Delicious
dzek said: @Lapidus & @Delicious

A little more content on "Run At Defence/Dribble More" and "Pass Into Space/Take More Risks" from SI's developer, Marc Vaughan.



..that's why we see BPD and IWB move forward with the ball when PI "Dribble More" enabled instead of only "Run At Defence" enabled. This makes some logic.


Explain to this guy that de Zerbi works on : Open space triangles, and drop position.. Isn't something it can explain by a FM's Feature :))).
FM23 Spaghetti League - 4231 Structura X


415 Tornado  Paradox - Ark II


IWB instead of WB
415 Tornado  Paradox - Ark

WB with cross less often and DM (PIless)

Tactic Preview :

Spaghetti League - 352 Conte - Counter Master

415 Inverted Paradox -Tornado Ark

DM(D)
415 Inverted Paradox -Tornado Ark II

Checking comparision with https://fm-arena.com/thread/6038-415-lost-ark/
FM23 Spaghetti - League 433 Paradox Engine X-2


Doesn't really make this much difference if you play Winger instead of IW. Don't be fixed on "points" but what you like more to see on the pitch
442 Cookie Monster III


FB instead of IWB (same PI) expect no run direction
424 Cookie Monster

Tweak of it https://fm-arena.com/thread/6029-442-cookie-monster/ ispired by the results of https://fm-arena.com/thread/6031-fm23-risen-v5-by-dzek-iw/


Removed all those pass more directness
dzek said: You can only watch the GIF with full backs do crazy things. Old school FM gamers is one way to 2D :cool:

rather to watch only commentary like i did back then :D
+12? :woot:
dzek said: For sure it will not impact the game so drastically with more direct passing on PIs but it will make the players to pass the ball forward more aggressive without increasing tempo.

Its normal in this FM to watch your defenders make weird things in defence. We have to accept that 😅

I have many examples :cool:

You can see here a little one.


Do you believe i would even read stuff like that? (Actually i did almost got another mental break down).

Not even know why you guys watch in 2D
dzek said: I have ran some tests about pressure attempt and pressure completed per 90 minutes and also I have watched IWBs doing some weird things because of much more often trigger press. So with "Close Down Less" they stick to their position more and defend more effective(at least on my tests).

Btw its the same thing like passing directness :D


Mate it's not possible to change so drastically the way of playing on passing and having so similar results. And yet i am sure that devs don't even know what's going on with pass into space+ take more risk+ "play more direct PI".

But really i just look at it on my logic.

If you try to make a possession tactic you will undersand better, even tho i asked them to play shooter, sometimes a guy randomly will launch it, causing me a mental break down for 2 minutes.
41212 Cookie Monster III


WMs PI as 442 Cookie Monster + DM with Hold position
dzek said: I used to use them before and I thought they were very good but because I was more concerned with the tactical style I didn't pay attention to them.


About tackling?


Close down less something like that, on iwbs
dzek said: I think is the best role for wider areas in this FM edition :)

I did tried it in the past always did worst idk. Maybe i am not really lucky. And i still don't know if that take on "ease" is working or not o.o