dzek
Hello everyone,

I was thinking that it would be better if the score of the tested tactics were points per game(PPG) rather than a score depending on a "regular season" because there are leagues that don't have 20 teams. It would be a more accurate measurement of results as is also true of managers' stats in real life.

For example:
424 Bombyte Tweak - has 1.51 PPG (with a score of 57)
442 Cookie Monster - has 1.50 PPG (with a score of 57)
424 Paradox WB II - has 1.49 PPG (with a score of 57)
...

Do you agree?

PS I know that there was this measurement on the website in the past. I just don't know why it was removed and that's why I'm asking for it again.

Thank you.
This is a tweak of this tactic by @Delicious.

Changes
Team Instructions
  - Added: Slow Pace Down
  - Removed: Focus Play Down The Flanks, Underlaps, Distribute Quickly
The Last Dance V1.5
An updated version of this tactic.

Changes:
Team Instructions
  - Added: Roll It Out, Much Higher Defensive Line, Get Stuck In

Tweaks on PIs.
The Last Dance V1.4b
A different variation of this tactic.

Changes
Team Instructions
  - Added: Take Long Kicks, Distribute Over Opposition Defence

The Last Dance V1.4
An updated version of this tactic.

Changes
Roles and Duties
  - IWB(Su)  -->  FB(Su)

@A Smile try your WB, MEZ on support and your IF on attack with the same tactical style on your next test if you want :)
The Last Dance V1.3
An updated version of this tactic.

Changes
Roles and Duties
  - WB(Su)  -->  IWB(Su)

The Last Dance V1.2
An updated version of this tactic.

Changes:
Team Instructions
  - Added: Distribute Quickly
  - Removed: Slow Pace Down

"GOALKEEPER IN POSSESSION" has an influence on the overall tempo of the team and I wanted to try it out.

The Last Dance V1.1
An updated version of this tactic.

Changes:
Team Instructions
  - Added: Slow Pace Down

"GOALKEEPER IN POSSESSION" has an influence on the overall tempo of the team and I wanted to try it out.

The Last Dance V1.0
BLUE FIRE said: have you tried another variant of the tactic with a different formation example442 un 41212
This is a 442 tactic with DMs instead of MCs for better defensive protection. 41212 you mean 442 diamond wide?
An updated version of this tactic.

Changes
Roles and Duties
  - IWB(Su) & CWB(Su)  -->  FB(Su)

Tweaks on all PIs.

An updated version of this tactic.
Tactical style by @Delicious.

Changes
Roles and Duties
  - G(De)  -->  SK(At)

Tweaks on all PIs & set pieces.

Delicious said: Yes, but why then if we put take more risk or not the results are almost the same? Same points/GD w/e. IT should change something no? I can tell you at least from my point of view in-game that i can't really see any difference.. but i am might be totally blind at this point
Maybe you could be right.

Match engine is more complex than we think so an instruction itself might not produce any improvement but a combination of some instructions might do wonders/differences. I'm running some tests now to check the differences not only on points but in general (pass completion, possession lost etc.)
Delicious said: Explain to this guy that de Zerbi works on : Open space triangles, and drop position.. Isn't something it can explain by a FM's Feature :))).
Indeed but in his reply, he explains a little bit more of how some TIs/PIs works.
@Lapidus & @Delicious

A little more content on "Run At Defence/Dribble More" and "Pass Into Space/Take More Risks" from SI's developer, Marc Vaughan.



..that's why we see BPD and IWB move forward with the ball when PI "Dribble More" enabled instead of only "Run At Defence" enabled. This makes some logic.
An updated version of this tactic.

Changes
Roles and Duties
  RB - FB(Su)  -->  IWB(Su)
  LB - FB(Su)  -->  CWB(Su)

Tweaks on all PIs.

An updated version of this tactic.

Changes
Roles and Duties
  - IWB(Su)  -->  FB(Su)

Tweaks on all PIs.

A different variation of this tactic.

Changes:
Roles and Duties:
  - IWB(At)  -->  IWB(Su)
  - WM(Su)  -->  WM(At)

Tweaks on all PIs.

A different variation of this tactic.

Changes:
Roles and Duties:
  - IWB(Su)  -->  IWB(At)

Tweaks on all PIs.