@Delicious It's kind of weird, the 11 point difference between the other tactic with the only difference being BPD dribbling less. Can you double check to see if you added anything extra by accident?
When looking at some things in the tactics, you might add/remove some instructions by mistake and then forget about them there. Again, it's very strange.
sponsorkindest said: okay thanks mate! I will try to create one from my end and reach out to you for any help! Expand I'm happy to help you whenever you need it!
sponsorkindest said: @dzek : is there a place where we can get some tactic testing league file for offline testing. It doesn’t have to be fancy but just three leaguers with top mediums and low tier teams. Since you are very active in FM forums thought you might know. Lazy to create from ground up and honestly never done it. Expand I have already created my own test league with over 240k changes in the database. Right now I'm facing some unexplained problems that I'm trying to solve in order to start some of my own tests.
Unfortunately I can't give mine away. I might in the future, when I have time, build a simple one and give it to you. Until then if you want you can start creating one and I'm here to help you!
letsgo9 said: this tactic is taking alot of goals, gotta mitigate that somehow Expand I think defensive instabilities are because there are some bugs on defend side of the game. At the moment i don't have the proper environment to do my tests so I'm testing some instructions here before i have some conclusions.
White Europe said: game is pretty unrealistic at the moment or tactics are too good, two top tactic used here one with attacking mentality home and one with standard for away. only one transfer done. Expand "Positional Play" breaks the game
letsgo9 said: Something wrong with that one? Expand It's something I noticed from FM23 but I'm not 100% sure, that the left side is more efficient somehow in attack than the right side regardless of the role you use.
* But it should be mentioned again that because the tests were done for 1.200 matches then the results may vary +/- 3 but it is an indication of the existing results.
We can check this again this year.
EDIT: Sorry but then I realized that your question is because they haven't tested your tactic yet.
pixar said: I don't understand why this non-symmetrical formation makes such a difference. Expand Maybe with “Positional Play” it makes senses because players roles are moving from their starting position, always in possession, and adapt to the other position they occupy.
I think a proof of this is “Team Fluidity” in this year’s tactics which are “Structured” compared with the last year’s “Flexible”.
The newcomers playing the game will clearly like it. I'm not saying the game isn't very good in general but for the old gamers who play the game and see the changes happening very slowly year after year, also with so many bugs in the game then yes I can have second thoughts.
I have played several games and got bored of them, either fast or slow, but FM is what still keeps me playing games because I can see it at some point when it is actually complete. It really will be the ultimate game by far at least for football fans.
The reason a lot of hardcore fans are "screaming" at SI is because there are a lot of things that aren't fixed and the company just keeps coming up with new features every year that sometimes (at least in the last 2 years) aren't even functional or complete. We are not idiots after all and we are paying for their product.
That's about it in general. I can say a lot though the important thing is that we want the game to progress and fixing bugs is progress too.
Changes: Team Instructions - Added: Shorter Passing, Focus Play Through The Middle, Wide, Distribute To Centre-Backs & Full-Backs - Removed: Fairly Wide
When looking at some things in the tactics, you might add/remove some instructions by mistake and then forget about them there. Again, it's very strange.
I'm happy to help you whenever you need it!
I have already created my own test league with over 240k changes in the database. Right now I'm facing some unexplained problems that I'm trying to solve in order to start some of my own tests.
Unfortunately I can't give mine away. I might in the future, when I have time, build a simple one and give it to you. Until then if you want you can start creating one and I'm here to help you!
I think defensive instabilities are because there are some bugs on defend side of the game.
At the moment i don't have the proper environment to do my tests so I'm testing some instructions here before i have some conclusions.
We will see.
A different variation of this tactic.
Changes:
Team Instructions
- Added: Focus Play Down Both Flanks
- Removed: Underlaps
A different variation of this tactic.
Changes:
Team Instructions
- Added: Underlaps
- Removed: Overlaps
An updated version of this tactic.
Changes:
Team Instructions
- Added: Overlaps, Slow Pace Down, Step Up More
- Removed: Distribute Quickly
Roles and Duties
- SK(Su) --> SK(De)
"Positional Play" breaks the game
Here is the link - https://community.sigames.com/forums/topic/579605-fm24-information-for-upcoming-updates/
A tweak version of 424 deformation II tactic.
Created by @A Smile.
Changes:
Team Instructions
- Added: Distribute To Centre-Backs, Slow Pace Down
- Removed: Distribute Quickly, Get Stuck In, Step Up More
Roles and Duties
- DLP(Su) --> VOL(At)
- DM(Su) --> BWM(Su)
- IF(Su) --> W(Su)
- SS(At) --> AM(At)
Tweaks on some PIs.
It's something I noticed from FM23 but I'm not 100% sure, that the left side is more efficient somehow in attack than the right side regardless of the role you use.
You can see here:
Focus Play Down The Left - https://fm-arena.com/thread/6199-fm23-the-last-dance-v1-7-left-by-dzek/
Focus Play Down The Right - https://fm-arena.com/thread/6200-fm23-the-last-dance-v1-7-right-by-dzek/
* But it should be mentioned again that because the tests were done for 1.200 matches then the results may vary +/- 3 but it is an indication of the existing results.
We can check this again this year.
EDIT: Sorry but then I realized that your question is because they haven't tested your tactic yet.
Maybe with “Positional Play” it makes senses because players roles are moving from their starting position, always in possession, and adapt to the other position they occupy.
I think a proof of this is “Team Fluidity” in this year’s tactics which are “Structured” compared with the last year’s “Flexible”.
A different variation of this tactic.
Changes:
Team Instructions
- Added: Wide
- Removed: Focus Play Through The Middle
An updated version of this tactic.
Changes:
Team Instructions
- Added: Distribute Quickly
- Removed: Wide, Distribute To Full-Backs, Slow Pace Down, Step Up More
Roles and Duties
- SK(At) --> SK(Su)
I have played several games and got bored of them, either fast or slow, but FM is what still keeps me playing games because I can see it at some point when it is actually complete. It really will be the ultimate game by far at least for football fans.
The reason a lot of hardcore fans are "screaming" at SI is because there are a lot of things that aren't fixed and the company just keeps coming up with new features every year that sometimes (at least in the last 2 years) aren't even functional or complete. We are not idiots after all and we are paying for their product.
That's about it in general. I can say a lot though the important thing is that we want the game to progress and fixing bugs is progress too.
A different variation of this tactic.
Changes:
Team Instructions
- Added: Focus Play Down Both Flanks, Narrow
- Removed: Focus Play Through The Middle, Wide
An updated version of this tactic.
Changes:
Team Instructions
- Added: Shorter Passing, Focus Play Through The Middle, Wide, Distribute To Centre-Backs & Full-Backs
- Removed: Fairly Wide
Roles and Duties
- SK(De) --> SK(At)