ZaZ
Chatin said: World Cup with Nigeria. We reached the semis and lost to Senegal after beating Argentina and Italy



Gratz! (To be fair, the biggest surprise is to see England winning a world cup. =p)
jk said: How often do you change the training intensity? Is it after every game played or is it once a week or every 3 days?

I don't. It's always normal, but set to rest automatically when players are under excellent condition.
WesleySantiago said: @ZaZ can you explain more how we can use the Genie Scout with ykykyk file?

We need tô choose the players with best classifications (%)?

IF possible, give us a littlr tutorial about!

Or, how you search for players? Do you have filters?

Tks and cheers!


The program is pretty straight forward, it gives a % showing how effective the player is in for each position. By default, it shows the best rating for any position, so if you want to see the rating for other positions, you can either add a new column (right-click) or open the player info and check general rating.
thepunisher23 said: hello, what is this file for I can't load it?

Training schedule.
Middleweight165 said: Is Green superior to Blue @ZaZ ? I'm currently running Blue - Solid Blue - Light Blue combo. Is there a reason I would change this?

Green is very similar to this tactic, which scored 6.4. It's nearly as good as Blue, but worse in attack and better in defense. I believe Green is better than Solid Blue, but the difference shouldn't matter much if your team is very strong. In my experiments, Solid Blue conceded as little as Green, but Green had higher win rate.
AG said: where can i find the light green 5.0?

Added to first post.
Gpassosbh said: So, in the 3 tactic spot we have, I will load Blue 4.0, Green 5.0 (Blue Transition) and Light Blue??

It's not mandatory, but I recommend a setup similar to that (I use Light Green 5.0 instead, but the logic is the same).
Added a variant of Green for easy transition from/to Blue.

Green 5.0 (Blue Transition) is an alternative to Solid Blue 4.0 to hold a score. It changes the left AF and the SS to CM, becoming very efficient once you train those players on that position (don't worry with tactical familiarity for position/role/duty, the effect is minimum). A good strategy is to start matches with Blue, then switch to Green when you have a one goal lead. The other strategy is to start with Green, then switch to Blue if you concede a one goal lead, or if you have a draw after half time. Either of those strategies allow you to make full use of the advantages of Blue (high attack) and Green (high defense), maximizing your chance of winning.
Chatin said: Zaz is the best



Gratz!
Middleweight165 said: Do you have a link to the video?

Askaria said: Sorry if this is the wrong place to ask, but do you have a tactic for the mobile version?

All info is in the first post for people on mobile or console versions.
Middleweight165 said: Thanks and what made you change from your previous schedule?

Saw a video talking about what attributes each training session improves, then I did my own experiments for attribute gain and for win rates, and that one was superior.
Middleweight165 said: Do you change anything in the schedule for 2 matches per week? I'm assuming 1 match per week replaces the saturday but everything else stays the same?

How did you come to the conclusion this was a better schedule? Just interested in your process


I just use the same for the entire year. It was made with similar daily schedules so it doesn't matter much what day the matches are played. You can use when there are more than one match, since players that participate in the match won't be training for two or three days after the match, anyway.
Lights123 said: Apologies shouldn't have doubted! I had the setup wrong and not on automatic so even though I cahnged all of the condition settings to no training/gym work on certain condition it was not applying due to no automatic. Not seeing any major issues since I have fixed this

Thanks again for this amazing tactic, with a busted team like I have and unlimited finance I haven't lost in the league in like 3 years


It's fine to doubt, I could have been the one wrong. I just went to double check and everything was fine, so I was breaking my head to understand why it wasn't working for others. Good thing it was just a small mistake in the configuration.

Chatin said: What madness is this!! I started without a team and Rennes was 13th.



I am also with Nigeria and in Africa there is no rival. I won the Africa Cup without problems



Gratz! The tactic is just half of the job, the other is about management (team building, managing player's condition and morale, touchline shouts and instructions, adapting to unexpected variables and so on). Good job there!
simoncarter1976 said: Just wondered what version of the Blue tactic this is, as v4.0 doesn't have F9s or IFs?

https://fm-arena.com/tactic/2686-blue-if/
Milakus said: I think in FM22 a person can only own 1 club at time.

I believe he means something like adding new managers, then making transfers in between, like loaning or selling players for lower cost (or for free).
Soes said: Hey, i would like to ask about the training roles. I don't know if this has answered yet, but i wanted to know if I should train my players according to player role used in the tactic or should i use only additional focus alone.

Personally, I train the same roles as the tactic, but I train wingers and wing backs in the opposite side, to increase my options. I also train the AM and one of the ST as CMs, so I can easily transition between Blue and Green (I use Green to focus on defense and Blue to focus on attack).
Chatin said: For me, with this training, more injuries. I have a player injured for the entire season and there is also another who just got out of a 3-month injury and has been injured again for 2 more months

It's hard for me to judge without much information, but you could have been just unlucky, or you might have some players with high injury proneness. I have tested this schedule for several seasons and the slight increase in injury was too small compared to the noticeable increase in attributes. In fact, it has always been below average in injuries when compared to the league.

I guess we can always summon the legendary @Mark to see if he can test the schedule and say how it compares to the other schedules he has tested before, because he has way more experience testing training sessions. He can probably also suggest other training schedules more suited to different situations, like the one that gives more attribute gain, the one with least injuries and the one with higher win rate (I believe his test table has data for all of those).

P.S.: As a note, most players that actually go to the matches lose most of their training sessions resting, so its effects are mostly for the players that didn't participate in the match, or for weeks with only one match.

P.S.2: Just got this message while playing with the training schedule and set to rest players under excellent condition. Our team has a 30% reduction from expected injuries, and 17th place in injuries on the league.
Shikko said: Do you put the players on double intesity or normal when condition is excellent?

Normal.
Lights123 said: Can I ask what the testing was done to say this is better? I've noticed it feels impossible to keep fitness using this. I used your old ones prior, the all match prep/recovery on double game weeks or quickness+match prep on single

For what it's worth been using this tactic for 20 years ingame, absolutely incredible. I'm half cheating cause of Manchester United + this tactic but here's my best season



It's supposed to be used with the option to rest players below excellent condition, in Training > Rest. The attribute gain is way higher and there is no problem with condition since they rest after matches, recovering to full condition after two or three days.