot less often and stay wider from FB
Removed sit narrower and hold up ball from IF
Removed hold up ball, take more risks and move into channels from AM
Removed take more risks from AF and added dribble more
Changes-
Removed overlap
Hold up ball removed from IF
Take more risks removed from all roles where applicable
Shoot less often removed from FB
There is no laughing reaction but if there was then this post would certainly be getting a laughing one ๐
belting result mate
Not sure what you mean by available to download, both are showing available to download for me. I personally prefer V3 but this did very well in the testing. Only difference being AM has dribble more in this version rather than hold up ball as it does in v3
๐ ๐ No looking down here mate but thank you
I just concentrate on Pace and Acceleration mainly, but depending on the role, I also look for agility, balance, anticitipation, concentration.
For the defensive roles I add jumping reach and stength
For attacking roles I add dribbling
pretty much follow https://www.reddit.com/r/footballmanagergames/comments/1amwpgd/comment/kpoqzn1/
I think I have requested it mate, but retest requests have been suspended