ZaZ
Octavarium said: Set pieces same as the previous upload or new? thanx

Same as previous.
Testing AM instead of CHM, set to move into channels.



Testing AM instead of CHM, set to make forward runs.




Alexandru said: @ZaZ Clarification question for console training: Of course your scrs help a lot, but I would like to be sure about schedule. I don't know whether you know it, but in PS5 you plan training weekly: meaning that for each given week you put focus: Defence, Attack, Physical, Tactical, Set P., etc.

Thus, for example, taking a September: 1st Week - Attacking, 2nd week - Physical, 3 rd week Physical, 4 th week - Defending. So I cannot go "inside week or day". Having this, what is ratio between trainings? I mean that for example we have to do 3 Physical, 1 Att and 1 Def for a "full cycle". (Trivial example).  Which is in total 5 weeks. Then repeat again....

I hope I made it clear. On your scr I can see 8 Physical slots, 3 Attacking, 3 Defending and 3 Set P.
So rounding down for PS5 it would be: 3 weeks Physical, 1 week attacking, 1 week Defending and 1 week Set P. Then repeat. If it is possible, please define it in this format :)


Sorry, but I do not have the knowledge to talk about training in consoles if it is any different from PC. I hope someone else more familiar can help with that.
Eddie said: What is the goal of your training, Zaz? To develop physicality, acceleration, and speed? Or is it training to avoid injuries as much as possible? Do you think your training develops CA and attributes more than the Chinese meta (which uses Offensive, game pace, and speed + recovery)?

Regarding super-rest (3 rest sessions on the same day). When the game is away (for example, on Sunday), it only allows two periods. Does it have the same effect? ​​Or is it better to do the 3 rest sessions two days later (in this case, on Tuesday)? This is especially challenging in weeks with two games. In my case, practically the whole year is two games.


About my training, the goal is to maximize CA gain while prioritizing physical attributes, as well as minimizing injuries. I think maxing a player in two or three years allow you to profit more in transfers and hire players with higher pace and acceleration. Hiring players with high initial speed attributes allow you to get to 18-20 in those attributes, and the extra attributes still make a difference, even if less than pace and acceleration.

About super rest, it does not work if you have travel, so in those cases you have to move the rest to the day after, unfortunately. Some leagues just have worst calendars than others, that's how it is.
tzahy said: Hey zaz. thanks for the tactic. about the training, in what folder should i put them. thanks alot

<Documents>\Sports Interactive\Football Manager 26\schedules

P.S.: If the folder does not exist, you can create a new one, otherwise it is only created when you save your first training schedule.
Eddie said: And Zaz, what about when we're 1-0 up against much stronger teams? Do we keep attacking? In those last 5 minutes of the match against these stronger teams, do we maintain the attacking tactic or do we have another tactic and/or strategy to defend in those moments?

Personally I prefer to keep the same tactic going, but you can also swap to any tactic in the same formation with lower goals conceded in the table. Changing mentality is not working very well for me in FM26, for some reason. It might be just me, so I can try different mentalities here another time.
Bradjc94 said: What other settings do you use for your training schedule?

Just automatic intensity, three rest sessions after matches for super-rest, and that schedule I posted.
P.S.: I also set everyone for Quickness focus, and train them in a role with focus on pace and acceleration (highlighted attributes). I will add that to first post.
Alskee said: Sorry if its a dumb question but with the training schedules, do i need to make different ones if i have games on days other that Saturday or Tuesday/Saturday? or will these ones edit theirselves for weeks with different game days.

And i should have everyone set to automatic for training intensity right?


About the training schedule, sometimes it adjusts automatically, sometimes it does not. Setting up training is the most annoying task in FM26, in my opinion, because they do not provide a fast way to do so.

That training routine is made for double intensity, so you need to use my settings (or something similar) to get full effect.
at0myq said: Aaaaaaaaaaaaaaaaand everything is normal again! What training schedule you recommend for no match week?

Get a friendy to keep match sharpness. I usually delegate friendly matches to assistant manager.
Alexandru said: Thanks a lot

You are welcome!

I tried to anticipate the frequently asked questions and answer them in the first post.
Trying something asymmetric with a PWB and an AWB.



Testing AWB for increased penetration.






Player Instructions: tackle harder for all, stay wider for IF, and stay narrower for AWB.

Opponent Instructions: None, and only recommend people to do so if they know what they are doing.

Light version when you have a comfortable lead: Ease Off Tackle for all players, Stay On Feet, then reduce one step in mentality (to Positive), Trigger Press, and Tempo. The goal of this version is to avoid injuries and cards, at the cost of performance.

Set pieces and training are in the attachments. Make sure to leave three rest sessions after every match, double intensity when full energy, and no pitch or gym training when below full condition. I also set everyone for Quickness focus, and train them in any role of their position with focus on pace and acceleration (highlighted attributes). Pictures for people on consoles are below.
Training and Set Pieces






Credits to everyone in FM-Arena, to be fair. First versions of Autumn came before Argus, which came before Diaboliq, which came before Kickback, which came before this version of Autumn, and many other people also did small experiments which gave hints to what might be working well in this patch. Probably there will be a better tactic inspired by this one in the next hours or days, so I am just happy to contribute.
ZaZ - Autumn 1.46 Light.fmf
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Uploaded : Jan 6, 2026
ZaZ - Single Match.fmf
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Uploaded : Jan 6, 2026
ZaZ - Double Match.fmf
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Uploaded : Jan 6, 2026
ZaZ - Set Pieces.fmf
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Spreading the backline, with OCBs and PWBs set to stay wider, instead of narrower.




Trying a different formation.




Jk47 said: Any P.I for the players ?

Tackle harder for all players, IF play wide, PWB play narrow. In my current tests, I am getting better results with OCB and PWB playing wide, though.
dzek said: @ZaZ PWBs behave like CWBs?

PWB will cut to the middle and focus on passes, instead of trying to get in a position to cross.
As requested, experiments from last week with PWB. Testing both versions with best results to check which is better, since results were inconclusive.




As requested, experiments from last week with PWB. Testing both versions with best results to check which is better, since results were inconclusive.




Antal said: Hello, bro!! does your 2024 workout still work well in 2026?
Do you have a file with the class schedule?


This is what I am using at the moment. Attention to the three rest sessions after every match, and double intensity when full energy (no training when energy is not full).
ZaZ - Single Match.fmf
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Uploaded : Jan 4, 2026
ZaZ - Double Match.fmf
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Uploaded : Jan 4, 2026