ZaZ
I have updated the important attributes in first post. I also created a separated thread for it in the general section, which @Zippo coult kindly pin if possible.
Mark said: I have gone to the site and done my best to interpret the Chinese into English. I am thinking we should have a go at doing a Genie Scout filter based on their results. First I will provide a summary of their results of attribute importance by position for ZaZ Blue. Then I will open a separate post with the converted text. There are quite few things that don't seem to convert easily. But here goes:



Thanks, Mark! Gonna check it and make the filter to add to first post. I will make sure to reference the authors.
showmake said: hey ZaZ, someone uses Artificial Intelligence to analyze the Important Attributes of your 'ZaZ-Blue DM'. Hope this might help.

source: https://www.playgm.cn/thread-943500-1-1.html


Hey! It would help a lot if I could understand a single word there. Hopefully it will help others. Thanks for bringing it up, anyway!

P.S.: I would be grateful if anyone that understands chinese could translate it for us.
Scri said: Player and team instruction. I play with Xbox.

It's on the first post.
Scri said: As soon as you post screenshot i Will try It. Blue Dm Is a fantastica tactic.

What do you mean screenshot?
It looks a lot like this. Is it a tweak?
Tejash said: tested with 3 different clubs its rock solid as compared to blue!

In my experiments, White is also as good as Blue, or maybe slightly better. It's hard to say which one is better because test precision isn't 100%, but I believe White can become better than Blue with some improvements (scheduled to be optimized next week).

Also, remember Blue and White are within the margin of error of FM-Arena, so we can't say for sure Blue is better than White (or any other tactic right bellow it, to be fair).
NINJAZURC said: Thx mate, you are a master! I love your work, keep going!!

Thank you!
NINJAZURC said: Thanks mate!
Where i can find that Ligth Blue tactic? Thx. Cheers!


Top of first page.
NINJAZURC said: ZaZ is a top tactic, but players are always tired, how can i solve this problem?
Please help boys!!


Read "Squad Management" in the first post. Also, use Light Blue when you have a comfortable lead.
Everyone watching our favorite grandpa player!
Bogeyman said: The AM might make a significant difference if a tactic has some confusing roles like Wide Midfielders and Attacking Midfielders because he pick players according with the most important attributes for a role.

For instance, here's how important attributes looks for Wide Midfielder and as you can see there's no Acceleration or Pace among them:




So if you test ZaZ - Blue DM with Arsenal and you use DWs then the assistant manager picks Smith Rowe



and if you use WMs then the assistant manager picks Odegaard who is much slower but in the AM's eyes his is better as WM than Smith Rowe



I understand your point, but as far as results go, it didn't change much when I consider the combined results of all clubs. If difference was that big, then WM would be the best, since it gets similar results while using worse players.
Bogeyman said: if you test on holiday or similar method where the assistant manager picks the team or do the subs then WM is quite confusing for him, usually, he pick slow players with high teamwork and work rate for WM but slow players work poorly in this ME. Also, I've been noticing he often picks players for WM with opposite preferred foot to the flank.

My custom testing league is explained in the first post. It might not be perfect, but it's giving me more accuracy than before, specially with my new scoring system. As far as results go, I don't think assistant manager is making such a big difference.
Bogeyman said: I really don't think there's much choice, Wingers look like the only option.

Still, I want to run a test with all roles (Winger, Wide Midfielder, Wide Playmaker and Inverted Winger) in both Support and Attacking Duties.
keadude said: That's great. Thanks for the reply. Also... do you reckon the ratings you've done for Genie Scout (in the opening post) could be translated at all to FMRTE? They have a ratings system in that too but it seems to be a lot different to Genie Scout.

I have never used FMRTE, so I have no clue. =)
keadude said: Hey @ZaZ, apologies if you've answered this but what would you recommend I do if the DW gets a card early in the game? Is there a role that is similar to the DW which won't ruin the tactic but would allow me to ease off tackles? Otherwise I spend the whole game just bricking it that my winger is about to axe someone and get his second yellow.

That's what I'm testing right now, which role is better to replace DW so you can easily change from tackle harder to ease off tackles. I'll give the answer when tests are done.
Tejash said: @ZaZ Im testing with Arsenal as they have Ode and Xhaka left footed so should I go for the mirror white? Rest of the instructions remain the same and the fastest striker will be now on the left aye?

I didn't test the mirrored tactic, and to be honest, I'm not sure how much preferred foot would impact the tactic. It would be interesting to test editing all players to be right footed, then run a second test with all players left footed (I might run that test myself some other time).

If you want my opinion, I don't think the difference in performance would be that great, so you can go for mirrored it fits your players better.
mackforever said: Giving this a go with my Sunderland side, currently over-performing in the Championship. Initially we were conceding lots but scoring more. Looked great going forwards but were getting carved open at the back. Dropped the d-line to Standard and added Tighter Marking and all of a sudden it looks much more solid, we're now winning 2/3-0/1 rather than 4/5-2/3.

Defensive line is already standard. Anyway, thanks for testing!
avonseller said: Is there even any point trying against PSG? lol

Great tactic though, lots of combinational play (the Troyes loss GK made a mistake and we hit the post twice, creating 3.08 xG and still not being able to score)


Thanks for testing!
Ucan said: Which one is the best, rpm or dm?

RPM and DM are the same, just different names. It's just because it doesn't make sense to call DM when Blue 3.0 also uses DM.


ADR88 said: Using the DLP version with two slight tweaks. Wingers on support instead of DW's but with max pressing set, also removed hard tackling from everyone.

So far played 15 or so games only 1 league defeat, won the rest.


Good job there! I'm currently testing different support roles instead of DW, like WM and W, so light version can have all roles with ease off tackles (which DW doesn't allow).