ZaZ
jwill87 said: Hi Zaz - are you not doing the "trap outside" instruction? From memory, you had that on the Fm22 iteration of these tactics

I'm testing the influence of Trap Inside x Trap Outside x Default at the exact moment.

Meanwhile, here is an improvement of Fire (former Blue).
ZaZ - Fire 0.2.fmf
Downloaded : 746 times
Uploaded : Oct 25, 2022
Koopa said: i've tested it with Luton town...def concedes way too many goals (even with my shit quality defenders) and tons of yellows and reds. That being said, I did end up in ECL spot in my second year (100 goals for, 72 against), by outscoring teams in crazy shootouts

That's blue for you. Good times of FM21 where you could have awesome attack power with awesome defense.
Grimlock said: what results does it produces with less overpowered teams? :)

Around 100 goals with teams like Crystal Palace or Nottingham Forest. Anyway, tests are good, and I also started a collaboration with Max from Evidence Based Football Manager, so results should come soon.
Sometimes I get some absurd results like 163 goals with Manchester City in holiday mode (120 goal difference), and that gives motivation to follow in that direction. Most of the times it is just luck, but it's nice to feel like there is something broken just waiting to be discovered.
Farinhoto said: hello @ZaZ, just a question, training and dead balls, just like FM22??

Thanks and keep up the good work!! 😉


There was not time to test yet, so I'm keeping the old setup.
liamsmalley7 said: Yeah sample size is too small to really give any significant information. Try at least 10 seasons and give the average stats

He is testing just for fun. He is not trying to substitute the tests from FM-Arena.
smigler said: Hello I know I'm little late to the party cuz of FM23 beta launch but I start playing FM22 few days ago and I have to say this tactic is really really good for my Serie B Perugia team


Also many useful tips in the thread as well. I'm using Green 5.0 beacuse I don't have too much deep in offensive for Blue and Perugia have really solid CM options for Serie B standards imo. Tactic slow down a little bit at the end of the year but still manage to get 17 wins in a row so very good. Great work ZaZ! Also have one question about training.

I have loaded your schedule


but in the calendar it looks like this


and I have to manually change it every week and when I quit game and load again schedule is also empty. Is this a bug? Or I have to do this everytime?


Thanks for using the tactic! And yes, unfortunately you need to manually change every week (you can use copy and paste), and it resets every season. It's one of the features they need to improve.
Enok said: Where  to use the Red tactic and where to use the frost one .Thanks 🙏

I am still testing, and it seems like Frost is not doing as well as last year. Fire (former Blue) is still good, so I would just use it until more results appear.
tom1972 said: Would't be better to call former Blue "Frost" and former Red call Fire? :D Just a suggestion ;)

Blue is very offensive, one of the highest goals per match from FM22, which is why I call it Fire. Green is very defensive, with one of the best defenses, which is why I call it Frost.
aras said: What about corners and free-kick settings? are they in the tactic or we should set them manuel in the game? if manuel where can i find your recommendation one? Ty

First post of the thread.
Eric said: here's what I got using this tactic with Chelsea





I know you are doing a good work without getting anything in return, but, if possible, I would suggest you keep a small table with the points, goals scored and conceded of each tactic that you are testing, to post together with the results. That would help people have a better idea of how good or bad are the results (which doesn't necessarily mean the tactic is good or bad).
Judging by the 55 goals for, it doesn't seem very promising.
Yeah, I noticed this tactic doesn't seem to be working as well as last patch. Probably it has to do with the performance of IF-At, but it requires more investigation.
Eric said: LOL... forgot about my suggesting to remove the hard tackles, I've tried it and it helped greatly with fouls and card but the same time it greatly worsen the result... :(

So I really don't know what to do...





I didn't have time to test yet, so thanks for testing! I am first testing the new out of possession instructions.
Just keep in mind that a single result can variate a lot between two runs, even using the same tactic. In one year you can achieve 90 points, and in another you can reach barely 60.
Some results with Fire (former Blue).

Tsubasa said: Hi, ZaZ.

If you're going to use the same names for your tactics as for FM22 then I'd suggest adding "FM23" tag to the tactic names otherwise it'll be very confusing for people.

For example, ( FM23 ) - ZaZ - Blue 0.1 ... or something like that.


Ok, I'll consider adding a tag to it. Thank you for the suggestion.

P.S.: I renamed Blue to Fire (because it's very offensive), and Green to Frost (because it's solid in the back). I hope that helps avoid confusion.
Here are the initial versions of Blue 4.0 and Green 5.0, converted to FM23. I'm currently testing the new instructions from out of possession to see how they perform.

P.S.: I have decided to rename of Blue and Green to Fire and Frost, respectively. The change is to avoid confusion on FM22 players. Let me know how they perform for you!
ZaZ - Frost 0.1.fmf
Downloaded : 342 times
Uploaded : Oct 22, 2022
ZaZ - Fire 0.1.fmf
Downloaded : 319 times
Uploaded : Oct 22, 2022
ArsenalHighbury said: Can you just copy and paste the tactic from fm22 folder to fm23 then plug and play?

I'm currently testing the new instructions for out of possession, so I can use those tactics as a benchmark.
ZaZ - Green 0.1.fmf
Downloaded : 243 times
Uploaded : Oct 21, 2022
ZaZ - Blue 0.1.fmf
Downloaded : 294 times
Uploaded : Oct 21, 2022
Thanks, @alexej and @Joe! Gonna use this thread to do a diary of information while I test everything. I am checking the new instructions for out of possession before I post Blue and Green, which will be the base benchmark for my testing.