Wigo said: if you look in the pic Roaming playmaker has 0 goals and 2 assists in 30 games :/ thats a disaster... there is some other positions in Fm where rating is average but statistics is shit :/ annoying Expand
Change him to another role or position. If the tactic does better as a whole, then you have a point and the RPM was to blame. If tactic just gets worse, then he can't be considered a disaster, since he gets low scores in order to enable his partners to get better scores.
League One just started! Five matches on the season and I can't call it a good start. I believe things will get better later, but right now I'm just eighth, eight points behind automatic promotion zone (my goal). My team is obviously predicted last again, and I also added a picture of sponsorship to show how big the financial gap is.
I only managed to hire three players this window, being a DM, a DR and a MR. I lost lots of time trying to get a good MR, but every time I offered contract for some player, some bigger teams imediately started showing interest, stealing the player from me. Because of those players, my annual wage budget increased from ~650k to 950k, including some contract renewals.
If anyone is curious on how I get rid of players easily, I just keep offering them to other clubs. First I put no asking price, then I set a value and go down little by little until someone shows interest, even if it has to reach zero. When it reaches zero, I also offer the player for loans for anyone willing to pay his wage. No need to keep deadwood around when finances are weak.
Talking about finances, facilities are now slightly better than when it started, and training facilities are in the way to complete.
Below are the usual competitions screen, schedule, squad, player in best form, as well as finances, facilities, media odds and sponsorship.
P.S.: Forgot to say the board got Crystal Palace to be feeders of my team, meaning they pay us around 50k a year and we can get loans for free. Too bad all players that I asked on loan either rejected to play on lower league or got some offer from another team and decided to go there instead.
1 - The wingers - Does cross from byline get better results over the long term? Because i feel it makes wingers hold on to the ball longer and we miss chances as a result. I've had more short term success with removing the instruction and just letting the player decide.
2 - The wingers failing to close down opponents next to them, and instead going back to their position is sth that happens a lot. Is there a fix for this? The DWs just dont close down close to the centre circle areas.
3 - The IWBs and CBs on occasion clash. An example is when a cross comes in from the left side, the IWB instead of the RCB takes it upon himself to come clear the ball. So what happens is that the RCB basically leaves his marker and waits for the IWB to come clear the header/the ball and what ends up happening is that we concede. Because that switch cant happen fast enough. But i've never really seen this interaction in any of my formations. So i'm just curious if there's a fix for it? or its just part of it all. Expand
I tried lots of things to improve this tactic and that version got me the best results. There was almost a whole year with people trying to get better results, with all sort of different tactics and tweaks, but it seems that performance is very close to the limit of the match engine. Unfortunately, there are no more tests for FM21.
Joe said: Is pace and acceleration that much OP to any other attributes in fm22 then because in real world which ain't fm you would pick CD1 over cd2, cheers zaz Expand
I have seen two different people testing player attributes, one was FM-Arena and the other was from a chinese forum. In both cases, pace and acceleration were the most important attributes. I just base my decisions in the data available.
FMAddict said: Hey @ZaZ , have you further tested Wingers instead of DW? Is the change worth it? Expand
I tested all roles in all duties instead of DW, including Carillero and Mezzala, and DW was still on top. W-Su was very similar, but goal difference was smaller, so I decided to keep DW instead.
ta2199 said: How can you do trial signing ? I do it but can't registered them Expand
I do trials just to reveal attributes, it's faster than using scouts. When players are 100% revealed, I release the bad ones and invite more trialists, until I have a good pool to choose from.
In upper leagues, I use scouts more. First I ask agent for availability and if cost is ok, I ask for a scout card. Those that have potential in the scout card (which reveals a bit of attributes) I ask to scout for a week, or a bit more if scouting is not revealing the attributes that really matter.
I'm currently scouting and doing trials for new signings. I plan to hire around five new players to next season.
After season was over, a few notable things happened. First, I got almost 500k from participation in League Two and FA Cup, then the board finally accepted to upgrade training facilities (it costed 889k). My players are also being heavily sought in the market, and even though I'm denying most of the offers, they managed to buy my central defender for 200k + loan back + options. I had no choice, director though offer was too good and accepted on his own, though I would probably accept it too. As a reminder, he came for free during last season. (P.S.: Right after that, Norwich offered 500k for him. He might be the next Beckembauer, but I can't say no to a whole year of wages to my players.)
Mark said: I am now running more thorough testing to see which GS Ratings work best. I have taken the ZaZ EPL Test League and downloaded the ratings for EPL players for each ratings filter including the GS default. I set up coaches for the top 9 teams and set all tactics to ZaZ Blue DM. I will do at least 3 runs and then look at the predictions for each position versus the end player ratings for each position.
It should be interesting to see performance against this data set. Expand
Wow, that's way more than I asked for, but thanls a lot!
avonseller said: What roles and etc are under consideration to change if you can tell? Looking forward to the update I'll probably use this as my main 442 Expand
I got really sick (probably flu), so I will only continue when healed, since I'm feeling really bad.
However, this tactic is supposed to overload one side, so it will definitely not be made symmetric. I plan to start changing W-At to W-Su or DW-Su, WB-At to FB-At and maybe Mez-At to SS-At.
Ole said: Yes, that's what I did, I started using tactics from Knap, they worked until the moment when my team couldn't do anything at all... Expand
Remember to read "Squad Management" in the first post of Blue DM, as well as important attributes. Resting players from training after matches in tight weeks makes all the difference, as well as praising to increase morale.
He plays with ZaZ - Blue DM but you can take any top tactic from the table that suites better your team and have a great success in the lower leagues. Expand
Thanks! As long as you have one of the top tactics and a fast team (high pace and acceleration), you will dominate the lower leagues. If I remember well, it only becomes trouble at Sky Bet Championship and Premier League (TV money gap is too big).
Tavares82 said: Do these important attributes work for any tactic? Expand
Most top tactics have similar player and team instructions, so those attributes can work on any of them. It get's more tricky when a tactic uses very different roles or instructions, like low pace, hold back, ease off tackles, dribble less and so on.
Tejash said: @ZaZ do you feel white is better than the blue? I personally feel so having used your tactics for so long white gives instant results.. Expand
It's inconclusive. In my experiments, they are about the same, with a very small advantage to White, which could very well be the margin of error. In FM-Arena, they are also under the margin of error, as well as most tactics on the top 5 or 10.
Change him to another role or position. If the tactic does better as a whole, then you have a point and the RPM was to blame. If tactic just gets worse, then he can't be considered a disaster, since he gets low scores in order to enable his partners to get better scores.
I only managed to hire three players this window, being a DM, a DR and a MR. I lost lots of time trying to get a good MR, but every time I offered contract for some player, some bigger teams imediately started showing interest, stealing the player from me. Because of those players, my annual wage budget increased from ~650k to 950k, including some contract renewals.
If anyone is curious on how I get rid of players easily, I just keep offering them to other clubs. First I put no asking price, then I set a value and go down little by little until someone shows interest, even if it has to reach zero. When it reaches zero, I also offer the player for loans for anyone willing to pay his wage. No need to keep deadwood around when finances are weak.
Talking about finances, facilities are now slightly better than when it started, and training facilities are in the way to complete.
Below are the usual competitions screen, schedule, squad, player in best form, as well as finances, facilities, media odds and sponsorship.
P.S.: Forgot to say the board got Crystal Palace to be feeders of my team, meaning they pay us around 50k a year and we can get loans for free. Too bad all players that I asked on loan either rejected to play on lower league or got some offer from another team and decided to go there instead.
1 - The wingers - Does cross from byline get better results over the long term? Because i feel it makes wingers hold on to the ball longer and we miss chances as a result. I've had more short term success with removing the instruction and just letting the player decide.
2 - The wingers failing to close down opponents next to them, and instead going back to their position is sth that happens a lot. Is there a fix for this? The DWs just dont close down close to the centre circle areas.
3 - The IWBs and CBs on occasion clash. An example is when a cross comes in from the left side, the IWB instead of the RCB takes it upon himself to come clear the ball. So what happens is that the RCB basically leaves his marker and waits for the IWB to come clear the header/the ball and what ends up happening is that we concede. Because that switch cant happen fast enough. But i've never really seen this interaction in any of my formations. So i'm just curious if there's a fix for it? or its just part of it all.
I tried lots of things to improve this tactic and that version got me the best results. There was almost a whole year with people trying to get better results, with all sort of different tactics and tweaks, but it seems that performance is very close to the limit of the match engine. Unfortunately, there are no more tests for FM21.
Looking only at the table, yes, but keep in mind that there is a margin of error and any tactic with score 5.0+ could very well be the best.
I have seen two different people testing player attributes, one was FM-Arena and the other was from a chinese forum. In both cases, pace and acceleration were the most important attributes. I just base my decisions in the data available.
I tested all roles in all duties instead of DW, including Carillero and Mezzala, and DW was still on top. W-Su was very similar, but goal difference was smaller, so I decided to keep DW instead.
CD 1
Marking 15
Tackling 15
Heading 15
Jumping 15
Speed 11
Acc 11
Dribling 11
Anticipation 11
CD 2
Marking 11
Tackling 11
Heading 11
Jumping 11
Speed 15
Acc 15
Dribling 15
Antycypation 15
CD 2 without thinking twice.
I do trials just to reveal attributes, it's faster than using scouts. When players are 100% revealed, I release the bad ones and invite more trialists, until I have a good pool to choose from.
In upper leagues, I use scouts more. First I ask agent for availability and if cost is ok, I ask for a scout card. Those that have potential in the scout card (which reveals a bit of attributes) I ask to scout for a week, or a bit more if scouting is not revealing the attributes that really matter.
After season was over, a few notable things happened. First, I got almost 500k from participation in League Two and FA Cup, then the board finally accepted to upgrade training facilities (it costed 889k). My players are also being heavily sought in the market, and even though I'm denying most of the offers, they managed to buy my central defender for 200k + loan back + options. I had no choice, director though offer was too good and accepted on his own, though I would probably accept it too. As a reminder, he came for free during last season. (P.S.: Right after that, Norwich offered 500k for him. He might be the next Beckembauer, but I can't say no to a whole year of wages to my players.)
Check "Attributes Importance" in the first post.
It should be interesting to see performance against this data set.
Wow, that's way more than I asked for, but thanls a lot!
Check "Attributes Importance" at the first post pf Blue.
I got really sick (probably flu), so I will only continue when healed, since I'm feeling really bad.
However, this tactic is supposed to overload one side, so it will definitely not be made symmetric. I plan to start changing W-At to W-Su or DW-Su, WB-At to FB-At and maybe Mez-At to SS-At.
Remember to read "Squad Management" in the first post of Blue DM, as well as important attributes. Resting players from training after matches in tight weeks makes all the difference, as well as praising to increase morale.
Any good tactic does work for lower leagues.
I have updated the link.
Rince said: That thread was merged that's why you can't open. Try this - https://fm-arena.com/thread/1831-zaz-blue/
He plays with ZaZ - Blue DM but you can take any top tactic from the table that suites better your team and have a great success in the lower leagues.
Thanks! As long as you have one of the top tactics and a fast team (high pace and acceleration), you will dominate the lower leagues. If I remember well, it only becomes trouble at Sky Bet Championship and Premier League (TV money gap is too big).
I like RPM more than DLP. It participates very well in attacking movements.
Most top tactics have similar player and team instructions, so those attributes can work on any of them. It get's more tricky when a tactic uses very different roles or instructions, like low pace, hold back, ease off tackles, dribble less and so on.
It's inconclusive. In my experiments, they are about the same, with a very small advantage to White, which could very well be the margin of error. In FM-Arena, they are also under the margin of error, as well as most tactics on the top 5 or 10.
(if I understand well it is with Blue -- Wingers S instead of DW(S) -- is it?
Edit: I'm trying to figure out with tactic i'll play next season (playing now with Blue).
No, just plain Blue 3.0 RPM, with DW.