Yarema said: Quick question, does travel work the same as rest? What I mean is the day after an away match one of those rest slots will be filled with travel. Do players still get a super rest? Expand
Unfortunately, travel gets in the way of super rest. In that case, it might be wiser to set rest for the next day after travel.
It is hard to talk about best training schedule because training has multiple objectives. Usually, players aim to increase attributes, keep players fit, and avoid injuries, but there might be other goals. Below are pictures of what training schedules I use to maximize those three objectives (it shows for both one and two matches a week). Outdated
I have updated the routine to make it less prone to injuries, while keeping the growth of attributes. Below is an example of how to adjust it to busy weeks. Keep in mind that Travel does not count as Rest, so it blocks super rest.
Explanation: - Two Match Practice sessions per week because they are the most efficient. - Full day of rest after matches, paired with "No pitch or gym work" for super rest (it has increased effect). Keep in mind that super rest only works with a complete day of Rest sessions, and sending the players to rest at home. - As many Physical sessions as possible, because Pace and Acceleration are the most effective attributes. - Match Tactics, Attacking, and Defending sessions are very efficient, and they are used to complete the days without reaching red intensity. - I also set additional focus of all players to Quickness and GK Reflexes.
Current Test
I hope that helps anyone, and let me know what you think if you start using this schedule.
Antal said: Do you incorporate additional training into your schedule? Expand
Quickness for line players, Reflexes for goalkeepers.
BulldozerJokic said: @ZaZ I'd not use match practice until you max out pace and acc, since PA is not indefinite. I just won Champions League with homegrown players from a low reputation club from a weak league, just resting them for a couple years in U-18 to redistribute their attributes into physical and then training them with purely physical training. Expand
Not saying it is a bad idea, but that would take at least double the time to finish training a player, and I am not sure if most people are willing to game that much.
Same as EF Left, but with strikers dislocated to the right side instead. The idea is to give more space to the AF to be effective. Haaland scored 87 goals!
Had nothing better to do, so I decided to make a tiny tweak to the top tactic of the table. In short, I moved strikers to the left, to create more space for the IF-At to roam, and to get support players closer to AF. It probably will not change much, but I thought it was worth to investigate.
Antal said: I remember your old training, bro in 2024 there is no possibility to have three trainings before the game (physics, attack, defense) Should we remove the physical training on this day? Expand
I would use one physical every day, and two physicals before the match (since match focus is light). That would reach the cap of seven Physical sessions a week, considering one day for super rest.
Antal said: You have created an effective training program in the past, could you please post the players training for 2024 Expand
Most important for a training schedule are: - Three Rest sessions after the match day. Add "no pitch or gym" rest below Excellent condition, or manual rest, on top of the three rest sessions, to stack them into a super rest. - Two Match Practices, as it is the most efficient training session. - As many Physical sessions as possible, because Pace and Acceleration are the most important attributes. Quickness and (somehow) Endurance have similar results. Avoid getting to red intensity, because of injuries. - Fill the remaining sessions with Attack and Defend sessions, as those are the most effective general purpose sessions.
As long as you follow these guidelines, your training schedule will be good.
Keep in mind Rest does absolutely nothing if you did not add three sessions in the same day. Recovery is just a much worse rest that does not reduce match sharpness, so never use it. The only rest players need is Super rest (three rest sessions plus manual rest / "no pitch or gym". In weeks with two matches, make one super rest after each match day.
Another try to identify the strength of the top tactic. The goal is to check if the IF-At has a good relationship with AF-At. They seem to fight against each other, but I want to test just for completeness.
Sapphire PF, with IFs in support role. It can trade attack power for better defense, but it can also cause IFs to fight for space with PFs, instead of using the opportunities created by them.
I am just investigating what part of the top tactic causes it to perform well, to check if it is an isolated element that can be incorporated in other tactics, or if it is the combination.
Shikko said: Does it have to be 3 rest sessions or does "no pitch or gym work" for players under excellent condition work as well? Expand
It needs to be 3 rest sessions in the same day, plus either "no pitch or gym work" or send players home to rest manually. That causes the game to glitch and players recover more energy than if you did just one of them. It is probably just a programming error in the game, but I assure you it works. I even tested with Max from Evidence Based FM, and he made a video about it.
Sapphire Alternative, but without roam from position on PFs. It is also https://fm-arena.com/thread/12717-ef-424-if-hp-v2-p101-ac/ tactic on the right side, symmetrical. I am investigating if one of the sides of the top tactic is doing the job, or if it is the combination that is creating good results.
CBP87 said: Have you submitted right screenshots? a mirrored version would see the PF and IFa on the left side but the screenshot is showing both IF's on support and both strikers as AF Expand
I mean, the left side, symmetrical. Will also test the right side, symmetrical.
Same as https://fm-arena.com/thread/12681-zaz-sapphire-alternative/, but with Play Out of Defense and Work Ball Into Box. The idea is to have higher possession and entertaining football, which is very important for some players. I know this was tested on many tactics with no success, but I feel like it will be decent on this setup.
Variant of https://fm-arena.com/thread/12681-zaz-sapphire-alternative/, which is based on the top tactics from the table. DMs and FBs are set to shoot less often, since they have low shot accuracy and low xG per game. DMs are also set to take more risks, since they have good pass accuracy and have many passing options from their position.
Unfortunately, travel gets in the way of super rest. In that case, it might be wiser to set rest for the next day after travel.
Outdated
I have updated the routine to make it less prone to injuries, while keeping the growth of attributes.
Below is an example of how to adjust it to busy weeks. Keep in mind that Travel does not count as Rest, so it blocks super rest.
Explanation:
- Two Match Practice sessions per week because they are the most efficient.
- Full day of rest after matches, paired with "No pitch or gym work" for super rest (it has increased effect). Keep in mind that super rest only works with a complete day of Rest sessions, and sending the players to rest at home.
- As many Physical sessions as possible, because Pace and Acceleration are the most effective attributes.
- Match Tactics, Attacking, and Defending sessions are very efficient, and they are used to complete the days without reaching red intensity.
- I also set additional focus of all players to Quickness and GK Reflexes.
Current Test
I hope that helps anyone, and let me know what you think if you start using this schedule.
Quickness for line players, Reflexes for goalkeepers.
BulldozerJokic said: @ZaZ I'd not use match practice until you max out pace and acc, since PA is not indefinite. I just won Champions League with homegrown players from a low reputation club from a weak league, just resting them for a couple years in U-18 to redistribute their attributes into physical and then training them with purely physical training.
Not saying it is a bad idea, but that would take at least double the time to finish training a player, and I am not sure if most people are willing to game that much.
Thanks! Maybe next year. =)
in 2024 there is no possibility to have three trainings before the game (physics, attack, defense) Should we remove the physical training on this day?
I would use one physical every day, and two physicals before the match (since match focus is light). That would reach the cap of seven Physical sessions a week, considering one day for super rest.
Most important for a training schedule are:
- Three Rest sessions after the match day. Add "no pitch or gym" rest below Excellent condition, or manual rest, on top of the three rest sessions, to stack them into a super rest.
- Two Match Practices, as it is the most efficient training session.
- As many Physical sessions as possible, because Pace and Acceleration are the most important attributes. Quickness and (somehow) Endurance have similar results. Avoid getting to red intensity, because of injuries.
- Fill the remaining sessions with Attack and Defend sessions, as those are the most effective general purpose sessions.
As long as you follow these guidelines, your training schedule will be good.
Keep in mind Rest does absolutely nothing if you did not add three sessions in the same day. Recovery is just a much worse rest that does not reduce match sharpness, so never use it. The only rest players need is Super rest (three rest sessions plus manual rest / "no pitch or gym"
I am just investigating what part of the top tactic causes it to perform well, to check if it is an isolated element that can be incorporated in other tactics, or if it is the combination.
It needs to be 3 rest sessions in the same day, plus either "no pitch or gym work" or send players home to rest manually. That causes the game to glitch and players recover more energy than if you did just one of them. It is probably just a programming error in the game, but I assure you it works. I even tested with Max from Evidence Based FM, and he made a video about it.
I mean, the left side, symmetrical. Will also test the right side, symmetrical.
Work Ball Into Box. The idea is to have higher possession and entertaining football, which is very important for some players. I know this was tested on many tactics with no success, but I feel like it will be decent on this setup.
Yes.