I would like to make an input here on a change to the Testing League that would probably help even more to minimize the "luck" factor.
There are 5 controlled teams and 5 AI teams. These teams all play each other and it is here that I would like to suggest since the league has this structure then it would be nice if each team played the same team in all fixtures until the end. I think that way the AI team would adapt even better to our tactics and I think that would reduce the "luck" factor.
*I'm leaving a picture of a reply given by Jack Joyce (SI dev) on how you can reduce statistical error(luck) within the game. What do you think?
It would be nice to have @Zippo's point of view here.
@sponsorkindest I was thinking that in FM23 if you had 2 DMs the inverted wing back played like a wing back in terms of his movements with or without the ball, whereas in FM24 they go to the DM position because of positional play. So I think the CWB role would do the job better here. Do you want to give it a try?
sponsorkindest said: Ya looks that way, given we got 65 points (with pass into space and run and defence) and the points went down to 57 and 61 when one of them got removed. It makes me believe 424 QuadroWave X-4 might be a lucky run and 4k test will reveal the true numero #1. In case of 424 deformation II, small tweaks lead to small points changes and that's what I am basing my reasoning here. Expand That's exactly what I think. We'll see!
sponsorkindest said: ME heavily punishes any changes that affect pressing Expand The only change here was ‘Run At Defense’ actually. I still wait for the other test to published so i can proceed to my other tests.
@letsgo9 I'd make some changes to it and upload it as a tweak but I'm trying other things at the moment. If you want to try it yourself, the following are: Change your IW to W and your right AF set to AMR with IF(S) role and underlap right.
Yarema said: Again, loud minority. Most people never post anything, it's mostly the players that are annoyed by something. Making that forum very unrepresentative Expand I'm going to disagree with you. The people writing(the majority at least) are passionate gamers who love FM and can't understand why some issues/bugs are passed on to newer versions of the game without being fixed etc. Without them there would be no upgrades. Appreciate a little more those who take the time to identify and post issues for the sake of all of us. It will do you good. No harm!
dzek said: We would like to thank everyone in the community who have given us feedback on Football Manager 2024 to date.
We are working extremely hard behind the scenes ahead of our next content update with an early December target-date to address some of the feedback we have received including: Expand Read this again please. 👆
letsgo9 said: Can u test it without pass into spance and with Cross early? Expand We'll wait to see the results of these 2 and then I'll move on to others because at the moment we're getting large-scale results in most of the tests. What has challenged me now in these two tests is 'Run At Defense'. Next up is Counter-Press.
sponsorkindest said: this might work, as I have take more risk in most of the positions. Expand I think the other one will work better to be honest we will see!
Yarema said: You seem to go into the game looking for issues. "Let me see if they finally fixed this". You could just try to enjoy the game for what it is. Or if it frustrates you so much, you know, not buy it or play it. Expand I don't play the game to find problems but I've put up with some for years and just pretend they don't exist. I don't understand the offense though. I wasn't talking to anyone personally or blaming anyone. I gave my opinion.
Yarema said: The casual-hardcore divide is also a classic. As if a casual's opinion is worth less. On top of that, based on the feedback so far majority of "hardcore" players enjoy the game a lot. There is a small minority dissecting every problem with the game and letting that dictate their enjoyment. Yes there are issues, SI is working to fix them, some will be fixed some not. I think SI is far more on top of it and better in communicating than 90%+ other companies. Most of the stuff that was promised is working to a reasonable degree, some need a few tweaks. A lot of times we read too much into the statements by developers and project our wishes into it ... and are then disappointed because those aren't fulfilled. Expand Come by here when you have time.
Gracolas said: By all means, i was not targeting my opinion to you! Expand Me too! I just took you as an example to make my point.
Gracolas said: I was just general criticizing the gaming communities (not only FM community) because companies can't fill everyone's joy, unfortunately. I prefer to assume positive intent and always look to the positive things around. SI could be better? Yes, of course! Expand I never said that they have to do everyone's will. The point is to hold a general attitude that satisfies the majority of their audience. Especially the hardcore's ones.
Gracolas said: But looking at the football/soccer video games (which really resumes to 3 games: Fifa/FC + PES + FM), SI is waaay better than their rivals. Expand I agree 100% with you here! Take the example of PES. They made so many changes that it's no longer the game we knew (for those who played it) and I really don't know anyone today of all the people who played the game who still play it today. Look at the example of Activision with Call of Duty, who released 3-4 series of games where the characters fought in space. They took the criticism of the century and changed their approach and went back to the good old formula.
Gracolas said: I know i'm going to get a lot of hate here, but: gaming community is so toxic at the moment.. if companies put the effort to release updates every now and then, they get hated because it takes too long, if they don't release any update they also get hate because they don't care about the community, if they go on a weekly update system, they also get hate because they launched a unfinished product..
You guys are never happy Expand First of all, I want to say that I am glad that we are discussing some issues other than tactics (and around them) here at FM-Arena.
I totally respect your opinion and I see no reason for someone to hate you because you have a different opinion but I want to emphasize some things. I will speak for myself and in no way represent the opinion of others in the community.
We need to understand from the start that SI, Activision etc are companies first and foremost and then anything else so in order to survive they need money. When a company officially announces to you that on a certain date they will release their new game with its new features, the excitement starts to grow among the fans around the game (see Rockstar and GTA VI). We all want to buy it and play countless hours for many reasons, someone because it escapes reality, someone because they had a dream of becoming a coach in real life and didn't, someone because they like football in general and so on.
The day of the game's release comes (you are full of excitement and looking forward to it) and you start your first save. During the game you notice that features that were advertised to you as being new/improved in the game are broken/incomplete or only half working and sometimes weird or even worse than before. What will you feel at that particular moment? Quite possibly badly but you'll keep playing. But when this has been happening for years? When every year you spend money to buy something that was promised and not delivered and worse yet not communicated to you in the first place? This paints a picture of a company that only cares about money and not their community, which in essence if it wasn't for all of us there would be no FM, but anyway let's skip that.
We get to the community thing where there are two categories of players. The casuals and the hardcores. Without the casuals the game(and the company) can survive because there are the obsessive hardcore players who will pay every year to get the new version. But without the hardcore gamers do you think any gaming company can survive in the competition? I'm afraid not. So then we who are not just casuals gamers and play the game for countless hours and know the game and its capabilities have some requirements. If that sounds toxic to you then you are entitled but know that thanks to hardcore gamers the game got here with all the upgrades it has had over the years through suggestions and discussions on the official forum and beyond.
I don't agree with not releasing updates but also with releasing one every week just to release one. The wiser thing is to put it out when and if they feel it's ready (i.e. as SI has been doing for the last three years). You know what the issue is? Communication. That's my complaint myself but I can say that they have improved quite a bit over the last few years. Just that. Anyway we look forward to the sequel then.
NEW UPDATE IS COMING! Here is the SI announcement for those who have not read it. ---------------------- Good afternoon, We would like to thank everyone in the community who have given us feedback on Football Manager 2024 to date.
Content Update – Early December
We are working extremely hard behind the scenes ahead of our next content update with an early December target-date to address some of the feedback we have received including:
- Improvements to AI team selection , substitutions logic & transfer behavior - Further updates to the match engine - Updates to player interactions - Quality of life improvements - Additional stability updates & bug fixes - Localization fixes and updates - Data and competition updates
Please stay tuned for further updates, we will be able to confirm the final change list and update information closer to the time.
Thank you for your patience and continued support. ---------------------- Any thoughts?
I would like to make an input here on a change to the Testing League that would probably help even more to minimize the "luck" factor.
There are 5 controlled teams and 5 AI teams. These teams all play each other and it is here that I would like to suggest since the league has this structure then it would be nice if each team played the same team in all fixtures until the end. I think that way the AI team would adapt even better to our tactics and I think that would reduce the "luck" factor.
*I'm leaving a picture of a reply given by Jack Joyce (SI dev) on how you can reduce statistical error(luck) within the game.
What do you think?
It would be nice to have @Zippo's point of view here.
That's exactly what I think. We'll see!
The only change here was ‘Run At Defense’ actually. I still wait for the other test to published so i can proceed to my other tests.
LETS GO!!
Change your IW to W and your right AF set to AMR with IF(S) role and underlap right.
I'm going to disagree with you. The people writing(the majority at least) are passionate gamers who love FM and can't understand why some issues/bugs are passed on to newer versions of the game without being fixed etc. Without them there would be no upgrades. Appreciate a little more those who take the time to identify and post issues for the sake of all of us. It will do you good. No harm!
dzek said: We would like to thank everyone in the community who have given us feedback on Football Manager 2024 to date.
We are working extremely hard behind the scenes ahead of our next content update with an early December target-date to address some of the feedback we have received including:
Read this again please. 👆
We'll wait to see the results of these 2 and then I'll move on to others because at the moment we're getting large-scale results in most of the tests. What has challenged me now in these two tests is 'Run At Defense'. Next up is Counter-Press.
I think the other one will work better to be honest
I don't play the game to find problems but I've put up with some for years and just pretend they don't exist. I don't understand the offense though. I wasn't talking to anyone personally or blaming anyone. I gave my opinion.
Yarema said: The casual-hardcore divide is also a classic. As if a casual's opinion is worth less. On top of that, based on the feedback so far majority of "hardcore" players enjoy the game a lot. There is a small minority dissecting every problem with the game and letting that dictate their enjoyment. Yes there are issues, SI is working to fix them, some will be fixed some not. I think SI is far more on top of it and better in communicating than 90%+ other companies. Most of the stuff that was promised is working to a reasonable degree, some need a few tweaks. A lot of times we read too much into the statements by developers and project our wishes into it ... and are then disappointed because those aren't fulfilled.
Come by here when you have time.
PLAYER INSTRUCTIONS
Me too! I just took you as an example to make my point.
Gracolas said: I was just general criticizing the gaming communities (not only FM community) because companies can't fill everyone's joy, unfortunately. I prefer to assume positive intent and always look to the positive things around. SI could be better? Yes, of course!
I never said that they have to do everyone's will. The point is to hold a general attitude that satisfies the majority of their audience. Especially the hardcore's ones.
Gracolas said: But looking at the football/soccer video games (which really resumes to 3 games: Fifa/FC + PES + FM), SI is waaay better than their rivals.
I agree 100% with you here! Take the example of PES. They made so many changes that it's no longer the game we knew (for those who played it) and I really don't know anyone today of all the people who played the game who still play it today. Look at the example of Activision with Call of Duty, who released 3-4 series of games where the characters fought in space. They took the criticism of the century and changed their approach and went back to the good old formula.
I mean it's not hard to lose your audience.
You guys are never happy
First of all, I want to say that I am glad that we are discussing some issues other than tactics (and around them) here at FM-Arena.
I totally respect your opinion and I see no reason for someone to hate you because you have a different opinion but I want to emphasize some things. I will speak for myself and in no way represent the opinion of others in the community.
We need to understand from the start that SI, Activision etc are companies first and foremost and then anything else so in order to survive they need money. When a company officially announces to you that on a certain date they will release their new game with its new features, the excitement starts to grow among the fans around the game (see Rockstar and GTA VI). We all want to buy it and play countless hours for many reasons, someone because it escapes reality, someone because they had a dream of becoming a coach in real life and didn't, someone because they like football in general and so on.
The day of the game's release comes (you are full of excitement and looking forward to it) and you start your first save. During the game you notice that features that were advertised to you as being new/improved in the game are broken/incomplete or only half working and sometimes weird or even worse than before. What will you feel at that particular moment? Quite possibly badly but you'll keep playing. But when this has been happening for years? When every year you spend money to buy something that was promised and not delivered and worse yet not communicated to you in the first place? This paints a picture of a company that only cares about money and not their community, which in essence if it wasn't for all of us there would be no FM, but anyway let's skip that.
We get to the community thing where there are two categories of players. The casuals and the hardcores. Without the casuals the game(and the company) can survive because there are the obsessive hardcore players who will pay every year to get the new version. But without the hardcore gamers do you think any gaming company can survive in the competition? I'm afraid not. So then we who are not just casuals gamers and play the game for countless hours and know the game and its capabilities have some requirements. If that sounds toxic to you then you are entitled but know that thanks to hardcore gamers the game got here with all the upgrades it has had over the years through suggestions and discussions on the official forum and beyond.
I don't agree with not releasing updates but also with releasing one every week just to release one. The wiser thing is to put it out when and if they feel it's ready (i.e. as SI has been doing for the last three years). You know what the issue is? Communication. That's my complaint myself but I can say that they have improved quite a bit over the last few years. Just that. Anyway we look forward to the sequel then.
Thanks for reading!
Here is the SI announcement for those who have not read it.
----------------------
Good afternoon,
We would like to thank everyone in the community who have given us feedback on Football Manager 2024 to date.
Content Update – Early December
We are working extremely hard behind the scenes ahead of our next content update with an early December target-date to address some of the feedback we have received including:
- Improvements to AI team selection , substitutions logic & transfer behavior
- Further updates to the match engine
- Updates to player interactions
- Quality of life improvements
- Additional stability updates & bug fixes
- Localization fixes and updates
- Data and competition updates
Please stay tuned for further updates, we will be able to confirm the final change list and update information closer to the time.
Thank you for your patience and continued support.
----------------------
Any thoughts?
Check here please - https://fm-arena.com/thread/2733-how-to-get-your-tactic-tested/
Also apply those changes to this.
Thank you
You can test it again with "Much Higher Defensive Line" though