ZaZ
Tsubasa said: @ZaZ, have you tried any other mentalities besides Positive?

Not yet. I'm focusing in out of possession, since most changes were in that area, but I will reach mentality eventually.
pixar said: @ZaZ

First match with 0.3 (CL semi final)



Wow, nice results! Poor Sporting. =)
D0WN3D said: You might want to look into FM Genie Scout tool, to me, is much better than the editor.
Shows so much more data than the editor. Unfortunately, it cannot edit stuff tho.


The whole point is to edit the league and players to remove variance like injuries, getting fired, consistency and so on.
Tejash said: @ZaZ fire0.2 tested with Arsenal. It's very open defensively, leaking lots of goals. I guess its very attacking that's why? Finished number 3 first season..

Thank you for testing. Fire is just a new name for Blue in FM23. It is the same tactic, just converted to the new match engine.

For everyone else waiting, remember we are here just to have fun. I am checking some different instructions, and it's pretty hard to measure with precision when you don't have the editor to make testing more stable. One thing is to test instructions individually, another thing completely different is to test the synergy between two or more instructions. It takes time, even more when I can't make a special league to test yet.

Anyway, here is the best I came up to now. I am still trying to find some improvements before I start testing different formations and roles. Keep in mind that the difference is not very high, and might even be non-existent after I test with more precision, but right now, my tests say there is a difference statistically significant. Let me know how it works for you!
ZaZ - Fire 0.3.fmf
Downloaded : 490 times
Uploaded : Nov 3, 2022
Sorry, I had two variants with better results, but the combination of them didn't give the expected results. There was some anti-synergy that just made the tactic perform worse. Now I'm testing those two again to see which is better, then call it 0.3. By the way, Fire 0.2 is already pretty good, so it's not so simple to make it even better.
Zippo said: @ZaZ, no worries. I've moved all the posts and discussion here.

Ohh, so it was in another thread! I thought for a moment I was hallucinating. =)

Rooney said: Yup, too open defensively. Offensively i think its still good, really hoping for something today :)
Oh and Thanks @Zippo for moving us here


I didn't start investigating roles and positions yet, but I think maybe IF isn't working as well as last version, and F9 also seems to be disappointing. I have yet to check if that's that problem, and why it's happening.
Rooney said: and how much better than Frost would you say it is? Thanks

Frost isn't so good in this version.

P.S.: I got confused and answered something that had nothing to do.
Ucan said: And how much time left boss? :angel: :D

Three tests to go, with ten runs each, because results were too close and it's hard to say which ones are better, and which ones are actually just statistic noise.
mir1337 said: When you release the 0.3 version ZaZ? It's been 2 days, 4 hours

Still testing some things. I got three variants that gives better results, but the version with instructions combined didn't work well. I'm double testing each of them to see which version is the best. It takes time because each test is made with 1.6k matches (double test is 3.2k), and that means I can only test around two variants per day.
Samscott83 said: Thanks for that. Some of that is good advice. Do you have a link on what is best to do for team talks/Touchline shouts/press conferences etc

Sorry, only what is on the first page of this thread.
Samscott83 said: Apologies if this has been covered but what do you do with Touchline Shouts. Think the tactic is great but sometimes there are games where my team just can't perform despite games before where they have completely dominated. I am presuming this is just a case of sometimes your team can't play well for every game but was wondering what impact touchline instructions have

Check "Bad Results" in the first post.
ArsenalHighbury said: you still using the training schedule from last game? and if so how you finding injurys?

Still the same, and injuries are low.
Tejash said: @ZaZ  do you use assistant manager touchline shouts or leave it empty?

I do the shouts myself.
saycarramrod said: Might be time to look back at the 4 at the back - 2 DM - 2 Wide Mids - 2 SS - 0 Strikers formation as it looks possibly a little broken or at least pretty powerful like it was in 2019?

It is one of the first things I will try.
MakeSuRE said: I've tried several combinations of two man in mid and what I found is that you will be frustrated by the disastrous defensive plays with no DM.

You can also play with two DMs, but then it will lack attacking power.
Metal said: Look forward to it. Is it the same shape as zaz Fire?

Yeah, I am just testing team and player instructions by now. I will start roles and formations after next patch.
Metal said: When do you think you'll have it ready matey?

In one or two days I release 0.3, then will keep testing more things before beta ends.

Chewbacca said: I think testing tactics with Man City should be forbidden :goofy: because Erling Haaland is unrealistically overpowered in FM :D



To be fair, he is unrealistically overpowered in reality too.
YAMAN said: where is the tactic link blue 0.3 ?

Still testing. That 163 goals just a fluke, the average is just around 145 goals a season.
You should see Blue 0.3. =)
Chewbacca said: @ZaZ, have you tried any 4-4-2 in the beta yet? What is your opinion about 4-4-2?

I am currently testing team and player instructions, and only after that I will test roles and formations.