Lapidus
johnconnerson said: I could just be unlucky, but it seems like a lot of the meta tactics generate a lot of yellow cards. Why is that? It's something I've noticed over the last few games, so it isn't just a FM24 issue.

I recently started a new save using the Katana 4231 tactic and 7 games in my team leads the league in yellow cards. More than DOUBLE the amount as the team ranked 2nd. Is there a way to alleviate that or is that the price I pay for a good defensive tactic?


Ok, it's been tested now.

Katana tactic with "Tackle Harder" and "Gut Stuck In" ( 67.4 pts ) - https://fm-arena.com/thread/10629-katana-4231-att-103p-v1-9/

Katana tactic without "Tackle Harder" and "Gut Stuck In" ( 62.3 pts ) - https://fm-arena.com/thread/10936-katana-4231-att-v1-9-no-th-no-gsi/


The score dropped from 67.4 pts to 62.3 pts so the difference is just about 4 pts. I'd say it isn't a big difference so if you don't happy about the high amount of cards your team gets during a season then you can remove "Tackle Harder" and "Get Stuck In".
Cherknam said: I didn't say that it would have the same performance, nor did I say that it wasn't a trade off. My point was that the effect of those instructions is marginal and, from my experience, only amounts to a loss of a few expected points per season, which in some cases may be counteracted by not having as many key players suspended.

I'm not sure about "marginal".

I recall there was a test "Tackle Harder" vs "Easy Off Tackles" and the score dropped from 60 pts to 42 pts so -18 pts

Of course, it was with "Easy Off Tackles" and just with "Normal Tackles" the drop could be much less but anyway there's only way to say for sure is to test it. :)
johnconnerson said: I could just be unlucky, but it seems like a lot of the meta tactics generate a lot of yellow cards. Why is that? It's something I've noticed over the last few games, so it isn't just a FM24 issue.

I recently started a new save using the Katana 4231 tactic and 7 games in my team leads the league in yellow cards. More than DOUBLE the amount as the team ranked 2nd. Is there a way to alleviate that or is that the price I pay for a good defensive tactic?


Cherknam said: The yellow cards are mostly caused by the 'Get stuck in' TI and 'Tackle Harder' PIs that all the meta tactics have. You can probably remove those instructions without it affecting your performance too much, if the yellows are bothering you.

Now, just think what if you could remove 'Get stuck in' TI and 'Tackle Harder' and have the same performance without them as with them then who would use them in that case? It doesn't make sense.

It's always "trade off", you get more yellow cards but you also get better results. It's as simple as that.

There are no "free" performance boosts in this this game, everything has a price otherwise having many TIs would not make sense.
Infinity said: hm personally im getting better results with TH P97...any ideas why?

It's been tested and explained when it comes to a normal season that consists of 38 matches then the RNG can be as high as +/- 25 points so in a theory when playing a normal season then your result might be better with a "40" pts tactics than with a "60" pts tactic.

Also, it's been said many times that if the difference between tactics is less than 6 points in the fm-arena tactic testing then in a normal save they would work the same and the difference between this tactic and TH P97 is less than 1 point, which is absolutely nothing and fells into the RNG range, which never can be less than 1 points.
archil said: Does it still work at the same level for the 24.4 update?

Yes, because there aren't any M.E.(Match Engine) changes in 24.4 patch
jmfaa said: Consistent tactic.

Towards the end it can become balanced.

Train creating opportunities and implementing them.

Hire a good set-piece preparer.


Hi,

You posted your tactic in a wrong section.

You should posted it there - https://fm-arena.com/board/12-football-manager-2024-tactics-sharing-section/
pnp said: What are your suggestions for preferred foot for IFs, CF, and AF? I guess right foot for AML, left for AMR, but does it matter for CF/AF? Thanks.

When it comes to AF and CF I don't their preferred foot matters, I think it can be any.
jaarle said: How come there is always such a drastic difference in performance on your tests and in actual testing league? Not tryna criticize, just curious how do you achieve such great results with all kinds of teams. Thank you in advance!

https://fm-arena.com/thread/8922-understanding-the-results-of-fm-arena-tactic-testing/

https://fm-arena.com/thread/5345-attributes-vs-tactics/
KOLFM said: if i started a save in the previous patch would i be better off using the previous tactics also?

There's hasn't been any M.E. changes between the patches and the difference due to the changes in fm-arena tactic testing DB.

https://fm-arena.com/thread/9963-fm-arena-tactic-testing-league-has-been-updated/
Now, imagine what would be if you add 'Invite Crosses' TI to this tactic :woot: - https://fm-arena.com/thread/10046-fm24-invite-crosses-vs-none/
02Kyrand said: The tweaks you have suggested, are they implemented in the downloaded tactic, or something I should change?

I would add 'Invite Crosses" to this tactic

'Invite Crosses' gives a nice boost - https://fm-arena.com/thread/10046-fm24-invite-crosses-vs-none/
me3kins said: been waiting for your new one mate is it just going be tested over the 2400 games or go up to 4800

I think at the moment fm-arena tests a tactic for 4,800 matches only if it reaches the 1st place so I don't think this one will be tested further than 2,400 matches
jaarle said: Good afternoon everyone.

I was curious about if there is a significant difference in tactic performance depending on whether you use 'Instant result' button or holiday through the games. I haven't encountered discussion of this matter on the forum, so i wish to learn the opinion of more experienced FM players.

Thanks in advance!


"Holidaying" and "Instant Result" should be the same.

BUT bear in mind that officially, only the FM Touch version supports the "Instant Result" feature and the full game version doesn't support the "Instant Result" feature and in the full game version you can only get the "Instant Result" by using custom skins, so it's hard to say anything about the reliability of "Instant Result" when it comes to the full game version.

But in the FM Touch game version "Holidaying" and "Instant Result" 100% should produce the same result.
Arrow said: Hi, I thought this was already tested in the new db. What happened?

https://fm-arena.com/find-comment/33390/
dakka said: 1st, 2nd, 3rd HoF Tactic Patch 24.3.0 have IF (R) and no IF (L)
does IF (R) have more impact than IF (L)
i'm curious :D


I'm sure it's just a coincidence and if you mirror the tactics then they'll do as good as the original versions.