Lapidus
Artabora said: Hi and thank you for your answers.

But both tactics have the exact same form. Both team and player instructions. There is no differences.

From point of your explanations, the algorithm needs to measure the same RNG paramaters and finish at same point the test for both tactics. Am I wrong? But mine tested with 2400, Gerrard's tested with 3600.

So could you tell me, what is the exact differences between these two tactics from view of the algorithm? Why it is react different? Or what is the more positive RNG parameters in Gerrard's tactic? Set pieces? Opposite instructions etc? What caused that?

And don't get me wrong mate. I'm just curious.


You should look at this and try to understand it - https://fm-arena.com/thread/2713-10-944-matches-tested-fm-rng-measured/
Mrcl25 said: At the same time, I wanted to make a suggestion. How about a friendly competition to try to find the best possible tactic for each formation, perhaps creating separated tables for each?

Such thing is already exist. It's called "Hall Of Fame" :)

https://fm-arena.com/table/fm24-hall-of-fame/
Gerrard said: Is this a mirror of top tactic?

Yup, it looks like that :)
gregajonke said: Namely, I play with fake players. I'm interested in the following, is it possible to somehow copy/save these fake players so that I can use them in a new game with those?

I really don't think something like is possible but I might be wrong.
Antal said: friends, what do these numbers mean?

Those numbers indicate the scores that tactic in theory can achieve. The numbers are bases on fm-arena RNG measurement.
@Germaniac, I think you should mentioned what changes you did to the tactics.
Mrbolu said: anyone have any suggestions?

I really don't think that under current M.E. it's possible to make a tactic that will outshine other tactics by few times when it come to an amount of corner per match.
Mister V said: so if I want to upload cake 2.0 after cake 1.0 for example I need to make major changes in order for it to be uploaded?

Not necessary it should be "major changes" but there's must be some changes.
Mister V said: hey, I tryed to search and didn't find it, I wanted to ask what is the right way to post a new version of tactic that I crated for test, I tryed once and I got messege that his file already exists or something like this.


thanks!


As far as I know you can't upload the same tactic more than once.

Probably, you tried to upload a tactic that you already uploaded some time ago and forgot about it.
Waccoe said: This is the same tactic that Indonesia used in the WC Final v Germany ?

No.

If you're looking for the Indonesia tactic then here it is - https://fm-arena.com/thread/12636-miracle-1/
Have you tried making your own tactic then save it and see whether it appears in the folder or not?
WooCash said: Is there a possibility for you to show tactics intensity on the list? Or maybe even filter?

Nope. I guess, it's hard to implement something like that.
BrunoIsbetter said: could someone help please, when I try to load a tactic it doesn't show in the tactics files, I checked the location from the game settings as well.

Are you sure that you put the tactic into the folder?
Andrey said: My team creates a lot of chances, has an average of 20 shots per game, but usually only scores 1/2 goals and I know it has the potential to score 3/4 goals, but I don't know how to reach all that potential, I would like some tips to improve this.

At the end of check where your team stands when it comes to Expected Goals Overperformance, Expected Goals Underperformance and Expected Goals For, and see if it's really that ugly as you think or actually your team is doing OK.



Obviously, keeping the Morale as high as possible and using proper Touchline Shouts during matches increases the chance of scoring goals.
snags said: Nah on the bottom left of the tactics screen it displays Team fluidity from it ranging to highly structured to very fluid. I just want an explanation on how these different team shapes can impact your team and tactics.

Ahhh... that is just a "cosmetic" thing, you can safely ignore it.
snags said: Does Team fluidity have a significant impact on how your team plays

Are you talking about this ? - https://fm-arena.com/thread/9943-fm24-team-cohesion-good-vs-excellent/
JoaquinGS said: Hi guys. I find this tactic even a bit boring. I plugged it and started playing with a team in the second division of Spain and I am winning all the time 4-0, 5-0... do you know what can I do to make it "more realistic"?

I'm sorry to say this. I've been using FM Arena top tactics, and this is the first time I get a tactic soooo good that it can even be boring.


You have that impression because you've using one of the best tactics in FM and you also have been playing in lower divisions where the difficulty is quite low due to "not so smart" AI managers but believe me when you reach the top division and you'll be competing with in the league with such teams as Real Madrid and Barcelona then things will change, at that point you'll find that the difficulty is increased quite a lot and believe me it won't be as boring as it now for you. :)
Fmconsoleplayer said: How do you get the most out of the tactics because when I use them they underperform but then I see people winning the league comfortably with a worst team so Ik it’s something I’m doing wrong

https://fm-arena.com/thread/1076-my-tactic-doesn-t-work-help-me-please/

https://fm-arena.com/thread/9943-fm24-team-cohesion-good-vs-excellent/

https://fm-arena.com/thread/3293-what-it-takes-to-dominate-epl-with-bournemouth/
Fmconsoleplayer said: Would you say this is the best tactic in the game

Any tactic that got "Excellent" rating in fm-arena testing can be consider as "the best tactic" to play FM. Just pick the one that fits your team and suites your playing style.

Look at this - https://fm-arena.com/thread/8922-understanding-the-results-of-fm-arena-tactic-testing/
Ocsilan said: However, I do have some questions. Here is a picture i found. What do you think about it ?

That table is based on the data that was extracted from the official pre-game editor, and the numbers in the table are noting more than a representation of CA cost of the attributes for different positions.

But it was tested and proven that some attributes might cost a lot CA but in really they do very little - https://fm-arena.com/table/26-player-attributes-testing/