Evilswarmer said: Zaz, are your results based on your FM2021 tactics? Expand
Blue 3.0 was the starting point, but it's not very good on FM22 beta. Now, the tactic has Very Attacking mentality, IW-At by the wings and AF-At at the front.
ptacts said: Thanks for the info, maybe i missed it Expand
I mean, I changed in the main post because it was confusing. After you said it I noticed I should make it clearer, so I edited to state clearly "three CM-At instead of one CM-At and two DW-Su".
ArsenalHighbury said: do you think acceleration, pace, agility and dribbling are just as good as in fm21? Expand
It most likely is, since mobility will always be key in any kind of activity that requires moving. I'll be very surprised if those are not the most important attributes in FM22.
Nebuuuu said: I`ve tested ZaZ 3.0 with little tweaks and it works quite nice (Hertha BSC).
Idk if i do let my Wingers play IW or not. Because this YouTube FM Guy "BusttheNet Gaming" said in his last videos IW is OP atm. Also i let one striker play Target-Player (Piatek or Selke). So far Piatek has 12 matches, 15 goals.
If som1 need this tactic to try. All Credits to ZaZ & Co., it`s just a test. Expand
I suppose I should post this tactic to FM22 for anyone that wants to use it as a base for the new edition. However, Blue is not working so well in Beta.
I finally managed to get something good, after many tries. Gonna post it soon after some more refining (need to play it and see in practice for at least a season). @Zippo, testing will start after game release, right? I mean, after beta is over?
Ucan said: I haven't tried Fanatic tactic i dont know what different setting on fanatic tactic. Its an example and advice about blue. Other things work perfect Expand
Ucan said: I tried zaz blue 3.0. I changed amc to st as a AF role(with same istructions,i checked) And for wingers i changed to winger(sup) and results
Expand
That's very similar to Fanatic, which is the best tactic with two AF.
Manidaro7 said: So when you make the transfer in the player search you put the acceleration, speed, agility and maximum elevation values for all the defenders and backward playmaker while for the other roles you put acceleration, speed, agility and dribbling? Expand
Yeah. The only exception are wingbacks, which don't do much dribbling and don't do much aerial play either. For them, I just use acceleration, speed and agility.
Pretty sure it's normal, it happened to me before in other leagues. You can have youth teams that don't play in a league, because they can still play friendlies, have their own coaches and also be available to higher teams.
Nebuuuu said: Can confirm: Crossings, Header are sssstrrrrr0nkkk! :O Waiting for ZaZ to make magic happen. ♥
Have a great time playing FM or whatever. Expand
Thanks, but I'm not a magician, just got lucky to have the best tactic last edition. There were a dozen of other tactics very close. Gonna try high crossing soon.
I just thought about making a log of discoveries from my tests, so people avoid testing the same things. To be clear, I'll be posting what works and what doesn't work under the conditions of my testing, but results could be different under different conditions. Feel free to share your findings here too.
Roles and positions Spoiler
- TF-At > P-At, AF-At, F9-At, T-At > TF-Su, DLP-At > SS-At. - For two strikers, best combination is two TF-At. - IW-At, WM-At > IW-At (AM), RMD-At (AM), W-Su, DW-Su > W-Su (AM), W-At (AM). - DLP-Su > DM-De. - IWB-Su, WB-Su, FB-At > WB-Su (DM), IWB-At, FB-Su, WB-At, CWB-At. - BPD-De, CD-De > WCB-De > WCB-Su. - CM-At and two IW-At > three CM-At. - CM-At and two TF-At > two CM-At and one TF-At. - CM-At and DLP-Su > two DLP-Su, two RMP-Su.
- DW-Su + AF-At > DW-Su + TF-At
Team Instructions Spoiler
- Very high tempo > neutral tempo. - Press much more often > neutral pressing. - Much higher line of engagement > neutral line of engagement. - Standard passing > more direct passing, shorter passing. - Very attacking mentality > positive, attacking, cautious, balanced. - Standard width > narrow, wide. - Standard defensive line > much higher defensive line, much lower defensive line. - Blank > overlap flanks, underlap flanks. - Blank > force opposition outside, force opposition inside. - Blank > pass into space. - Blank > slow pace down.
Player Instructions Spoiler
- Take more risks > not take more risks. - Cross less often > cross more often, blank.
IMPORTANT NOTE: These results are valid for the setup I'm testing. It is possibly valid for other different setups, but some combinations can create synergy and work better than each element individually. For example, WCB-Su didn't perform well for me, but it might perform well in combination with Cautious mentality and three DMs (I didn't test that, it's just an example). Since time is limited, it's not possible to test all different combinations.
Blue 3.0 was the starting point, but it's not very good on FM22 beta. Now, the tactic has Very Attacking mentality, IW-At by the wings and AF-At at the front.
I mean, I changed in the main post because it was confusing. After you said it I noticed I should make it clearer, so I edited to state clearly "three CM-At instead of one CM-At and two DW-Su".
Three CM-At instead of one CM-At and two wingers. I made it clearer in the main post.
It most likely is, since mobility will always be key in any kind of activity that requires moving. I'll be very surprised if those are not the most important attributes in FM22.
Idk if i do let my Wingers play IW or not. Because this YouTube FM Guy "BusttheNet Gaming" said in his last videos IW is OP atm.
Also i let one striker play Target-Player (Piatek or Selke).
So far Piatek has 12 matches, 15 goals.
If som1 need this tactic to try. All Credits to ZaZ & Co., it`s just a test.
I suppose I should post this tactic to FM22 for anyone that wants to use it as a base for the new edition. However, Blue is not working so well in Beta.
Thank you for the suggestion!
That's absurd! I wonder if play for set pieces also increase corners.
And for wingers i changed to winger(sup) and results
That's very similar to Fanatic, which is the best tactic with two AF.
Only for breaking ties, because they are not as important to performance as those five attributes.
Yeah. The only exception are wingbacks, which don't do much dribbling and don't do much aerial play either. For them, I just use acceleration, speed and agility.
Waiting for ZaZ to make magic happen. ♥
Have a great time playing FM or whatever.
Thanks, but I'm not a magician, just got lucky to have the best tactic last edition. There were a dozen of other tactics very close. Gonna try high crossing soon.
better we give IF / IW role or maybe W (at)?
I didn't test other roles for AML/R yet, but I got the feeling that wingers are better at ML/R than AML/R, just like in FM2021.
Roles and positions
Spoiler - TF-At > P-At, AF-At, F9-At, T-At > TF-Su, DLP-At > SS-At.
- For two strikers, best combination is two TF-At.
- IW-At, WM-At > IW-At (AM), RMD-At (AM), W-Su, DW-Su > W-Su (AM), W-At (AM).
- DLP-Su > DM-De.
- IWB-Su, WB-Su, FB-At > WB-Su (DM), IWB-At, FB-Su, WB-At, CWB-At.
- BPD-De, CD-De > WCB-De > WCB-Su.
- CM-At and two IW-At > three CM-At.
- CM-At and two TF-At > two CM-At and one TF-At.
- CM-At and DLP-Su > two DLP-Su, two RMP-Su.
- DW-Su + AF-At > DW-Su + TF-At
Team Instructions
Spoiler - Very high tempo > neutral tempo.
- Press much more often > neutral pressing.
- Much higher line of engagement > neutral line of engagement.
- Standard passing > more direct passing, shorter passing.
- Very attacking mentality > positive, attacking, cautious, balanced.
- Standard width > narrow, wide.
- Standard defensive line > much higher defensive line, much lower defensive line.
- Blank > overlap flanks, underlap flanks.
- Blank > force opposition outside, force opposition inside.
- Blank > pass into space.
- Blank > slow pace down.
Player Instructions
Spoiler - Take more risks > not take more risks.
- Cross less often > cross more often, blank.
IMPORTANT NOTE: These results are valid for the setup I'm testing. It is possibly valid for other different setups, but some combinations can create synergy and work better than each element individually. For example, WCB-Su didn't perform well for me, but it might perform well in combination with Cautious mentality and three DMs (I didn't test that, it's just an example). Since time is limited, it's not possible to test all different combinations.
Yeah, the new stamina system might need adjustments to tempo and press intensity.
P.S.: Just got the game, time to start playing around.
Should post results soon
If possible, try Fanatic too, please.