Tejash said: tested with 3 different clubs its rock solid as compared to blue! Expand
In my experiments, White is also as good as Blue, or maybe slightly better. It's hard to say which one is better because test precision isn't 100%, but I believe White can become better than Blue with some improvements (scheduled to be optimized next week).
Also, remember Blue and White are within the margin of error of FM-Arena, so we can't say for sure Blue is better than White (or any other tactic right bellow it, to be fair).
Bogeyman said: The AM might make a significant difference if a tactic has some confusing roles like Wide Midfielders and Attacking Midfielders because he pick players according with the most important attributes for a role.
For instance, here's how important attributes looks for Wide Midfielder and as you can see there's no Acceleration or Pace among them:
So if you test ZaZ - Blue DM with Arsenal and you use DWs then the assistant manager picks Smith Rowe
and if you use WMs then the assistant manager picks Odegaard who is much slower but in the AM's eyes his is better as WM than Smith Rowe
Expand
I understand your point, but as far as results go, it didn't change much when I consider the combined results of all clubs. If difference was that big, then WM would be the best, since it gets similar results while using worse players.
Bogeyman said: if you test on holiday or similar method where the assistant manager picks the team or do the subs then WM is quite confusing for him, usually, he pick slow players with high teamwork and work rate for WM but slow players work poorly in this ME. Also, I've been noticing he often picks players for WM with opposite preferred foot to the flank. Expand
My custom testing league is explained in the first post. It might not be perfect, but it's giving me more accuracy than before, specially with my new scoring system. As far as results go, I don't think assistant manager is making such a big difference.
keadude said: That's great. Thanks for the reply. Also... do you reckon the ratings you've done for Genie Scout (in the opening post) could be translated at all to FMRTE? They have a ratings system in that too but it seems to be a lot different to Genie Scout. Expand
keadude said: Hey @ZaZ, apologies if you've answered this but what would you recommend I do if the DW gets a card early in the game? Is there a role that is similar to the DW which won't ruin the tactic but would allow me to ease off tackles? Otherwise I spend the whole game just bricking it that my winger is about to axe someone and get his second yellow. Expand
That's what I'm testing right now, which role is better to replace DW so you can easily change from tackle harder to ease off tackles. I'll give the answer when tests are done.
Tejash said: @ZaZ Im testing with Arsenal as they have Ode and Xhaka left footed so should I go for the mirror white? Rest of the instructions remain the same and the fastest striker will be now on the left aye? Expand
I didn't test the mirrored tactic, and to be honest, I'm not sure how much preferred foot would impact the tactic. It would be interesting to test editing all players to be right footed, then run a second test with all players left footed (I might run that test myself some other time).
If you want my opinion, I don't think the difference in performance would be that great, so you can go for mirrored it fits your players better.
mackforever said: Giving this a go with my Sunderland side, currently over-performing in the Championship. Initially we were conceding lots but scoring more. Looked great going forwards but were getting carved open at the back. Dropped the d-line to Standard and added Tighter Marking and all of a sudden it looks much more solid, we're now winning 2/3-0/1 rather than 4/5-2/3. Expand
Defensive line is already standard. Anyway, thanks for testing!
Great tactic though, lots of combinational play (the Troyes loss GK made a mistake and we hit the post twice, creating 3.08 xG and still not being able to score) Expand
Ucan said: Which one is the best, rpm or dm? Expand
RPM and DM are the same, just different names. It's just because it doesn't make sense to call DM when Blue 3.0 also uses DM.
ADR88 said: Using the DLP version with two slight tweaks. Wingers on support instead of DW's but with max pressing set, also removed hard tackling from everyone.
So far played 15 or so games only 1 league defeat, won the rest. Expand
Good job there! I'm currently testing different support roles instead of DW, like WM and W, so light version can have all roles with ease off tackles (which DW doesn't allow).
Meiser63 said: Looks really solid. Do you think it is possible to mirror the Formation? Expand
It is possible, but not recommended because left footed players are more rare than right footed ones. It's uploaded there if you really want to use it.
P.S.: I re-uploaded the tactic since I forgot to change team instructions.
Now at 26 matches into the league. I got kicked out of Carabao Cup, but still going on FA Cup and Papa's John Trophy. The league is also going well, maybe way easier than I thought it would be.
Because of the good results in the cups, my finances are finally in the blue, with 516k in balance and a projected balance of 268k for next year. I tried to ask for improvements for training grounds and youth set up a couple of times, but got denied twice already. Because of that, club structure is still the same as when we started, except stadium, since we loaned a bigger one because of league requirements.
During these past matches, I gave two weeks of holidays to my players, in two different occasions (when I got 8 days between matches). Two of my players are now regulars on their national teams, Liberia and Saint Kitts and Nevis (sorry if anyone lives there, but I didn't even know that country existed). I really dislike to have players in national teams, because you get no benefit from it, but I try to think like real life and just let them be happy there.
Some players are starting to complain about play time, so I changed all agreed playing time from main team to regular starter and all second team players to squad players. Half the squad complained, but since they were happy they just let the issue go when I talked to them (without the need of convincing them). Two players required me to promise to increase their play time, but I will just keep my plan and hope they get happy enough. Even when they get unhappy with playing time or unkept promises by the end of season, they usually let it go after a while if team is winning and they are happy.
Other important things that happened include the injury of my main goalkeeper for nine months, with a broken leg. My reserve goalkeeper is not that great so I might need to hire a new player just in case. Transfer window is now open and I have around 60k free annual wage budget, so I might try to find some good free player to improve the team.
What do you mean screenshot?
In my experiments, White is also as good as Blue, or maybe slightly better. It's hard to say which one is better because test precision isn't 100%, but I believe White can become better than Blue with some improvements (scheduled to be optimized next week).
Also, remember Blue and White are within the margin of error of FM-Arena, so we can't say for sure Blue is better than White (or any other tactic right bellow it, to be fair).
Thank you!
Where i can find that Ligth Blue tactic? Thx. Cheers!
Top of first page.
Please help boys!!
Read "Squad Management" in the first post. Also, use Light Blue when you have a comfortable lead.
For instance, here's how important attributes looks for Wide Midfielder and as you can see there's no Acceleration or Pace among them:
So if you test ZaZ - Blue DM with Arsenal and you use DWs then the assistant manager picks Smith Rowe
and if you use WMs then the assistant manager picks Odegaard who is much slower but in the AM's eyes his is better as WM than Smith Rowe
I understand your point, but as far as results go, it didn't change much when I consider the combined results of all clubs. If difference was that big, then WM would be the best, since it gets similar results while using worse players.
My custom testing league is explained in the first post. It might not be perfect, but it's giving me more accuracy than before, specially with my new scoring system. As far as results go, I don't think assistant manager is making such a big difference.
Still, I want to run a test with all roles (Winger, Wide Midfielder, Wide Playmaker and Inverted Winger) in both Support and Attacking Duties.
I have never used FMRTE, so I have no clue. =)
That's what I'm testing right now, which role is better to replace DW so you can easily change from tackle harder to ease off tackles. I'll give the answer when tests are done.
I didn't test the mirrored tactic, and to be honest, I'm not sure how much preferred foot would impact the tactic. It would be interesting to test editing all players to be right footed, then run a second test with all players left footed (I might run that test myself some other time).
If you want my opinion, I don't think the difference in performance would be that great, so you can go for mirrored it fits your players better.
Defensive line is already standard. Anyway, thanks for testing!
Great tactic though, lots of combinational play (the Troyes loss GK made a mistake and we hit the post twice, creating 3.08 xG and still not being able to score)
Thanks for testing!
RPM and DM are the same, just different names. It's just because it doesn't make sense to call DM when Blue 3.0 also uses DM.
ADR88 said: Using the DLP version with two slight tweaks. Wingers on support instead of DW's but with max pressing set, also removed hard tackling from everyone.
So far played 15 or so games only 1 league defeat, won the rest.
Good job there! I'm currently testing different support roles instead of DW, like WM and W, so light version can have all roles with ease off tackles (which DW doesn't allow).
Thanks!
It is possible, but not recommended because left footed players are more rare than right footed ones. It's uploaded there if you really want to use it.
P.S.: I re-uploaded the tactic since I forgot to change team instructions.
Because of the good results in the cups, my finances are finally in the blue, with 516k in balance and a projected balance of 268k for next year. I tried to ask for improvements for training grounds and youth set up a couple of times, but got denied twice already. Because of that, club structure is still the same as when we started, except stadium, since we loaned a bigger one because of league requirements.
During these past matches, I gave two weeks of holidays to my players, in two different occasions (when I got 8 days between matches). Two of my players are now regulars on their national teams, Liberia and Saint Kitts and Nevis (sorry if anyone lives there, but I didn't even know that country existed). I really dislike to have players in national teams, because you get no benefit from it, but I try to think like real life and just let them be happy there.
Some players are starting to complain about play time, so I changed all agreed playing time from main team to regular starter and all second team players to squad players. Half the squad complained, but since they were happy they just let the issue go when I talked to them (without the need of convincing them). Two players required me to promise to increase their play time, but I will just keep my plan and hope they get happy enough. Even when they get unhappy with playing time or unkept promises by the end of season, they usually let it go after a while if team is winning and they are happy.
Other important things that happened include the injury of my main goalkeeper for nine months, with a broken leg. My reserve goalkeeper is not that great so I might need to hire a new player just in case. Transfer window is now open and I have around 60k free annual wage budget, so I might try to find some good free player to improve the team.
I manage everything. I'm just playing the game normally and having fun.