Lapidus
Hey,

I've tried "4123 Cookie Shooter" tactic with Liverpool in FM24 Beta - https://fm-arena.com/thread/5709-4123-cookie-shooter/

The result of this test should be taken with a grain of salt because during the test I delegated the training, team talks and set pieces to the assistant manager and went on Holiday until the end of the season.
Hey,

I've tried "Pressure Cooker Tweak" tactic with Liverpool in FM24 Beta - https://fm-arena.com/thread/4837-pressure-cooker-tweak/

The result of this test should be taken with a grain of salt because during the test I delegated the training, team talks and set pieces to the assistant manager and went on Holiday until the end of the season.
Hey,

I've tried "433 Paradox Engine X" tactic with Liverpool in FM24 Beta - https://fm-arena.com/thread/5952-433-paradox-engine-x/

The result of this test should be taken with a grain of salt because during the test I delegated the training, team talks and set pieces to the assistant manager and went on Holiday until the end of the season.
Hey,

I've tried "4231 Paradox Engine" tactic with Liverpool in FM24 Beta - https://fm-arena.com/thread/5812-4231-paradox-engine/

The result of this test should be taken with a grain of salt because during the test I delegated the training, team talks and set pieces to the assistant manager and went on Holiday until the end of the season.
Hey,

I've tried "424 Bombyte Tweak" tactic with Liverpool in FM24 Beta - https://fm-arena.com/thread/5765-424-bombyte-tweak/

The result of this test should be taken with a grain of salt because during the test I delegated the training, team talks and set pieces to the assistant manager and went on Holiday until the end of the season.
dzek said: FM24 Beta is out!

Nice one! :)
Elian said: Ok thank you, but why is there no tactic for version 23.4.0?
What is the difference with 23.5.0?
Then maybe I'm wrong. Where can I see my version exactly if I am in 23.4 23.5 or 23.5N


At some point there was a table for 23.4.0 patch but then 23.5.0 patch come out and it had the same M.E.(Match Engine) as 23.4.0 patch so the 23.4.0 table was renamed to 23.5.0

The 23.5.0(N) table just uses results from a more improved testing method than the 23.5.0 table
Elian said: Good morning,
Sorry but I don't understand the version, I'm in 23.4.0


Don't bother... just use the 23.5.0(N) table for searching tactics, you'll be fine.
Blau said: Based on my interpretation of the set piece changes for FM24, it is still the same system underneath the new UI. The new UI makes it a lot easier to create set pieces with presets but you still have the same level of control as FM23 underneath it all. Therefore, it could still be optimized in the same way as past FMs.

Yup, it could be optimized but in FM24 the set piece won't be attached to tactics, it'll be like the training so it'll be possible to use the same set pieces when testing different tactics which was very hard to do in the previous FM versions.
If I get the new system for the set pieces system right then it seems that in FM23 the set pieces won't be a part of tactics anymore, they will be more like the training so I guess all tactics will be with the same set pieces.
@dzek, imagine, one person puts a lot of efforts, hundreds of hours of playing and testing things, in creating a tactic and when he finds something that works incredible he brings the tactic here for a testing and gets a very good score 60 Points or 1.58 PPG whatever number format you like.

Now, other person who doesn't have any clue about FM and who hasn't spent a single effort on testing anything just takes that tactic and makes one totally irrelevant tweak, I don't know like changing one irrelevant PI of GK that would make 0.000001% difference and than he puts this tweaked tactic for a testing and due to lucky RNG he gets 61 Points and 1.60 PPG.

So now that second person, who doesn't have any clue about FM and who hasn't spent a single effort on testing, has a "shiny badge" that tells everyone that this person is the best tactician and also, he's a better tactic than the first person who did all the job.

No... no... no... turning this place into a place where tacticians compete with each other is nonsense because you can't compete with someone if any moment he can take your works as his own and there're a lot of tactical settings that makes such small difference that even 4,000 matches RNG can be bigger than their impact.

I have full confidence that this place should be about testing tactics/game mechanics to understand how the game works and what playing approaches work the best and not about competing with others.
@ta2199, also you can make a test to see how big the difference between CA and PA must in order you can see he is improving after 6 months taking into consideration his Professionalism and Ambition.

For instance, when I set his CA to 120 then he usually gains 5 CA after 6 months.

6 months is a really small period of time for the development in FM and there's must be a significant deference between CA and PA to an improvement during such small period of time.
ta2199 said: So it look like I just have to accept it. Most of my saves, Martinez only develop to 155 CA and stop there. I wonder has anyone have develop him to full PA.
But anyway thanks @Lapidus


Also, I'm sure that different positions have different development rate.

For example, It seems Central Defenders develop much slower than Attacking Midfielders so you can't compare Martinez and Mount because Martinez is a Central Defender and Mount is Attacking Midfielder.

I guess SI wants it to be in line with real life football. I mean, look at real life GK and Central Defenders usually have a much longer football life than Wingers so Wingers develop faster than Central Defenders but they have a shorter football life.

So Martinez is 25 years old and he's almost reached his PA and his Professionalism and Ambition aren't the best so don't expect that he will be developing every 6 months. He's got about 3-4 years until he starts declining so when he reaches 28 years he might gain 2-5 CA points, so as you can see for him to gain 2-3 CA it requires 2-3 seasons at top level without injuries.


ta2199 said: P/s: Its kinda mistery here that match rating affect development rate (https://www.reddit.com/r/footballmanagergames/comments/zmp4p3/does_match_ratings_effect_player_development/)

Yes, Match Ratings slightly affect development rate. I don't say it's the major factor but slightly, yes.
ta2199 said: As you can see, while Mount increase 7 CA but L.Martinez still at 150 even though he play most of the games

Mount has much higher Professionalism and Ambition attributes than Martinez.
ta2199 said: Hi,
I just create a new save to test. Here is the download link. Can you check what I have been doing wrong ?
https://www.mediafire.com/file/nu6ztkmh5znf0pk/Man_UFC_9.fm/file

As you can see, while Mount increase 7 CA but L.Martinez still at 150 even though he play most of the games



Martinez's CA is 150 and his PA is 160 so he is at 93% of his PA.

Also, he is 25 years old.

Professionalism is 14 and Ambition is 13.

So it's pretty normal that he didn't develop after 6 months.
tuminiballfm said: hello, im totally new here and curious to know how we can submit or tested our handmade tactics. I just found the savegame that already filled/ match played. thanks in advance @Zippo

Post your tactic there - https://fm-arena.com/board/8-football-manager-2023-tactics-sharing-section/

More info - https://fm-arena.com/thread/2733-how-to-get-your-tactic-tested/
radius said: okay. i understand. match engine is important. not data update. so i have update transfer from july. and i think my game is 23.3 version. so should i go for table tactic 23.2.0 or 23.5.0?

You should use this table - https://fm-arena.com/table/23-patch-23-5-0-n/
ArsenalHighbury said: Does database size play a factor?

No, I don't think it makes a significant impact.

Honestly, I think you exaggerate when you say that "no one interested" in your players.

I suggest making an experiment, after you winning EPL and CL put all your players on transfer and then wait and see how many offers you get.

But don't forget you need to wait until the transfers budgets of AI clubs get "updated" and they get a new transfer budget for a new season.
ArsenalHighbury said: What do AI clubs looks for when buying players cause I could win the league and champions league back to back with Southampton and no one will be interested in my players, when in real life all it takes is for a player to have one breakout season and teams are willing to sell their new born just to snap them up

There's like a thousand different factors that AI managers take into consideration when they buy players so it's a very complicated subject.

From my experience, winning trophies makes selling your players easier, of course, that in case you don't pay crazy wages to them, much higher than they deserves.