Just to be more transparent to those who are really interested, I have already processed 120k changes in my database and there are at least 60k more to be done.
Also the reasons why the whole process is generally delayed is because this database is not my main one and I had built it at the end of November and left it with many "bugs". I am now removing a lot of unnecessary changes and formatting it as best as possible so that anyone who wants to can test their tactics. Simply put, it's as if I'm building it all over again from scratch.
The M1rakuru said: i speak very politely ,well i try to read you...with PATIENCE... but you may know there is not question for this subject. All users want a tool like that since ever.There are people that coming by reading ur title and waiting for u... and keeping reading..do u stil interest? ect.Sorry if i offended you with my ''type''. I hope u ll do a good job of what u will upload in future , and i say that coz at past i ve saw tests unconsistant. Expand You probably don't understand.
Let me write it down in points so that you and others like you can understand it better. - I don't feel and have no obligation to anyone to hand over the slightest bit of my work. I do it because I want to. - I didn't tell anyone that they have to follow me. I have my opinions, whether they're wrong or right. - I didn't tell anyone to expect anything from me IMMEDIATELY. You can be the one to do everything for them. - And finally this is the last time I'm responding to you and this kind of post.
Delicious said: Mate, some interaction are better with overalp some others are not. It's pretty simple. What you should check if how much those "TI" literally impact on the scenario you did literally mentioned.
About this test, to be honest the only thing caught my attention is "GK on Attack". Expand I agree, man. I didn't discover nuclear physics with what I said. IWB have a weakness in defending this year and IF you use formations/instructions/roles/duties that encourages that movement then you will get better results - NOT the best results in general.
Chriswin4 said: Definitely interested, would it create scores we can compare to fm arena tests? Expand Briefly, perhaps. We should not forget the RNG factor but only time will prove it if it comes close to the results of FM-Arena
Sandro said: The above is presented as a fact when it's far away to be true, you can see it by checking the results of many tested tactics so far.
I mean, before saying something like that why would you tested it? It's really easy to do... just as you say add 'Focus Play Down The Left' & 'Overlap Left' to "almost any formation" and show us how you "break" the test league with your tweaks. Expand Read it again and pay attention to the big bold letters.
Let me give you an example. All AI managers without exception use IWB(s) on DR/WBR and WB(a) on DL/WBL and after my own testing and that of others here and elsewhere we conclude that IWBs inside FM24 are weak at defending. So with that in mind I can simply put in 'Focus Play Down The Left' & 'Overlap Left' and I will get better results with almost all formations and roles that encourage these moves. There are other things we can take as examples as well, but I think you get the point here.
Other than that I have my opinion (whether right or wrong) and anyone can refute me with facts so that I can find out where I am wrong.
The fact that this year WB/FB (and not just this year) are very strong and playing in this particular tactic against a W and an IWB, on the left side completely alone, but at the same time being efficient doesn't tell you anything? I consistently get better results from my DL than from my DR and I use a test league that is almost identical to FMArena's. And just to catch you up in case you happen to have read my other thread here, no it's not that test league I'm referring to.
Sandro said: So far, what you say has been proven to be wrong many times in many shapes.
Please, don't mislead people and don't present your "assumptions" as facts. Expand I respect what you say but I would like you to tell me more about it with facts.
Delicious said: I do understand, it's just something that i wish to learn by watching a guide, doesn't mean you are forced to share it, literally none on the community does. There are literally many ways to gain processing speed.
About time believe me, to make very fuctional automatizzated test took me like 3-4 months of work. But at least i can literally push out 30-50 tactics per day tested 4k times if they do 45+ .
Now building a method to test top 50 or 100 (need to decide yet) to 8k or 12k. Will implement at a point even min and max graphs etc.
That's why i am looking to make it faster then 300 sec, because it means you can make push more and more.
For example about players building, i would something on average 160CA players stats vs 140CA average stats.
There are very good way to build them around and it's very funny. Expand Thanks for your understanding!
This is my next step to automate everything about testing tactics. Do you think you'll see any difference with the runs until the 8-12k matches? Regarding the players I have a different approach that I have yet to apply and I am considering whether it is worth it or not after what I read and see on the official SI forum.
Delicious said: People don't even know how complicated can be to interact with that thing called database.
Btw, i am really interested to learn how to build that calendar schedule.
If you like to explain those stuff, make a youtube video or idk. Since people nowdays are getting attention with 2 elementar python's skill, this is at least for me is way more interesting tool or something affascinating to learn.
What i am curious is just about if the speed is faster then "old-build". Expand Brother I really appreciate your concern and indeed many don't know how much effort it takes to build such a thing from scratch. This "User vs AI" matchmaking thing I prefer not to share (at least for now) and hope for your understanding.
Because of the opportunity I would like to say that I built this particular database almost 5 times to date from scratch. The first 4 times I was having problems with my RAM and was shutting down my computer halfway through. You can't imagine how angry I was but I immediately regained my appetite and started all over again with the same zeal to finish it.
The M1rakuru said: why u ask...and u dont upload it already.... it there something for discussion or what.. there are people waiting and waiting like hours now. Expand First of all, learn to speak politely.
As I have said above but you probably didn't even bother to read, the test league is still not quite ready. When I feel it's ready and I WANT it, I'll give it away publicly or to those who have shown interest here. We have a life outside of here you know. If you can't wait then you can create your own and I'm sure no one will stop you from doing it. If on the other hand you can't create your own and want something ready then please be patient!
Thank you so much for your interest!
Edit: Just so you know I've spent almost 1-2 months perfecting it and I wasn't going to upload it. I made the decision to upload it and all I ask is patience. Appreciate a little of the work others do for you and learn not to demand once you get it for free.
Delicious said: Yes! Expand Haha that's very easy but the hard part is making the AI Managers unsackable. Luckily I found a way and I have both of them in my test leagues.
Chris said: That's an interesting thread, thank you for the information, I'll be using it. Expand Thank you! When you have some results, please post them so we can help more people try these approaches
Delicious said: I mean if you can even make a guide about how to make Bot vs Test would be great. Literally there is no-one making guides about the editor. Expand For fixtures like these?
Delicious said: I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well. Expand It's based on the FM-Arena test league, so it has a lot of similar things in it and for me what I'm most interested in is the running time and I think it's pretty fast. I haven't measured it though.
The players are the same as they are in the FM-Arena Tactic Testing League. Nothing different in that regard.
Also the reasons why the whole process is generally delayed is because this database is not my main one and I had built it at the end of November and left it with many "bugs". I am now removing a lot of unnecessary changes and formatting it as best as possible so that anyone who wants to can test their tactics. Simply put, it's as if I'm building it all over again from scratch.
Thanks for your understanding and patience.
You probably don't understand.
Let me write it down in points so that you and others like you can understand it better.
- I don't feel and have no obligation to anyone to hand over the slightest bit of my work. I do it because I want to.
- I didn't tell anyone that they have to follow me. I have my opinions, whether they're wrong or right.
- I didn't tell anyone to expect anything from me IMMEDIATELY. You can be the one to do everything for them.
- And finally this is the last time I'm responding to you and this kind of post.
Thank you once again for your concern! Good luck!
Patience
About this test, to be honest the only thing caught my attention is "GK on Attack".
I agree, man. I didn't discover nuclear physics with what I said. IWB have a weakness in defending this year and IF you use formations/instructions/roles/duties that encourages that movement then you will get better results - NOT the best results in general.
Briefly, perhaps. We should not forget the RNG factor but only time will prove it if it comes close to the results of FM-Arena
Thanks for your interest!
I mean, before saying something like that why would you tested it? It's really easy to do... just as you say add 'Focus Play Down The Left' & 'Overlap Left' to "almost any formation" and show us how you "break" the test league with your tweaks.
Read it again and pay attention to the big bold letters.
Let me give you an example.
All AI managers without exception use IWB(s) on DR/WBR and WB(a) on DL/WBL and after my own testing and that of others here and elsewhere we conclude that IWBs inside FM24 are weak at defending. So with that in mind I can simply put in 'Focus Play Down The Left' & 'Overlap Left' and I will get better results with almost all formations and roles that encourage these moves. There are other things we can take as examples as well, but I think you get the point here.
Other than that I have my opinion (whether right or wrong) and anyone can refute me with facts so that I can find out where I am wrong.
The fact that this year WB/FB (and not just this year) are very strong and playing in this particular tactic against a W and an IWB, on the left side completely alone, but at the same time being efficient doesn't tell you anything? I consistently get better results from my DL than from my DR and I use a test league that is almost identical to FMArena's. And just to catch you up in case you happen to have read my other thread here, no it's not that test league I'm referring to.
It's like literally flipping a coin.
Good luck on automatizzating it :P
It's true! Thanks brother
Please, don't mislead people and don't present your "assumptions" as facts.
I respect what you say but I would like you to tell me more about it with facts.
About time believe me, to make very fuctional automatizzated test took me like 3-4 months of work. But at least i can literally push out 30-50 tactics per day tested 4k times if they do 45+ .
Now building a method to test top 50 or 100 (need to decide yet) to 8k or 12k. Will implement at a point even min and max graphs etc.
That's why i am looking to make it faster then 300 sec, because it means you can make push more and more.
For example about players building, i would something on average 160CA players stats vs 140CA average stats.
There are very good way to build them around and it's very funny.
Thanks for your understanding!
This is my next step to automate everything about testing tactics. Do you think you'll see any difference with the runs until the 8-12k matches? Regarding the players I have a different approach that I have yet to apply and I am considering whether it is worth it or not after what I read and see on the official SI forum.
Btw, i am really interested to learn how to build that calendar schedule.
If you like to explain those stuff, make a youtube video or idk. Since people nowdays are getting attention with 2 elementar python's skill, this is at least for me is way more interesting tool or something affascinating to learn.
What i am curious is just about if the speed is faster then "old-build".
Brother I really appreciate your concern and indeed many don't know how much effort it takes to build such a thing from scratch. This "User vs AI" matchmaking thing I prefer not to share (at least for now) and hope for your understanding.
Because of the opportunity I would like to say that I built this particular database almost 5 times to date from scratch. The first 4 times I was having problems with my RAM and was shutting down my computer halfway through. You can't imagine how angry I was but I immediately regained my appetite and started all over again with the same zeal to finish it.
Focus Play Down The Left + Overlap Left
I really appreciate it and to be honest I wasn't expecting it! I will have news soon!
First of all, learn to speak politely.
As I have said above but you probably didn't even bother to read, the test league is still not quite ready. When I feel it's ready and I WANT it, I'll give it away publicly or to those who have shown interest here. We have a life outside of here you know. If you can't wait then you can create your own and I'm sure no one will stop you from doing it. If on the other hand you can't create your own and want something ready then please be patient!
Thank you so much for your interest!
Edit: Just so you know I've spent almost 1-2 months perfecting it and I wasn't going to upload it. I made the decision to upload it and all I ask is patience. Appreciate a little of the work others do for you and learn not to demand once you get it for free.
Haha that's very easy but the hard part is making the AI Managers unsackable. Luckily I found a way and I have both of them in my test leagues.
Thank you! When you have some results, please post them so we can help more people try these approaches
For fixtures like these?
TIs added: Underlaps
TIs added: Overlaps
Change mentality to Positive.
SK(d) to SK(a)
Tweaks on PIs.
And pretty curious how you built the players as well.
It's based on the FM-Arena test league, so it has a lot of similar things in it and for me what I'm most interested in is the running time and I think it's pretty fast. I haven't measured it though.
The players are the same as they are in the FM-Arena Tactic Testing League. Nothing different in that regard.